| Post/Author/DateTime | Post |
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| #1the_black_vegetableAug 19, 2015 10:25:20 | As far as I know, 5e has no GSL. That being the case, how are there so many third party books that advertise themselves as being for 5e? |
| #2AaronOfBarbariaAug 19, 2015 10:39:30 | The answer is simple: licensing is not necessary to make a product and have it be compatible for use with D&D - licensing is necessary to use actual D&D game material when making those compatible products.
For an example, the Fifth Edition Foes book uses a different monster stat block layout (having no license to use the same layout as 5th edition does), and refers to various things which grant "tactical advantage" which is, from a legal standpoint, different from "advantage" (which they have no license to use in the same context as 5th edition does) despite that it is obvious to the reader what it refers to. |
| #3ZardnaarAug 19, 2015 11:15:30 | They use the OGL. |
| (Reply to #3)the_black_vegetable |
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| #5MistwellAug 19, 2015 11:33:47 |
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| #6the_black_vegetableAug 19, 2015 11:38:04 |
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| #7MistwellAug 19, 2015 11:47:51 |
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| #8ReinhartAug 19, 2015 12:13:44 |
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| #9Mommy_was_an_OrcAug 19, 2015 14:07:09 |
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| #10GrazelAug 19, 2015 14:22:52 | They're playing it safe. As was already clarified in previous legal battles, you cannot copyright/limit a ruleset. That's why you can have knock-off Monopoly games using the same rules as Monopoly. It's possible certain terms could create an issue but not likely, TSR tried and failed to sue over the use of hit points and other terms previously. What is protected is bodies of text that describe game elements. This would potentially include the default 5e monster stat block layout but that'd be up to legal teams to battle out. These products are just playing it safe but based on precedent they could use terms like "grants advantage", "hit points", "fire resistance", "traits", etc. just as long as they're not reprinting the description of those terms using the wording that WotC has used for them.
The OGL was meant to be a way to allow a clearer view of what could and couldn't be used and also exposed things normally covered under copyright that WotC wanted to allow them to use without fear. Note that certain monsters were not allowed like beholders and illithids as these were considered "iconic". Of course that doesn't stop many other games (including MMOs) from using them in some form. EQ franchise has owlbears straight from D&D and beholders under a different name. They even have a sort of displacer beast (they just lack the displacement power but have the look) called fearstalkers. Sometimes changing just one trait or the name is enough to avoid legal issues, that's why D&D switched to halfling from hobbit after a legal battle. While Tolkein used both terms for hobbits his estate was only concerned with D&D calling them hobbits as it was more "distinct" than the term halfling. TSR also ran in to issues form AD&D when they used pantheons from fictional works like Elric of Melnebone.
Unfortunately due to the changing nature of our society and concerns over possible legal "carpet bombing" the 3rd party extensions to TTRPGs has cooled and the community is often left with just official products and personal house-rulings and custom content that they fear sharing with others, even for free. The OGL/SRD attempts by WotC were good attempts to restore some of the early D&D 3rd party product output but it also reenforced the concept that doing anything with the D&D rules was a no-no unless you were WotC or without their express permission. |
| #11MistwellAug 19, 2015 14:46:10 |
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| #12ZardnaarAug 19, 2015 16:24:05 | Some of the monstets I have seen are straight from the MM. Maybe the layput is different IDK. I'm just buying adventures and have around 24 of them spread over 3 books. They are shorter ones usually along the lines of Dungeon magazine. |
| #13GrazelAug 20, 2015 16:50:48 |
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| #14MistwellAug 20, 2015 17:16:37 |
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| #15ZardnaarAug 20, 2015 20:18:23 | Imagine how bad it would be if you could copyright rolling dice or basic english language words (teade marks maybe). 1st person to patent "the" wins. |
| #16arnwolf666Aug 20, 2015 20:27:13 | copyright is the worse thing that ever happened to the development of new ideas. |
| #17Nesian42RyukaielAug 21, 2015 1:30:04 |
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| #18ZardnaarAug 21, 2015 2:00:00 |
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| (Reply to #15)shadowknave |
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| #20KahlessAug 21, 2015 18:21:18 | Unless, you know, it was YOUR idea that was stolen by someone else to make millions... |
| (Reply to #18)arnwolf666 |
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| #22ZardnaarAug 21, 2015 21:32:24 |
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| (Reply to #20)dave2008 |
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| (Reply to #16)dave2008 |
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| #25ElfcrusherAug 22, 2015 6:30:27 | Copyright is good, but the massively extended duration is bad. If you look at what Jefferson and others said (wrote) about it, it's clear that the purpose was to create an incentive to innovate, not because of some kind of natural right to own/control your ideas. But in the years since lawyers have managed to convince the general public that it's about "property" and therefore a right.
It's ironic that Disney has been one of the biggest champions (read: donor to politicians) over extended copyright, but they got their start making animated movies using out-of-copyright stories (e.g. Kipling).
Next time copyright extention comes up in congress, camp on your senator's doorstep. |
| #26dmgorgonAug 22, 2015 7:49:58 | They way WotC is focused on D&D as a property is the problem.
I found this statement from Monte Cook rather telling.
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| (Reply to #16)halvgrim | It would have been a smart move for WOTC to publish a licence earlier. If they publish a license next year, then they will probably find that some people have stepped over the line.That will lead to bad press and unneccesary tears on the internets. |
| #28RottleAug 22, 2015 8:54:32 | Creation of a campaigne world would hardly ever require stats or combat values. Mostly settings, environments, races that can be found ( if you have new races you can probably give basic AD&D stats that are super easy to convert to 5e), political systems of various nations/tribes/communities, and maybe a list of god like beings/ major religions/special groups( knights of the watch from greyhawk comes to mind). Great histories and stories are what I look for from campaigne worlds not blocks of stats, maybe that is odd of me but hey that's me, It's why I am enjoying the setting stuff from 5e even though I am not a fan of the 5e system, setting stuff ports really well into other systems easily. I can take 5e sword coast info and use it wonderfully in a 1e game with very little effort on my part. WoTC has been really good to those of use who love different flavors of DnD but still want to use their new stuff. I am very appricative of how they have handled 5e for those who aren't using that system. Might sound weird to say that but I like the direction WoTC has taken with D&D even if I don't like the direction they went with the rules.... |
| #29the_black_vegetableAug 25, 2015 8:17:47 | Update: I contacted WOTC and they sent me all the info I need to get a license. So it is possible. |
| (Reply to #23)arnwolf666 |
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| (Reply to #20)The_White_Sorcerer |
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| #32ZardnaarAug 26, 2015 3:54:40 |
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| #33KahlessAug 26, 2015 5:36:30 | Some people like to keep creative control of their property even after death. Look what happens when you don't (*cough*Peter Jackson*cough*). And that was WITH estate approval. Unfortunately now we'll never see another Tolkein film again now because of it. |
| (Reply to #32)The_White_Sorcerer |
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| #35MistwellAug 26, 2015 13:58:32 |
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| #36DaleMcCoyAug 29, 2015 6:38:36 | We are using the ogl. We changed a few terms, but mostly we changed the way some terms are used. We don't say, "gain advantage" but instead say "has an advantage" or "is at an advantage," or so on. We don't use dragonborn, yet (we have something in the works for that, but that is down the road), and we make every effort to make sure our material is as good as wizards' if not better. |
| (Reply to #15)Yunru |
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| (Reply to #30)Huscarl |
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