| Post/Author/DateTime | Post |
|---|---|
| #1OrzelAug 29, 2014 4:02:28 | So the ranger topics gave me an idea.
What optional downtime actions could we add? Which ones will you be using?
Your ideas? |
| #2OrwellianHaggisAug 29, 2014 4:15:37 | I don't know if these are already options:
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| #3Lady_AurallaAug 29, 2014 4:17:20 | Battlemaster: Learn Maneuvre |
| #4MirtekAug 29, 2014 5:05:54 | Let me speak out loud what everyone here is thinking: 5e again needs rules for orgies |
| #5OrzelAug 29, 2014 5:46:30 | Would letting sorcerers gain more metamagic on downtime be too powerful? |
| #6VokariusAug 29, 2014 5:54:01 | Learn orgies? |
| #7Delazar78Aug 29, 2014 5:56:42 | learn a skill learn a feat raise an ability score (up to 20) |
| #8The_JesterAug 29, 2014 10:22:24 | Anything that adds options I likely won't do. Increasing power level from downtime is tricky.
Retraining is one option. Swapping feats/ subclass/ class choices. Running a kingdom or organization might be another. Building a keep. Apprenticing a lower level character. |
| #9sailoroswaldAug 29, 2014 11:40:20 | I think anything that could add to combat without advancing character power wouldn't be bad. So yeah, learning maneuvers, learning more favored enemies, learning spells, etc. would be fine.
I can see stat increases after a larger amount of downtime... |
| #10OrwellianHaggisAug 29, 2014 13:34:59 |
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| (Reply to #8)Orzel |
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