New GM - Cleric Spells & Wizard Spells Help

Post/Author/DateTimePost
#1

Sarthalion

Sep 23, 2014 11:45:16

Hi, I have just started GM on the starter set. I would appreciate some help on Cleric Spells. 

 

The cleric template states:-

 

2x 1st Level Spell Slots, it's this in addition to bless & cure  wounds as these are given free? 

 

I can prepare 4x 1st level Spells and 1 cure  wounds & 1 bless free.  Am I able to select another 4 cure wounds or 4 bless Spells or a mix? 

 

Its mentioned in the starter rules that some Spells require an attack roll,  it's there a table of Spells requiring an attack roll? Seems a little confusing which do/don't require a roll

 

Any guidance would be appreciated

 

Cheers

 

John  

#2

Strill

Sep 23, 2014 13:04:41

Bless and Cure Wounds are your domain spells.  These aren't spell slots, they're spells that you have prepared all the time, which you then can cast with your spell slots. So you still only have two first-level slots, you just always have the option of casting either Bless or Cure Wounds with those slots.

 

I can prepare 4x 1st level Spells and 1 cure  wounds & 1 bless free.  Am I able to select another 4 cure wounds or 4 bless Spells or a mix? 
#3

Tony_Vargas

Sep 23, 2014 18:49:15

Sarthalion wrote: