| Post/Author/DateTime | Post |
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| #1ZardnaarSep 26, 2014 3:40:34 |
In my games I I require Paladins to be of any good alignment. We were playing 5E sessions a week and after I ran the LMoP one of my plauyers wanted to DM. He has thought up a world and a plot hook where we have to go and discover El Dorado. Character generation is on Sunday, and he told us to ask about Paladins if we actually wanted to be one. It did actually come up. and he provided the following information.
Paladins have to be Lawful Neutral AND Human only.
Apparently the Paladins are more or less the SS but I suspect they will be based on the Teutonic Knights and stereotypes about Prussia. I'm sure they will be fabricating claims and/or using the holy war/cleansing of heresy cassus belli on other nations.
An alignment and racial restriction. Even I do not have racial restrictions on Paladins. Said DM is a newer DM and the youngest member of our group at the ripe old age of 21. The new DM has also picked up a copy of the 1st ed DMG so he could also throw some old fashioned +2 backscatchers and random harlots at us.
Could be interesting anyway see how it pans out. I feel so bad about having to put up with these restrictions though!!!! |
| #2HebitsuikazaSep 26, 2014 4:27:50 | I'm... not really sure what you want anyone to say to this.
There is no functional justification outside of imposed fiat. It really doesn't make sense mechanically and artificially limiting non-human races doesn't lead to any sort of richer world or experience.
Nothing particularly useful or meaningful comes from these sort of restrictions.
And yet... look, to a certain degree we have to accept that there are neanderthals and ergasters among us in this particular gaming community that will never evolve beyond their current state and never grow up and never open their minds. To function they need a very boxed world with as little flexibility as possible where everyone is a one-dimensional paper cut down and there are no surprises or twists at all. A major pillar of 5th edition was to offer them reconciliation and, if you chose to join the game of such a person and you choose to stay in that game, you kind of have to put up with their nonsense as long as you can.
Once you have had your fill, you can feel free to run your own game. In the meantime, at least figure out what they do as a GM and try to note the good as well as bad. It will help you take on such a role in the future. |
| #3NovacatSep 26, 2014 4:45:48 | Were I in that game, I would probably consider playing some Fighter/Cleric multiclass character who calls himself a paladin, just so I could buck the restrictions. Just like when I played in a game where the DM said no dwarves, and I played a short, stocky human with a big, red beard, scottish accent and a drinking problem. |
| #4ArtifactSep 26, 2014 5:15:43 | I can imagine a dwarf paladin as easily as I can a dwarf fighter. Or a dwarf sorcerer. That said, I get the idea of the occassional race restriction.
In our 3.5 homebrew, bards, paladins, and rangers were prestige classes (from Unearthed Arcana). There were some race restrictions we house ruled in.
In our homebrew, paladins were holy warriors who acted as the military arm of the human church (each race had its own religion). It was extremely unlikely for a dwarf or elf to ever become a paladin of the order. Instead, dwarves and elves had their own paladin traditons (described in their write-ups). Elf rangers were akin to human knights. They sometimes trained elf-friends (humans) as rangers but no other races (I see no problem with allowing a PC only dwarf though-- the flavor remains). Bards were unrestricted.
These restrictions were just a way to add a bit o' flavor to the setting. Dwarves and elves could be paladins (as much as any human) they simply had their own traditions. Elves sometimes trained humans to be rangers but humans never trained elves without the supervision of another elf (the first rangers were and always would be, elves). Each race is different and sometimes (un)available classes bear this out.
just my 2 coppers |
| #5Brock_LandersSep 26, 2014 5:21:59 | Depends on the campaign setting for me; in Greyhawk, if you want to adhere to the integrity of the setting, Paladins can only be LG Humans (Rangers, any Good Human), in a Planescape campaign (or any campaign that uses the Egyptian mythos), if you are dig Horus. you can be a CG Paladin, etc. |
| #6thespaceinvaderSep 26, 2014 5:59:26 | Good for you?
What's the point for discussion here?
Why not just post a blog about it? |
| #7TimboramaSep 26, 2014 8:11:33 | This is the equivalent of "Only wizards can be gnomes in my campaign because reasons. The reasons beings I says so"
But yeah, not sure what you want us to say other than "Uh, I disagree, but okay? I didn't even wanna play a paladin anyway..." I mean, LN Paladins totes make sense as a general rule, but not as an exclusive one (as in, they are EXCLUSIVELY LN)
Does that mean everyone should be afraid of Paladins for his sessions? |
| #8RastapopoulosSep 26, 2014 8:30:50 |
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| #9LawolfSep 26, 2014 8:34:31 | The best "paladin" I ever played was a paladin of himself.
You know how the gods choose their champions? Well, they do and that is how warriors become paladins. This one guy, he figured why do the gods have to grant you paladinhood? Shouldn't that be something you can achieve on your own? Never mind the fact that he was a drunkard with a terrible mean streak who was completely full of himself.
Well he went adventuring make a name for himself. Everywhere he went, he told great tales of his deeds. He helped villages for no reason other than to make a name for himself and have the stories of his accomplishments spread. He was by now means good aligned, but he was a competent fighter. Eventually he gathered a following of "believers".
Here is the funny thing about belief in D&D. Belief is what created the gods. Without belief, they are powerless. Get enough belief in something, and miracles start to happen. Armand, the hero of this story had gathered quite a lot of belief, but it still came as a surprise (to him) when his attacks were infused with radiant power or he gained the ability to heal his followers.
Yes, Armand the brash angry warrior whose only real care was his own well being had become a true paladin. Not a paladin of any known deity mind you. He became a Paladin of himself.
He eventually grew in power to that of a Demigod. By this time his church was well established with followers reveling and drinking themselves to oblivion. There was an epic battle with the Church of the One True God where Armand died, became a Martyr, then Ascended to Godhood.
The point of this rambling story is that alignment restrictions on paladins would have taken away one of the most enjoyable PCs I have ever had the chace to play. Why take away your players fun? |
| #10GnarlSep 26, 2014 8:35:55 | I really wonder why some people are being so rude to Zardnaar. Why do you care if his friend is house-ruling paladins? He's not forcing you to use his house rules. I find it interesting to learn that younger players also like the flavor of alignment and racial resistrictions on paladins. I guess it's not a grognard vs. younger player debate. Thanks for sharing the anecdote Zard. |
| #11Eric888Sep 26, 2014 8:41:30 | To be fair, he isn't saying non-humans can't be paladins, he is saying non-humans can't be paladins in his campaign. He is not making a statement about non-humans. It sounds like the orders of paladins in his setting are tied to a specific human institution. And that institution does not recruit non-humans.
You don't need to make this bigger than it is. It is this guy's vision of how his little corner of the world works. Cut him some slack. |
| #12CCSSep 26, 2014 12:01:08 |
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| #13Arbitrary_AardvarkSep 26, 2014 12:14:11 | Considering how different the three types of paladins are, does his restriction pertain to all three? I could see that the "chivalrous warrior" type might be restricted to humans, being based around a holy order, but would that order also take the avenging type paladin, or the nature defender? |
| #14ZardnaarSep 26, 2014 12:15:33 |
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| #15HebitsuikazaSep 26, 2014 12:50:50 |
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| #16ZardnaarSep 26, 2014 12:52:30 |
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| #17wildefoxSep 26, 2014 13:17:25 | Not sure what the discussion is supposed to be here. Alignment restrictions make Katanas the best Paladin? |
| (Reply to #15)Timborama |
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| #19RastapopoulosSep 26, 2014 14:34:13 |
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| #20GriffordSep 26, 2014 14:48:14 |
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| #21OrzelSep 26, 2014 14:58:48 | Meh. Paladins get their power for a finicky ball of divine energy. Its only restriction are no undead and no demons. All you gotta do is say the secret chant and hope you don't instantly die. |
| #22FFSAASep 26, 2014 15:17:44 | Max CHR, MC Warlock and fire off eldritch blasts with hip pumps, have a pompadour and say "uhhh-huuuuu" a lot. |
| #23pukunuiSep 26, 2014 15:29:10 |
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| #24arnwolf666Sep 26, 2014 15:33:52 | I see nothing wrong with limiting Paladins and Druids by race, religion is normally a cultural and ethnic thing. I like different religions for different ethnic groups. People forget that Druids were an ethnic religion, and Druids and Sidhe did not get alot, as Sidhe worship was a competing religion with Druidism. |
| #25ZardnaarSep 26, 2014 15:43:30 |
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| #26NovacatSep 26, 2014 16:28:06 | See, my setting goes in the opposite direction with paladins. The term "paladin" is used interchangeably with "knight" and is a title bequeathed upon individuals who have performed exceptional services for their king, or anyone who belongs to a paladin order.
About 20-25% of paladins in my setting aren't even martial characters. |
| #27Mad_JackSep 26, 2014 17:06:29 |
So, other than the fact that your character may or may not be working for a bunch of jack-booted stormtroopers, what do you know about the rest of the campaign world?
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| #28ZardnaarSep 26, 2014 17:13:47 |
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| #29Captain_KoboldSep 26, 2014 19:32:47 | How do his reasons for restricting Paladins compare to your reasons? |
| #30ZardnaarSep 26, 2014 20:07:10 |
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| #31Judou_HanabiSep 26, 2014 20:19:27 |
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| (Reply to #26)arnwolf666 |
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| #33OrethalionSep 26, 2014 22:09:08 |
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| (Reply to #33)arnwolf666 |
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| #35NovacatSep 26, 2014 23:22:15 | There are warriors with no magical ability, arcane and/or divine casters with no fighting prowess, and everything in between. Some paladin orders even employ spies or assassins. The in-universe use of the word "paladin" is completely divorced from the class. *Most* paladins in the setting are magic-wielding warriors, but not all. |
| #36Brock_LandersSep 26, 2014 23:44:34 |
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| #37Brock_LandersSep 26, 2014 23:47:06 |
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| #38SirAntoineApr 22, 2015 0:36:33 |
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| (Reply to #38)Diffan |
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| #40melloredApr 22, 2015 5:10:07 |
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| #41Brock_LandersApr 22, 2015 10:48:23 |
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| #42IstborApr 22, 2015 11:00:44 | I don't get it either really? Are you just waving this around as a banner to show everyone that other people use restrictions, or did you really just find it that insteresting?
I for one see no problem with it. If the creator wants to show there is a strick order of knights or a brotherhood(sisterhood what have you), then restrictions may be needed. Maybe the only other races are in the 'New World' or are not of the starting nation. I myself have done similar things, but I would rarely call them out as direct class names. Usually I create a unique order or organisation.
I certainly do not think that restrictions take away flavor of a game inherently. Though I rarely try and restrict something just because.
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| (Reply to #41)Diffan |
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| (Reply to #38)arnwolf666 |
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| #45BRJNApr 22, 2015 18:00:13 |
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| #46dmgorgonApr 22, 2015 19:27:10 | Sounds like good campaign concept. There is really nothing wrong with having Paladins act more like a true historical holy warrior. After all, sometimes you have no choice but to exterminate entire infidel populations |
| #47SirAntoineApr 22, 2015 20:14:33 |
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| #48MechaPilotApr 22, 2015 20:19:15 |
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| #49SirAntoineApr 22, 2015 20:26:58 |
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| #50DiffanApr 22, 2015 20:29:08 | True paladins are what the current edition states they are. If you go by the text book definition, you would be similar to one of Charlemagne 's 12 peers, allowing you to kill, Slaughter, and maim any infidel not of your faith. Or a more general definition of someone who fights for a cause. |
| #51SirAntoineApr 22, 2015 20:31:15 |
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| #52MechaPilotApr 22, 2015 20:32:05 | I'm grateful for the more open default. The less restrictive default encourages DMs to make paladins a part of whatever setting the DM runs instead of encouraging a specific flavor. I've always heard and believed that D&D is supposed to be something that each table makes their own, and I think that flavor-based restrictions on races and classes are best presented as part of campaign settings. |
| (Reply to #49)Diffan |
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| #54SirAntoineApr 22, 2015 21:05:10 |
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| #55MechaPilotApr 22, 2015 21:07:39 |
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| #56SirAntoineApr 22, 2015 21:20:07 |
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| #57SirAntoineApr 22, 2015 21:20:55 |
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| #58MechaPilotApr 22, 2015 21:29:47 |
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| #59SirAntoineApr 22, 2015 21:45:52 |
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| #60DiffanApr 22, 2015 22:16:43 | I think it's unfortunate that you feel the game must adhere to the archaic structure of previous editions to preserve some sense of nostalgia or ingrained belief system. Obviously the game, based somewhat on popular opinion, decided not to pursue the same ideals. That's neither wrong or right but it is what happened. And the designers should not be be ashamed for following what the popular opinion was. I believe tbat, based on the overall ideal of paladin, the designers did an excellent job in both continuing the theme of what a Paladin represents (definition states a champion for a cause) while adhering to previous editions incarnation of (un)holy warrior. TSR D&D had multiple alignment paladins and that was continued to 3rd edition and to 4th edition and now onto 5th edition. They have been consistent. |
| #61Farmer42Apr 22, 2015 22:37:23 | I don't understand why we need five classes spread among six books to cover the generic high fantasy concept of a person in service who is a warrior first and a miracle worker second. |
| (Reply to #61)Diffan |
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| #63SirAntoineApr 22, 2015 23:28:42 |
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| #64SirAntoineApr 22, 2015 23:48:00 |
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| (Reply to #64)Farmer42 |
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| (Reply to #63)Diffan |
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| #67KangodoApr 23, 2015 2:26:45 |
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| #68ZardnaarApr 23, 2015 2:29:33 | Note the DMG does include notes on things like alignment and class restrictions so if you want a Greyhawk game LG only Paladins are an option.
In my games its LG Paladins only, don't like it tough. |
| #69VahnyuApr 23, 2015 2:38:54 | I'm partial myself to X-treme alignment Paladins only. That is to say, a Paladin could be only LG, CG, TN(Full Balance), LE, and CE. |
| #70ZardnaarApr 23, 2015 2:40:54 | I thinkk the big thing is a lot of people skipped 4E and for the PAthfinder and AD&D crowds you still have the LG only type Paladins in game. IIRC 2E explained why it was so basically Paladins are special. |
| #71SirAntoineApr 23, 2015 2:45:15 |
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| (Reply to #52)arnwolf666 |
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| (Reply to #71)arnwolf666 |
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| #74SirAntoineApr 23, 2015 3:27:07 |
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| #75SirAntoineApr 23, 2015 4:30:05 |
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| #76SirAntoineApr 23, 2015 5:12:59 |
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| #77RazintarrApr 23, 2015 5:14:03 |
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| #78pukunuiApr 23, 2015 5:41:34 |
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| (Reply to #68)Diffan |
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| #80KangodoApr 23, 2015 6:37:22 |
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| #81OrethalionApr 23, 2015 8:25:32 |
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| #82OrethalionApr 23, 2015 8:31:08 |
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| #83OrethalionApr 23, 2015 8:34:37 |
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| (Reply to #81)Farmer42 |
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| #85Brock_LandersApr 23, 2015 11:22:23 |
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| #86Brock_LandersApr 23, 2015 11:25:16 |
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| #87Brock_LandersApr 23, 2015 11:27:00 |
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| #88OrethalionApr 23, 2015 11:56:07 |
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| #89arnwolf666Apr 23, 2015 13:05:21 | I love the Paramander, Blackguard, Antipaladin, Illrigger, etc. But what I liked about them was that they were not Paladins. They were there own class. A Paladin was LG. |
| (Reply to #85)Diffan |
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| #91VahnyuApr 23, 2015 19:12:42 |
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| #92SirAntoineApr 23, 2015 21:28:22 |
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| #93SirAntoineApr 23, 2015 21:30:05 |
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| #94SirAntoineApr 23, 2015 21:31:22 |
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| #95OrethalionApr 23, 2015 21:36:19 |
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| #96OrethalionApr 23, 2015 21:37:56 |
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| #97OrethalionApr 23, 2015 21:39:52 |
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| #98SirAntoineApr 23, 2015 21:49:33 |
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| #99SirAntoineApr 23, 2015 21:54:01 |
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| #100kalilApr 23, 2015 21:57:46 | "restrict" ... "only". How hard is that to understand? |
| #101SirAntoineApr 24, 2015 2:26:20 |
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| #102OrethalionApr 23, 2015 22:05:26 |
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| #103OrethalionApr 23, 2015 22:07:53 |
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| #104FFSAAApr 23, 2015 22:07:54 |
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| #105KangodoApr 23, 2015 22:09:18 |
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| #106SirAntoineApr 23, 2015 23:28:37 |
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| #107SirAntoineApr 23, 2015 23:31:39 |
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| #108SirAntoineApr 24, 2015 0:29:11 |
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| #109Farmer42Apr 24, 2015 0:44:42 | The DEFAULT rule should never be exclusionary. The classes, as outlined in the PHB, are there as the most basic archetypes for people to use in their games. Yes, you might want to change a rule down the line. But the most basic toolkit should be fairly open. So if you want to limit it in your game, fine. It's a lot easier for a DM, old or new, to put a restriction on something than it is for a player to get a DM to change a rule in the book. Particularly if the DM is new. |
| (Reply to #105)arnwolf666 |
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| #111SirAntoineApr 24, 2015 2:32:08 |
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| #112ThunaerApr 24, 2015 3:57:32 | Paladins are what you make of them and 5th edition makes it even easier to do so. House rules made to restrict certain classes are not fun for alot of people BUT I have to think that , IF, a Dm has a logical reason for it it might be worthwhile for us as players to explore the concept he has in mind before ripping up a character sheet and walking out the door.
I believe that 2 Paladins from 2 different dieties should not be alike or have the same views even if they have the same alignment and it is up the the Dm's to add that flavor. When I was younger and played the older editions I always pictured all Paladins being the same and having the same personalities and goals and never gave it another thought.
Perhaps a thread should be started when those so inclined could share their Paladin orders with us? Lets face it, with the new system t5here really is a great deal of information, stories and orders we could share. How should Paladins of Tyr, Torm and Bahamut differ from each other? What oders have you added to your cmapaigns that mirror those of our own history? |
| #113KangodoApr 24, 2015 6:10:15 |
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| #114OrethalionApr 24, 2015 7:11:46 |
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| #115cassi_brazucaApr 24, 2015 10:38:54 | People, I just ask to you: do you know the difference between a core-book, default choice and a splat-book, optional features to be approved by the DM? In the core books, Paladin was always LG. Splat-books did gave them other alignments, but under variants, with slightly different names, in splat-books. I mean, even 3e made them. In the Unearthed Arcana, which does not seems to be a “standard” book. 4e was the first one to break the tradition. Inclusion does not justify bowdlerization of classes, and more options can be given by the book, so it’s a win-win situation. |
| #116DiffanApr 24, 2015 11:42:44 | "Core" just means basic or the first one printed. I've yet to meet a DM that didn't look through the options In every book, including core, to decide if they were right for the specific campaign. A lot of people have this belief that if it's core, it somehow passed a litmus test that wasn't also applied to other supplements or they use it as some sort of measuring stick for whatever reason when in reality it's often just the most popular or general of classes that fit most generalized campaigns. |
| (Reply to #115)Diffan |
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| #118IstborApr 24, 2015 13:48:24 | I just simply do not understand the disconnect. The LG Paladin archtype is STILL here. You can still impliment alignments and then pow make a Paladin that is Lawful and Good and adheres to the tenents of his/her oath.
No where does it say it is gone and in its wake only other aligned paladins roamed the Earth.
Do we really need a special 'nod' to how the class looked 15+ years ago? |
| #119cassi_brazucaApr 24, 2015 14:40:19 |
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| #120Brock_LandersApr 24, 2015 15:19:49 |
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| #121IstborApr 24, 2015 15:25:49 |
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| (Reply to #119)Diffan |
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| #123MechaPilotApr 24, 2015 16:02:59 |
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| #124SirAntoineApr 24, 2015 16:37:00 |
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| #125SirAntoineApr 24, 2015 16:41:21 |
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| #126SirAntoineApr 24, 2015 16:43:35 |
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| #127OrethalionApr 24, 2015 16:50:41 |
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| #128OrethalionApr 24, 2015 16:53:11 |
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| #129Brock_LandersApr 24, 2015 17:29:27 |
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| (Reply to #125)Diffan |
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| #131OrethalionApr 24, 2015 17:47:01 |
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| (Reply to #111)arnwolf666 |
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| #133SirAntoineApr 24, 2015 17:52:56 |
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| #134SirAntoineApr 24, 2015 17:56:41 |
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| (Reply to #133)arnwolf666 |
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| #136ShasarakApr 24, 2015 18:26:47 |
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| (Reply to #136)arnwolf666 |
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| #138MechaPilotApr 24, 2015 19:17:08 |
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| #139BrightmantleApr 24, 2015 20:48:49 | Zardnaar, I am a TSR era player as you well know. (Grew up with Paladin as defined in "Hearts and Lions" as the D&D version) I have no problem with you setting alignment and conduct restrictions for your own game. This is of course not how it's spelled out RAW in the PHB or DMG for 5e. though. I am for diverse Paladin type holy champoins like the Alignment Paladins from the old school Dragon Magazine Article that was likely the inspiration for the 5e. Paladin. I am not for a traditionalist like you or I forcing restrictions on the community or fanbase at large. I say you folks play the way it makes you happy in your own games, just as Zard and I will do for ours. No badwrongfun here, rather- just have fun! This in effect means you are doing it right. One other question if I may: Zard- I am curious: Why did you choose to make your thoughts known about this on the forums instead of say writing a blog or even posting a Houe rules Vlog or Youtube opinion vid? |
| #140SirAntoineApr 24, 2015 21:58:45 |
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| #141MechaPilotApr 24, 2015 22:38:12 |
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| #142Farmer42Apr 24, 2015 22:43:18 | Or my personal favorite, "This is how it was when I started playing X years ago, and it wasn't until Y when it changed. I needs to go back to how it was." That's like saying we should change all of our cars back to carbureted engines with a Roots supercharger. Worked well wnough for the better part of a century, right? And they'd work perfectly well in a modern car! We don't need high compression NA IFE engines! Or a modern turbo system with pressure bleed and valve systems! Things change. Old things can still be useful or practical to go back to, but there is no reason to tie the industry standard to the past. |
| #143MechaPilotApr 24, 2015 22:53:16 |
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| #144Brock_LandersApr 25, 2015 1:14:47 |
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| (Reply to #142)arnwolf666 |
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| (Reply to #145)Farmer42 |
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| #147SirAntoineApr 25, 2015 3:16:47 | The books should give us tools to use given how we play and what we like. They have no other purpose, and failing to "appease" all the fans of the LG-only paladin would be a mistake. |
| #148kalilApr 25, 2015 3:41:40 | I just wish the wold drop the paladin class altogether and be done with it. Fighter/Cleric. Done. How hard can it be? |
| #149Brock_LandersApr 25, 2015 3:44:55 |
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| #150KangodoApr 25, 2015 4:30:34 | A song?
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| #151Brock_LandersApr 25, 2015 4:47:10 |
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| #152ThunaerApr 25, 2015 4:48:27 |
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| #153OrethalionApr 25, 2015 7:37:04 |
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| #154OrethalionApr 25, 2015 7:37:47 |
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| #155OrethalionApr 25, 2015 7:39:52 |
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| #156Brock_LandersApr 25, 2015 8:08:02 |
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| #157OrethalionApr 25, 2015 8:29:23 |
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| #158ZardnaarApr 25, 2015 8:54:26 | Non LG Paladins in TSR era were in non core books though startigng from the Anti Paladin in Dragon in the early 80's through to the Horus Re priests in Powers and Pantheons which was non core and in a specific setting. Which is fine IMHO Darksun had no Paladins what so ever.
At home you can do whatever you like but in AL you can be anything I suppose except CE and NE in alignment. The Paladin was not better than the other classes in AD&D either unless they got a holy avenger or rolled a lot of high stats like 4 17's +
1E2E Paladin.
17 Charisma required
18/xx strength helps a lot.
15 or 16 con helps.
Dex 15+ helps. 18 dex in full plate gives you AC 23 (-3 in AD&D)
ANd even iff you had all of that you are really only better than a PHB 1977 fighter, 2E or 1E fighter with weapon specialization not so much. ANd the code was really really rough on you as well. IN the good ol days people wanting non LG Paladins generally wanted the power but not the responsability.
Horus Re did not allow CG Paladins. Sunhawks (his priests) could be CG or LG. They were allowed to use a handful of weapons+ longsword, any armor, used the cleric spell table and xp rates and had a better spell selection than Paladins.
Sunhawk
Major Spheres: All, astral, charm, combat, elemental (fire and air),law, sun, summoning, war Minor, Creation, divination, elemental (earth/water), guardian, animal, healing, necromantic, protection, time, weather,
They got some Paladin abiliites, warriro multiple attacks, and get a lot of light and heat based effect with a final ability to cast chariot of sustarre which was a flying chariot of fire in 2E.
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| #159Brock_LandersApr 25, 2015 8:50:24 |
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| #160ZardnaarApr 25, 2015 8:55:40 | I don' think he knows how powerful some of the 2E specialty priests were. Clerics of Mystra, Azuth, Wee Jas were a bit nuts. |
| #161OrethalionApr 25, 2015 9:18:18 |
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| #162Brock_LandersApr 25, 2015 9:35:05 |
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| #163OrethalionApr 25, 2015 10:16:59 |
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| #164Brock_LandersApr 25, 2015 13:41:54 |
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| (Reply to #146)arnwolf666 |
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| #166MechaPilotApr 25, 2015 14:43:28 |
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| (Reply to #166)Farmer42 |
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| #168MechaPilotApr 25, 2015 15:26:16 |
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| #169Farmer42Apr 25, 2015 15:34:48 | I wouldn't mind it as a sidebar in the DMG. But in the PHB, the player options should be as streamlined as possible. That isn't something that would directly impact players, as it's a DM call for a campaign, so it is a btter fit for that book. |
| #170OrethalionApr 25, 2015 15:47:01 |
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| #171MechaPilotApr 25, 2015 15:47:30 |
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| #172Brock_LandersApr 25, 2015 15:55:00 |
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| #173ORC_AnimusApr 25, 2015 15:56:40 | I’ve removed content from this thread because baiting is a violation of the Code of Conduct. You can review the Code of Conduct here: http://company.wizards.com/conduct Please keep your posts polite, on-topic, and refrain from making personal attacks.You are welcome to disagree with one another but please do so respectfully and constructively. If you wish to report a post for Code of Conduct violation, click on the “Report Post” button above the post and this will submit your report to the moderators on duty. |
| #174OrethalionApr 25, 2015 16:38:40 |
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| #175OrethalionApr 25, 2015 16:38:40 |
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| #176DwarfslayerApr 25, 2015 17:31:44 |
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| #177ThunaerApr 25, 2015 17:52:32 |
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| #178ZardnaarApr 25, 2015 18:25:21 |
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| #179KangodoApr 25, 2015 18:30:50 | Why is this still going on? Some people think Paladins should only be LG. The creators of the book/rules disagree. There is nothing that prevents a houserule to restrict them to LG => Problem solved. Why is there the need to have this in a book?
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| #180OrethalionApr 25, 2015 19:06:08 |
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| (Reply to #178)Farmer42 |
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| (Reply to #181)Diffan |
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| #183MechaPilotApr 25, 2015 20:43:31 |
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| #184SirAntoineApr 26, 2015 0:58:04 |
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| #187SirAntoineApr 25, 2015 22:39:17 |
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| #188MechaPilotApr 25, 2015 22:48:30 |
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| #189Brock_LandersApr 26, 2015 0:16:59 |
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| #190SirAntoineApr 26, 2015 0:50:09 |
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| #191SirAntoineApr 26, 2015 1:18:42 |
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| #192kalilApr 26, 2015 2:47:37 |
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| (Reply to #192)Brock_Landers |
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| #194ZardnaarApr 26, 2015 4:02:50 |
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| #195KangodoApr 26, 2015 4:37:27 |
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| (Reply to #190)Diffan |
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| #197kalilApr 26, 2015 4:47:37 |
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| #198OrethalionApr 26, 2015 6:43:39 |
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| #199OrethalionApr 26, 2015 6:49:35 |
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| #200OrethalionApr 26, 2015 6:56:02 |
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| (Reply to #200)Diffan |
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| #202Brock_LandersApr 26, 2015 8:43:54 |
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| #203Brock_LandersApr 26, 2015 8:48:46 |
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| #204KangodoApr 26, 2015 8:50:31 |
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| #205OrethalionApr 26, 2015 8:56:13 |
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| #206RCanineApr 26, 2015 10:40:32 | So Orethalion, Brock_Landers, say someone takes an Oath of Devotion and all that, believes in all those things truly, but then is a jerk. Or an alcoholic. Or gets fooled into doing terrible things for what he believes is the greater good. Is he not Lawful Good, or is he not a Paladin?
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| #207RCanineApr 26, 2015 10:43:05 |
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| #208Brock_LandersApr 26, 2015 10:52:36 |
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| #209Brock_LandersApr 26, 2015 10:53:25 |
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| (Reply to #207)Chiba_Monkey |
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| #211Brock_LandersApr 26, 2015 10:58:46 |
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| #212OrethalionApr 26, 2015 11:13:24 |
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| #213OrethalionApr 26, 2015 11:16:07 |
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| #214MechaPilotApr 26, 2015 12:20:04 |
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| (Reply to #213)Farmer42 |
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| #216BoldItalicApr 26, 2015 12:47:34 | If a paladin in Lawful, he should stick to the rules. The ones in the PHB that spell out what a paladin is. Beyond that, he should stick to whatever house rules or setting constraints the DM dreams up. Because the DM is the lawful authority in the game, and the paladin has to obey the lawful authority. If the DM says to a dwarf, "An thou art a Paladin, thou shalt be Human" then he instantly becomes a short, bearded human paladin with a greataxe on one shoulder and a chip on the other.
On the other hand, if the paladin is not lawful, he can ignore all that and simply be whatever he choses to be or feels called upon to be, although that might involve worshipping a different DM. |
| (Reply to #216)arnwolf666 |
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| #218BoldItalicApr 26, 2015 14:27:09 |
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| (Reply to #218)arnwolf666 |
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| #220SirAntoineApr 26, 2015 16:50:45 |
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| #221OrethalionApr 26, 2015 17:06:54 |
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| #222SirAntoineApr 27, 2015 3:30:20 |
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| #223SirAntoineApr 27, 2015 3:51:59 |
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| #224SirAntoineApr 27, 2015 3:59:37 |
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| #225SirAntoineApr 27, 2015 4:10:27 |
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| (Reply to #223)Diffan |
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| #227OrethalionApr 27, 2015 7:11:17 |
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| #228Brock_LandersApr 27, 2015 7:39:48 |
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| #229OrethalionApr 27, 2015 8:36:43 |
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| #230RCanineApr 27, 2015 8:53:30 |
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| (Reply to #230)Diffan |
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| #232OrethalionApr 27, 2015 9:58:10 |
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| #233DaomSlayerApr 27, 2015 10:15:26 |
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| #234DaomSlayerApr 27, 2015 10:19:42 |
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| (Reply to #233)Diffan |
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| #236OrethalionApr 27, 2015 10:50:02 |
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| (Reply to #234)Diffan |
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| #238Brock_LandersApr 27, 2015 11:08:27 |
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| #239OrethalionApr 27, 2015 11:33:07 |
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| #240SirAntoineApr 27, 2015 15:13:03 |
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| (Reply to #228)arnwolf666 |
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| #242Farmer42Apr 27, 2015 15:47:39 | By that logic, paladins shouldn't be alignment bound, either, since they were child muderers and rapists historically. Charlemange's paladins were not nice people. |
| (Reply to #242)arnwolf666 |
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| #244Farmer42Apr 27, 2015 16:05:43 | So it's fine to argue one class based on history and another based on idealized storytelling of one group? You're being inconsistent. |
| #245OrethalionApr 27, 2015 17:23:46 |
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| (Reply to #244)arnwolf666 |
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| #247LordTwigApr 27, 2015 17:04:20 | Lawful Good only Paladins have a certain status that is lost by allowing just anyone to be a Paladin. While I agree that this is primarily an in-game distinction the Paladin has traditionally had powers that supported his role as an idealized holy warrior and protector. Prime among them was his ability to Detect Evil.
By allowing Paladins to be of any alignment they have lost their special place in the world. When an old school Paladin showed up in a town the people looked on him with awe. They knew he would protect them no matter the personal cost. They knew he could be trusted with just about anything. If a town's magical sacred stone, worth millions of gold pieces, was stolen they would trust the paladin to recover it and return it to them.
By contrast if the “Paladin” in my current AL game were to get her hands on a stone like that she would skip town and wouldn't be shy about bashing a few heads if they got in her way. Oath of the Ancients or no. |
| (Reply to #246)Farmer42 |
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| #249OrethalionApr 27, 2015 17:25:57 |
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| (Reply to #248)arnwolf666 |
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| #251Farmer42Apr 27, 2015 17:44:39 | But by your own logic, when people talk about druids these days they aren't talking about the historical version. They're talking about the fantasy trope version. Just like the paladin. |
| (Reply to #251)arnwolf666 |
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| #253OrethalionApr 27, 2015 17:57:29 |
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| #254arnwolf666Apr 27, 2015 18:01:34 | If it clears things up. I like Paladins as depicted by Gary Gygax. I play D&D because I like the magic system created by Gary Gygax. I like the Gygaxian magic system. I hate to use the term Vancian because Gary never used it. And the magic system was never intended to be a recreation of Jack Vance's Dying earth. Just as the Paladin was never intended to be a recreation of Charlemagne. |
| #255ZardnaarApr 27, 2015 18:21:04 |
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| #256OrethalionApr 27, 2015 18:46:23 |
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| #257ZardnaarApr 27, 2015 19:34:31 |
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| (Reply to #257)arnwolf666 |
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| #259DiffanApr 27, 2015 22:23:50 | I think it would've been more prudent of the designers to make a Crusader class with different arch-types that alignment could be added to. The names of the different alignment-based classes could've been ones seen from previous editions.
However that would have confused some, angered others, and pleased little. The designers took what they felt was the core tenents of the class, threw them in there with the Breaking an Oath section and left it up to DMs to decide for themselves how to handle it. I fail to see why that's bad or how creating restricting Alignment requiremts somehow makes it better. Further not everyone agrees with Gary Gygax's vision of the game. I certainly don't and have only played version of the game that he probably wouldn't touch. I'm cool with that. The point is, the masses have spoken on the issue. They have been very verbal about the issue. The new age of gamers don't want to be saddled with RPing trops on an official level. They'd rather figure out for themselves how to best handle the situation without the rules smacking them in the face.
Take that for what you will. |
| #260RCanineApr 28, 2015 0:03:51 |
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| (Reply to #259)arnwolf666 |
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| (Reply to #260)arnwolf666 |
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| #263KangodoApr 28, 2015 7:51:57 |
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| #264ZardnaarApr 28, 2015 15:52:46 | The LG Paladin should be the only one who can use a holy avenger or at least a good aligned Paladin IMHO. |
| (Reply to #264)arnwolf666 |
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| #266SirAntoineApr 28, 2015 17:25:19 |
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| #267SirAntoineApr 28, 2015 17:34:40 |
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| #268ZardnaarApr 28, 2015 18:01:51 |
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| #269SirAntoineApr 28, 2015 18:17:08 |
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| #270OrethalionApr 28, 2015 18:46:17 |
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| #271SirAntoineApr 28, 2015 18:51:45 |
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| #272SirAntoineApr 28, 2015 18:57:44 |
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| #273MechaPilotApr 28, 2015 19:36:42 |
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| #274RCanineApr 28, 2015 20:47:38 |
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| #275ZardnaarApr 28, 2015 20:50:13 |
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| #276OrethalionApr 28, 2015 21:23:20 |
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| #277OrethalionApr 28, 2015 21:25:18 |
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| #278ZardnaarApr 28, 2015 21:40:06 |
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| #279SirAntoineApr 28, 2015 21:48:50 |
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| #280SirAntoineApr 28, 2015 21:50:29 |
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| #281ZardnaarApr 28, 2015 21:52:12 |
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| #282SirAntoineApr 28, 2015 21:51:58 |
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| #283OrethalionApr 28, 2015 22:04:27 |
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| #284OrethalionApr 28, 2015 22:05:43 |
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| #285OrethalionApr 28, 2015 22:10:20 |
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| #286MechaPilotApr 28, 2015 22:17:01 |
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| #287MechaPilotApr 28, 2015 22:19:34 |
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| #288MechaPilotApr 28, 2015 22:24:37 |
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| #289SirAntoineApr 28, 2015 22:27:56 |
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| (Reply to #272)randl |
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| #291SirAntoineApr 28, 2015 22:30:00 |
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| (Reply to #289)Farmer42 |
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| #293SirAntoineApr 28, 2015 22:31:25 |
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| (Reply to #290)arnwolf666 |
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| #295MechaPilotApr 28, 2015 22:48:40 |
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| #296MechaPilotApr 28, 2015 22:52:54 |
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| #297SirAntoineApr 28, 2015 22:53:34 |
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| #298SirAntoineApr 28, 2015 22:55:00 |
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| #299SirAntoineApr 28, 2015 23:00:02 |
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| #300MechaPilotApr 28, 2015 23:08:03 |
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| #301MechaPilotApr 28, 2015 23:12:49 |
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| #302SirAntoineApr 28, 2015 23:19:06 |
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| (Reply to #294)randl |
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| #304SirAntoineApr 28, 2015 23:22:53 |
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| #305MechaPilotApr 28, 2015 23:36:46 |
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| #306SirAntoineApr 29, 2015 0:43:07 |
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| #307DiffanApr 29, 2015 1:48:46 | Around.....and.....around......and......around we go. I think if there is to be a 6th edition the designers are going to need a stronger reason to impliment a Lawful Good requirement other than "tradition" or some posters in a message board want it in there. I have yet to see or discern a credible or objective reason for such a limitation that actually benefits the game as a whole and the class specifically. The normal excuses: "It makes it unique", "its traditional", or "its the definition" are obviously not good enough, so some stronger convincing is going to be needed to push the agenda forward. |
| #308KangodoApr 29, 2015 3:27:08 |
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| #309ZardnaarApr 29, 2015 3:35:45 |
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| #310ZardnaarApr 29, 2015 3:37:14 |
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| (Reply to #310)Diffan |
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| #312OrethalionApr 29, 2015 6:38:00 |
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| #313DemoMonkeyApr 29, 2015 12:12:02 | Q: Why were Paladins EVER required to be Lawful Good and follow a restrictive code of behaviour? A: Because, when first introduced, they were fighters that were just plain BETTER than other fighters by virtue of lucky die rolling. The alignment/behaviour restrictions were a limiting factor for balance. "Ok, you get extra abilities, but you have extra restrictions too."
Q: Do we still need those restrictions for game balance? A: No, because the class as a whole is actually balanced against other fighting classes without tacking on RP restrictions.
So once you eliminate actual game balance reasons, you have only respect for tradition. And I actually agree with and support that; I just think it's better handled at the DM/Setting level than the rules level.
It wouldn't have hurt anything to have called the class itself "Champion" and have a distinct sub-name for each of the 9 alignments in the class description (with "Paladin" being the LG one) but that boat already sailed in 2014 and it ain't coming back. Live in the now, my friends. |
| #314ZardnaarApr 29, 2015 12:56:56 |
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| #315SirAntoineApr 29, 2015 17:14:40 |
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| #316SirAntoineApr 29, 2015 17:20:43 |
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| #317MechaPilotApr 29, 2015 17:22:23 |
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| #318OrethalionApr 29, 2015 18:44:19 |
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| #319SirAntoineApr 29, 2015 19:01:38 |
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| #320SirAntoineApr 29, 2015 18:59:05 |
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| #321Farmer42Apr 29, 2015 18:59:24 | That's called confirmation bias. The human brain is wired such that once we accept something as the truth, we will continue to believe it, regarless of whether or not it is proven factually incorrect later. In fact, we are likely to misremember consistently based on our first belief. |
| #322SirAntoineApr 29, 2015 19:05:44 |
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| #323OrethalionApr 29, 2015 21:15:11 |
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| #324SirAntoineApr 29, 2015 21:27:20 |
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| #325OrethalionApr 29, 2015 22:27:16 |
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| #326SirAntoineApr 29, 2015 22:29:59 |
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| #327SirAntoineApr 29, 2015 22:36:13 |
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| #328Brock_LandersApr 29, 2015 23:07:57 | 1st Ed rangers are called Ranger Knight at 9th level. I aways thought that was cool. |
| #329SirAntoineApr 29, 2015 23:15:29 |
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| #330JohnLynchApr 30, 2015 0:36:20 |
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| #331ZardnaarApr 30, 2015 2:55:29 |
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| #332KangodoApr 30, 2015 4:42:58 |
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| #333Brock_LandersApr 30, 2015 10:23:24 |
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| #334ORC_CricketApr 30, 2015 17:50:19 | We’ve removed content from this thread because of a violation of the Code of Conduct.
You can review the Code here: http://company.wizards.com/conduct
Please keep your posts polite, on-topic, and refrain from making personal attacks. You are welcome to disagree with one another but please do so respectfully and constructively.
Remember, a community is a joint effort of all those involved, and while we want intelligent meaningful and productive banter to ensue we also need it to be polite and considerate of others.
Thank you for your time and support as we continue to try and make a great community for everyone. |
| (Reply to #256)arnwolf666 |
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| #336Farmer42Apr 30, 2015 18:06:10 | Having lived near Lake geneva for years, I can assure you no deity would live there. |
| #337SirAntoineApr 30, 2015 18:49:12 |
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| (Reply to #336)arnwolf666 |
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| #339ZardnaarApr 30, 2015 19:06:17 |
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| (Reply to #339)arnwolf666 |
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| #341ZardnaarApr 30, 2015 19:12:10 |
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| #342SirAntoineApr 30, 2015 20:21:04 |
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| #343MechaPilotApr 30, 2015 20:28:37 |
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| #344RCanineApr 30, 2015 20:37:14 |
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| (Reply to #344)Farmer42 |
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| #346SirAntoineApr 30, 2015 20:59:53 |
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| (Reply to #341)arnwolf666 |
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| #348ZardnaarApr 30, 2015 21:49:25 |
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| #349ORC_CricketApr 30, 2015 22:43:13 | We’ve removed content from this thread because of a violation of the Code of Conduct.
You can review the Code here: http://company.wizards.com/conduct
Please keep your posts polite, on-topic, and refrain from making personal attacks. You are welcome to disagree with one another but please do so respectfully and constructively.
Remember, a community is a joint effort of all those involved, and while we want intelligent meaningful and productive banter to ensue we also need it to be polite and considerate of others.
Thank you for your time and support as we continue to try and make a great community for everyone. |
| #350Brock_LandersApr 30, 2015 23:18:23 | I have, fortunately, avoided all this: simply not acknowledging the Time of Troubles and Spellplague action. |
| #351DiffanApr 30, 2015 23:23:58 | Loved the Spellplague, cleared a lot of space for better and greater creativity. Also forced authors to actually advance story lines and even create new and interesting characters. |
| #352Brock_LandersApr 30, 2015 23:32:46 |
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| #353DiffanMay 01, 2015 1:33:03 | Your ruin is my unshackling. Let the setting breathe again without the overbearing deities putting their hands in every little incident this side of the Time of Troubles. The "....and the kitchen sink" mentality of previous eras really undermined the actual unique flavors of the setting. It's no small wonder that areas like the Shining South, Mulhorand / Unther, and Maztica were only utilized by a very few deep Realms fans and no one else. |
| #354ZardnaarMay 01, 2015 3:45:06 | Areas that will likely return isince the sundering is a big back flip. |
| #355Brock_LandersMay 01, 2015 4:33:20 |
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| #356Brock_LandersMay 01, 2015 4:35:50 |
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| #357ORC_RagnarMay 01, 2015 5:50:36 | I have removed content from this thread because trolling/baiting is a violation of the Code of Conduct.
You can review the Code here: http://www.wizards.com/Company/About.aspx?x=wz_company_about_codeofconduct
Please keep your posts polite, on-topic, and refrain from making personal attacks.You are welcome to disagree with one another but please do so respectfully and constructively.
If you wish to report a post for Code of Conduct violation, click on the Report Comment button below the post and this will submit your report to the moderators on duty. |
| (Reply to #355)Diffan |
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| #359Brock_LandersMay 01, 2015 6:10:34 |
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| (Reply to #359)Diffan |
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| #361Brock_LandersMay 01, 2015 6:49:48 |
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| #362OrethalionMay 01, 2015 7:03:51 |
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| (Reply to #361)Diffan |
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| #364Brock_LandersMay 01, 2015 14:26:29 |
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| #365MechaPilotMay 01, 2015 14:33:32 |
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| #366Farmer42May 01, 2015 14:53:02 | There's an old regional american brand called 50/50 that was a grapefruit and citrus soda. |
| #367DiffanMay 01, 2015 17:25:29 | You've never had 50/50? It's half grape fruit and half lime pop (or soda depending on where you live). but looking at it now I can see that it was only in Pennsylvania and Maryland and New York so if you didn't live there good chance that you never saw it. |
| (Reply to #341)arnwolf666 |
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| #369SirAntoineMay 02, 2015 23:41:07 |
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| (Reply to #369)arnwolf666 |
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| #371Brock_LandersMay 03, 2015 2:51:23 |
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| #372ZardnaarMay 03, 2015 4:27:38 |
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| #373Brock_LandersMay 03, 2015 4:34:09 |
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| #374SirAntoineMay 03, 2015 4:54:59 |
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| #375Brock_LandersMay 03, 2015 5:14:04 |
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| #376ZardnaarMay 04, 2015 2:43:35 | I liked the high level campaign book but for other reasons. The templates for the monsters and game advice were useful as a reference book for levle 20+ games it was all but useless. I actually like the players option books a lot with the proviso they should have been called DMs options. No way would I let players use skills and powers as is to tweak the existing classes. A cleric can access all 8 wizard schools and still have minor access to healing, a d8 hit dice, bonus spells and cast the "priest" spells in armor and level up faster than the actual wizard.
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| #377ZardnaarMay 04, 2015 2:43:36 | I liked the high level campaign book but for other reasons. The templates for the monsters and game advice were useful as a reference book for levle 20+ games it was all but useless. I actually like the players option books a lot with the proviso they should have been called DMs options. No way would I let players use skills and powers as is to tweak the existing classes. A cleric can access all 8 wizard schools and still have minor access to healing, a d8 hit dice, bonus spells and cast the "priest" spells in armor and level up faster than the actual wizard.
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| #378arnwolf666May 04, 2015 15:28:43 | BECMI went to 36th level. But I am fine with epic being 13th-20th level. Really the last 10 years or so I been doing 7th, 8th, and 9th level spells as High Magic. It seems 5E is beginning it at 6th level. That is fine by me. I never really liked high level play when it was just inflated numbers. I really looking at high level play as beginning around 12 or 13. Although if 5E can pull off a 21-36 level game that is not just inflated numbers I would be very impressed. Personally I would like to do it as hp and proficiency bonus does not increase. just cool abilities. |
| #379OrethalionMay 04, 2015 16:06:22 |
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| (Reply to #379)arnwolf666 |
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| #381OrethalionMay 04, 2015 17:44:38 |
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| (Reply to #381)arnwolf666 |
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