| Post/Author/DateTime | Post |
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| #1JohnLynchFeb 07, 2015 5:40:49 | In my home campaign I've got a new player starting, however the players are currently hidden 2 months deep into the Underdark in a lost world of dinosaurs, Lizardfolk and Neanderthals. I wanted to give the new player the option of playing a local (it would be a big help to the players). So here's my attempts at home brewing up a couple of races.
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| #2rampantFeb 07, 2015 8:38:35 | Well honestly Of the two I would expect the lizard folk to be +2 con +1 str, or the reverse, and while neannderthal was a bit bulkier than what we'd consider the average today it wasn't so great a difference as you're makinng it out to be here, I certainly would not consider them to be as strong and tougher than lizardfolk are traditionally portrayed. Even fantasy cavemen should have trouble matching up to a lizardfolk's durability. The jeweler's tools for lizardfolk seems off as well, albeit that's a cultural issue since they're traditionally portrayed as being poor in the kinds of materials that would allow for fine crafts being a bunch of tribal swamp dwellers and all. Neanderthal was not known for it's swimming abilities. And savage punch is horrible, At what point would anybody actually want to use that power? The monk gets a better version that wont stack, the wepon users have WEAPONS that can do the job better, and even the hold out knife is on par or better, and the non-melee characters are gonna wanna spend their actions getitng the frack out instead fo trying to batter their way through with their fists. NEither race is particulalry dynamic, but at least the lizardfolk's abilities are potent enoughto warrant play, the neanderthal is pretty much a lame duck, especially when you consider how useless savage punch is. |
| #3JohnLynchFeb 07, 2015 8:53:09 |
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| #4rampantFeb 07, 2015 12:22:27 | What I know about old Neanderthal indicates that they took down larger prey via melee weapons and team tactics. You got claws like shortwords and teeth for days and more mass than a buik? Neanderthal don't care. Neanderthal gonna shove pointy sticks so far up your rear end they come out your eyes.
I would reccomend something that emphasiszes their durability or team work. |
| #5LuisCarlos17fFeb 08, 2015 10:25:58 | Prequisites to create a PC race:
- Interesting background. Why players enjoy with this race, why they feel a minimum empaty?
- Right balance of power, of course, but also interesting, fun racial traits, that it can be useful most of time.
- Enough flexible, not too specialized. If a race is good only to be fighter, spellcaster or stealth then you are doing it wrong. |