nothing new for D&D

Post/Author/DateTimePost
#1

Kravell

Apr 06, 2015 6:16:29

I bought my DMG four months ago and now the latest adventure is out. And what's next? 

 

Nothing.

 

Well, not nothing. Wizards must have something planned. But as far as  I have been told, nothing.

 

It's weird. While I don't want three splat books a month I also don't want nothing (or the reporting of nothing more accurately).

 

I play Magic with my son and Magic is all about something. About four articles on the website a day, online play, in game store play, at home play, views of the current set and past cards available for free online, and building of great hype online about the rest of the cards coming out this year.

 

I don't expect D&D to be nearly that excited about product. It makes a lot less money, has less designers, and isn't the cash cow for Hasbro.

 

On the other hand, I don't expect nothing.

 

I am currently using Pathfinders SRD for new magic items, monsters, spells, etc, to add some extras to my game. But it is weird to hear nothing new about D&D. And while Pathfinder requires a lot of math, the stuff they have planned sounds really interesting. While for D&D I have nothing to get excited about unless I drum up that energy myself.

 

I don't miss the old splat days of 3rd and 4th. But I do miss hearing something.

#2

CCS

Apr 06, 2015 7:37:41
What's next you ask? Why playing D&D of course....
#3

Kravell

Apr 06, 2015 7:49:27

CCS wrote:
#4

edwin_su

Apr 06, 2015 8:02:03

it seems the big DnD prudust they are pushing this year is https://swordcoast.com/

 

During the playtest they talked about the forgotten realms bible and ofcourse you had the sundering book series.

I thought thse would lead up to a forgotten realms campaign setting but now it seems more and more they where all setup for the launch of this computer game.

#5

Adjule

Apr 06, 2015 8:28:25

The complete lack of anything related to D&D really saddens me. We have known about every book that has come out since summer 2014. What's coming for 2015? From what I can tell, absolutely nothing. Except a new playtest item at the beginning of each month in the form of Unearthed Arcana article. As for publication? Nothing. Wizards of the Coast finally got a D&D edition right (in my opinion), and they have no real support for it, weather from themselves or 3rd party publishers, because they don't have a license for 3rd parties to use.

 

Like the OP, I don't want books out the wazoo, especially if EVERY damn book will be $50 (which is a bit absurd, to me). So not having multiple hardback books released each month is fine. I have no problem with that. But since the final core book was released in early December, we have seen and heard nothing, except for Princes of the Apocalypse, which is another $50 hardback book.

 

I love this edition, moreso than I did 3rd edition, and slightly more than I did 2nd edition AD&D (Pathfinder I enjoyed, until the players I have come across have sucked out all the fun). It pains me to see no real publication support for this edition, which like I said, is the best edition of D&D that WotC has released. And this is coming from someone who looked at the playtest material and thought it was going to be worse than 4th edition. I am glad I was wrong.

 

I would love to see more monster books released for this edition, as they are my favorite types of books. I would also love some new classes (as well as subclasses), races, and spells. I am fine with the feats in the PHB, and not too worried about magic items. And really WotC, not every damn book needs to be hardcover $50 things. I miss the softcover smaller books from early 3rd edition (Monsters of Faerun, Masters of the Wild, Tome and Blood, etc), and would like to see those return.

#6

Synjin

Apr 06, 2015 8:49:42

If you can't play for years based on just what's out now, there's a bigger issue at hand. You have what you need, just not what you want, and WOTC isn't under any obligation to flood the market with suppliment splat-books. I'd prefer they didn't, actually.

 

5E isn't even a year old officially. Make these arguments in a couple years, if nothing's changed.

#7

AaronOfBarbaria

Apr 06, 2015 9:27:31

Why do you feel it is necessary to go to the PRD and grab magic items? Have you already used every item of any interest to you at all in the 5th edition DMG? There are more items present there than I could possibly fit into a dozen campaigns even without repeating the old favorites.

 

And we don't have reports of "nothing" we have reports of "we are working on stuff that we aren't ready to talk about", and that is an entirely different thing from "nothing."

#8

Artifact

Apr 06, 2015 9:33:18

I'm a longtime D&D collector.  For years and  years, it's been one, two, sometimes even three books or boxed sets a month.  I've never came close to using everything but I still enjoyed collecting steadily.

 

There is a downside though.  A couple of years ago, I literally ran outta shelf space.  The books starting ending up in stacks, in corners, whatnot.  My wife finally had enough.  We finally had to compromise:  I could keep what D&D stuff I already had as long as nothing more came into the house.  Otherwise, everything goes into off-site storage (somewhere).

 

So in a way, I'm fortunate that there have been so few books.  I know she's happy .

 

= = =

 

When it comes to publication support, what I miss most is Dragon and Dungeon magazines.  Doesn't seem like they have anything in the works, whatsoever.  And that saddens me.  I was a longtime, loyal reader of the mags.  Never missed a single issue of Dragon in something like fourteen years . . . and I bought 'em off the newstand, month after month.  I got more use outta the mags than anything else.  Which is odd, if anything could be considered 'casual reading' material, you'd figure it would be the mags, yeah ?

 

Anyway, I'm loving 5e.  I'm working on converting some homebrew 4e stuff (a game I also loved).  Wonder if their conversion guidelines will be any help?

 

  

#9

dafrca

Apr 06, 2015 10:42:00

Dispite all the people telling me not to feel what I feel, I do miss looking forward to something new. A new module or some insight to the setting they are pushing. There was some level of excitement there. So while the naysayers are right, I can play for years with just the core three books, that does nto change the fact I miss having new things being discussed and the excitement of it arriving to my FLGS etc.

 

 

#10

Kravell

Apr 06, 2015 10:44:20

Synjin wrote:
#11

TenaciousJ

Apr 06, 2015 10:55:30

I only get to run my game once a week for about 5 to 6 hours.  I haven't had time to exhaust what's already out to even worry about new material yet.  Would I like an Eberron Campaign Setting for 5e?  Sure, but I don't *need* new books for what I'm doing.  What I need is more free time and more available, like-minded players.

 

#12

Kravell

Apr 06, 2015 10:58:18

AaronOfBarbaria wrote:
#13

MonsterEnvy

Apr 06, 2015 10:58:08

Want to know somthing everyone. It's not until tomorrow that Princes of the Apocalypse hits it's offical release date. 

 

Pretty much you are being super impatiant. 

#14

Kravell

Apr 06, 2015 10:59:28

MonsterEnvy wrote:
#15

Synjin

Apr 06, 2015 11:09:00

To the OP Kravell: If inspiration is really all you're looking for, there's tons of previous edition books out there that can give you that. Seems to me you want mechanics and 5E specifics. Am I mistaken? From your reply to Aaron, it seems clear you're not up to speed on everything WOTC has already released. i.e.: Warforged.  Can't really claim "...even if it's just .PDFs", when that's exactly what they've done.

#16

Artifact

Apr 06, 2015 11:40:44

I'm a hobbyist.  I just don't think like a game designer.  It's easiest for me to take something somebody has already designed and tweak it to work in our games.  

 

In 4e, I described Grey a world so ancient that even the gods had forgotten of its existence.  The desert city-states were ruled by tyrannical Archons.  Serving the archons were Lanterns, acting as they eyes and ears.  

 

Basically it was Dark Sun, sans psionics and defling (I used different mechanics to relfect dying magic).  Lack of metal, all that jazz.  Archons were sorcerer-kings and lanterns were templars (warlocks who took the sorcerer-king pact or the templar template).

 

I could have came up with all this on my own, but not as quick-n-easy.  It definately helps to have something spark my imagination and to have something to help me flesh out mechanics. 

 

= = =

 

And the Ecology of the Deva article in Dragon #374 really got me fired up.  It inspired not just a one-shot session but an entire campaign .  So yeah, I love supplemental material.  I kinda rely on it.

#17

dmgorgon

Apr 06, 2015 11:40:15

Synjin wrote:
#18

BoldItalic

Apr 06, 2015 11:55:14

Ahem. https://dnd.wizards.com/articles/features/modifying-classes posted by WotC about half an hour ago. A new subclass for Ranger and another one for Sorcerer, for us to playtest.

#19

Kravell

Apr 06, 2015 12:02:38

Synjin wrote:
#20

pukunui

Apr 06, 2015 12:48:19

Yes, it would be nice if WotC was more forthcoming about what's in the pipeline. Unfortunately, they've been burned one too many times and now prefer not to say anything unless they're absolutely sure. As an alpha tester, I can assure you that they are actually working on stuff. I just can't tell you what that stuff is.

 

In the meantime, head on over to dndclassics.com and load up on cheap pdfs from the vast collection of older material. 5e is the DIY edition of D&D, and WotC has never made it easier to do it yourself.

#21

Synjin

Apr 06, 2015 13:11:33

Kravell wrote:
#22

edwin_su

Apr 06, 2015 13:47:38

Synjin wrote:
#23

Dougan_Axehammer

Apr 06, 2015 13:51:51

TenaciousJ wrote:
(Reply to #22)

Dougan_Axehammer

edwin_su wrote:
#25

Vahnyu

Apr 06, 2015 13:59:00

BoldItalic wrote:
(Reply to #19)

Dougan_Axehammer

Kravell wrote:
(Reply to #10)

Coredump00

Kravell wrote:
#28

ludwig5

Apr 06, 2015 15:30:32

Oh come on ,how selfish .You are probably  expert players ,able to create worlds in a couple of minute ,with an infinite number of books and modules ,but what about the new generations?There are lot of people that need premade adventures and ,especially the young ones,new material to keep their attention high.   

#29

Farmer42

Apr 06, 2015 15:31:52

Yeah.  WotC has the very real challenge of figuring out what they haven't done over the past 40 years.  And that's just looking at D&D.  With all of the third party material as well as other systems, there's probably a sorce book, somewhere, that has done that they're thinking of.  I'd rather them take their time and focus primarily on adventurs and the like.  A few modules here and there would be nice, but not necessary.  It isn't overly hard to adapt older material.

(Reply to #28)

Dougan_Axehammer

ludwig5 wrote:
(Reply to #30)

ludwig5

[quote="Dougan_Axehammer"]

 

ludwig5 wrote:
#32

Fallstorm

Apr 06, 2015 16:01:20

I totally disagree with this idealogy that says people should not want splat books and so forth.  I have been playing DnD for years (every edition except 1E and I do have books for that also).  I enjoy DnD expansions particularly expansions that are usable by both players and DMs (like a Psionics expansion), and campaign worlds.  I think since Forgotten Realms is the default world of DnD then there should already be a 5E FR campaign book released telling us the updates that have taken place since The Sundering and so forth.   I don't think that is an unreasonable expectation 6 months into the edition.

 

Normally, what causes an RPG to sell in the long run isn't the initial books.  Those will always sale because people need them to get into the game.  After the initial books what keeps the system a float is splat books and rules expansions and well as campaign modules and some fluff stuff.  The thing is since the majority of players always outnumber the number of gamemasters most systems gear releases to be player oriented or DM and player oriented, because it gaurantees more sales.    I have said before, that I think the anemic release direction of 5E is not the fault of Mike Mearls and the other designers.  I think Hasbro has very much limited the budget of DnD. So from here on out what we will get is 1-2 actual books a year and then a bunch of toys products (boardgames and so forth) to keep the brand a float.

 

I don't hate DnD 5E but at this point I will be honest and say that I have been spending my money elsewhere exploring other games and buying supplements for other games when I would love to be spending more money on DnD.  I can't help but feel at this stage of the game Hasbro should sale WOTC to another company that will give the game the attention it deserves.  For example, I have no doubt that if another RPG Company owned DND we would already have digital tools for the game via third party companies like Lone Wolf that makes Hero Lab and Army Builder.  DnD 5E is not that complex it would be very easy for Lonewolf to build a 5E data file for Hero Lab.  The only reason I can think of that this has not been done already is Hasbro.

 

 

(Reply to #28)

AaronOfBarbaria

ludwig5 wrote:
#34

ludwig5

Apr 06, 2015 16:20:15

[quote="AaronOfBarbaria"]

 

ludwig5 wrote:
#35

ORC_Koph

Apr 06, 2015 16:23:18

I have removed content from this thread because baiting is a violation of the Code of Conduct.

 

You can review the Code here: http://www.wizards.com/Company/About.aspx?x=wz_company_about_codeofconduct

 

Please keep your posts polite, on-topic, and refrain from making personal attacks.You are welcome to disagree with one another but please do so respectfully and constructively.

 

If you wish to report a post for Code of Conduct violation, click on the Report Comment button below the post and this will submit your report to the moderators on duty.

#36

Synjin

Apr 06, 2015 17:01:05

 

ludwig5 wrote:
#37

LordTwig

Apr 06, 2015 17:07:28

I, for one, think they are playing it very smart with this edition of D&D. From what I have seen the last 3 editions of D&D (plus Pathfinder) as been crushed under the weight of splatbooks that drive people away from the brand. Churning out books is a short-term gain for a long-term loss.

 

I don't have the money to endlessly buy books, nor do I have the time to play even 10% of what was in the books at the rate the previous editions pumped them out. Then after the number of books started to reach critical mass it would drive new players away as they saw that they could drop $1,000 and still not get what they want without first doing serious research to figure out what was in which book. I know that when I looked back at 4th edition (after initially deciding not to play it) that I didn't even know what book I should buy. The Player's Handbook seemed out of date, so maybe I needed the Essentials? I didn't care enough to find out and went back to Pathfinder. Right now you can get the PHB for $50 (or less) and be set to play. Another $100 (or less) for the DMG and MM and you have the whole game.

 

So, Wizards of the Coast? Take your time. Trickle out some quality material and don't flood the market. You will have a game that people will play for decades.

#38

Torg_Smith

Apr 06, 2015 17:17:03

ludwig5 wrote:
#39

Rhenny

Apr 06, 2015 17:24:16

If I host a 3 hour game every week (which usually turns into 3 games a month because invariably I need to reschedule or postpone at least 1) Princes of the Apocalypse will take between 8 - 12 months for my group.  

 

As such, I'm set.

 

But, I'm not opposed to buying more monsters or a larger Forgotten Realms book within the next year.  Like others have said, sometimes they are just nice to have to read and to think about.

 

 

#40

Synjin

Apr 06, 2015 17:34:01

Agreed. It is never a bad thing to have more tools in your toolbox.

 

But that's just it, some people are saying they cannot enjoy the game without the entire hardware section of Home Depot on their shelf. Whereas others can run a great game for years with just a drill, hammer, screwdriver, and wrench. 

(Reply to #40)

arnwolf666

Synjin wrote:
(Reply to #38)

ludwig5

[quote="Torg_Smith"]

 

ludwig5 wrote:
(Reply to #3)

arnwolf666

Kravell wrote:
#44

Rhenny

Apr 06, 2015 17:50:25

Also, from what Chris Perkins said in last interview (one of the ones that Pukunui posted) it seems like one of the reasons why WoTC is going to take longer developing new books is because they don't want to just republish the same old stuff.  Sure, they have Forgotten Realms material from Ed Greenwood and past editions of D&D, but they want to make 5e Forgotten Realms fresh and somewhat surprising so that it isn't a rehash.   For me, its worth the wait to get something fresh/revamped rather than too much like the old.

#45

ludwig5

Apr 06, 2015 17:51:13

Threats to the nentir vale was a gerat source, my campaign would have been poorer without it

(Reply to #44)

arnwolf666

Rhenny wrote:
(Reply to #46)

ludwig5

 

 

Exactly.  I don't need to see the same thing again.  I would highly recomend to newer players (in the past 10 to 15 years) to buy older material for just idea's.  1E/2E books were great and so was BECMI for campaign and adventure ideas.

[/quote

So this is the first edition of D&D you play? the 5e fighter or wizard are classes completely new to you?

#48

Fake-Healer

Apr 06, 2015 18:14:52

I can see the want to have something new to read every month that provided inspiration. I loved Dungeon magazine for that reason for a long time until it was no longer printed. I could currently mine my Dungeons for campaigns to last a lifetime but it doesn't fill the want to read something new and interesting. I would love a short adventure or 10 per month to read that maybe had some new background in it, a new magic item, creature, race, class, archetype or whatever....just something new to drag me into some new rabbit-hole of ideas. I am currently re-reading my Dungeons from about #60 on with the idea of 5E's style and seeing what grabs me. It's fun but I would rather drop $15-20 a month on a 30 page adventure. I want to see new but I have a ton of old that needs usage too....it still doesn't quell the urge to devour more new stuff....

fh

#49

Torg_Smith

Apr 06, 2015 18:20:08

ludwig5 wrote:
(Reply to #10)

CCS

Kravell wrote:
#51

DaleMcCoy

Apr 06, 2015 19:08:39

Kravell wrote:
#52

Torg_Smith

Apr 06, 2015 19:10:39

CCS wrote:
#53

SparkyEE

Apr 06, 2015 19:25:12

Yes, I can sense some frustration over the slow-roll, that WoTC is taking with their adventures... but that being said, I do like the quality level... They are kicking out books every few months...  And most importanly, me and my crew are having FUN!

 

But the reason for my response...  3rd party support.  5e is new, and there needs to be some patience, but Necromancer Games has started adding their content in.   I have picked up "Fifth Edition Foes", "Quests of Doom" and "Lost Book of Spells" from Necromancer Games.   That should keep me plenty busy playing 5e between WoTC releases.. or just adding 'flavor' to Horde of the Dragon Queen.

 

I hope WoTC (or more likely Hasbro) will support (or at least not crush) 3rd party add-on's for 5e.  Necromancer has done a nice job - not as polished as WoTC offerings, but nice none-the-less.

 

(Reply to #47)

arnwolf666

ludwig5 wrote:
#55

joeburgos

Apr 06, 2015 19:33:29

CCS wrote:
(Reply to #44)

Ramius613

Rhenny wrote:
(Reply to #44)

Ramius613

Rhenny wrote:
(Reply to #56)

arnwolf666

Ramius613 wrote:
#59

Vahnyu

Apr 07, 2015 3:01:49

arnwolf666 wrote:
#60

Radaceus

Apr 07, 2015 4:04:20

We do not need more than they are currently producing, what we need is the quality. 

As  a player and Dm since the 80s,  me and my OG group have finally converted beyond houseruled 2e, because we saw something worth converting too.

We dont need 50+ books to tell us what we already know,, nor the pablum puke plethora of rules that is PFD to bog us down. what we do enjoy is the occasional read of new ideas ( as mentioned above)
...and what that really means is we need Dragon and Dungeon mags back...they are sorely missed!
 

(Reply to #56)

Rhenny

Ramius613 wrote:
#62

Kravell

Apr 07, 2015 5:15:09

For those of you who posted a thoughtful response, whether for or against new books for 5E being important thanks. 

 

I sense that those opposed are strongly opposed to having many new books for 5E. I have a question for all of you. Why play 5E at all? Why buy the new books that you have purchased? Your very argument that we have all these old books makes me question why all of you spent money on 5E at all. Why not stick with OD&D, basic D&D, 1E, 2E, 3E, or 4E?

 

Because the fact that you bought new books for 5E but are now telling me I shouldn't want new D&D books seems to indicate a conflict in your arguement. If so many of you are against buying new books then I'm surprised you are on the 5E forum and reading my post at all. It just seems odd.

 

One post I read said that Wizards doesn't want to redo what has already been done. But the rules themselves are a complete retread of what has come before as are the adventures released so far. Almost all the info in the three rulebooks has been out for D&D in the past. And the adventures released so far aren't new ideas either. Elemental evil stretches back to 1E and Tiamat as well.

 

So if you don't want new books or retreads of old stuff, why are you buying new books and retreads of old stuff?

#63

Torg_Smith

Apr 07, 2015 5:36:40

I think the two main reasons people don’t want a bunch of books is cost and trying to memorize all the rules. GMs don’t want to deal with players requesting to use books they don’t have. Players that just use the core book will feel like their character is not as cool as the ones that were built out of the optional books.

 

I think WotC has something they are working on, but after the troubles they had with the 4th edition tools decided they did not want to announce it so people won’t see what they scaled back on. They already canceled Morningstar.

 

I am sure they have content planned. They have hinted at a number of things. I think they are working on a delivery system.

#64

joeburgos

Apr 07, 2015 7:02:04

Kravell wrote:
#65

Dwarfslayer

Apr 07, 2015 6:50:49

Adjule wrote:
#66

dmgorgon

Apr 07, 2015 7:36:41

Does anyone recal how many books TSR released by this time with 2e?  Didn't they only have the complete fighters handbook and the core rule books?

#67

dmgorgon

Apr 07, 2015 7:42:21

Radaceus wrote:
#68

Adjule

Apr 07, 2015 8:18:41

Dwarfslayer wrote:
(Reply to #62)

Farmer42

Kravell wrote:
#70

edwin_su

Apr 07, 2015 8:36:59

Ramius613 wrote:
#71

Farmer42

Apr 07, 2015 9:11:54

THey've already done it.  I don't see people being bothered too much by reused fluff to describe mechanics like that.  The fluff is really there jost to establish boundaries and is ALWAYS mutable.

(Reply to #62)

CCS

Kravell wrote:
#73

pukunui

Apr 07, 2015 14:17:52

Kravell wrote:
#74

cassi_brazuca

Apr 07, 2015 16:09:12

Honestly, I have to disagree with the “less is more” crowd. An D&D edition with no variety is next to useless to me. I do confess I don’t like 5e at all, but what’s wrong with splatbooks? Were all of them so terrible that their banishment is justifiable? Is the lack of options an acceptable price of “simplicity”?

You people are saying “but we do have many options now!” Ehh, no we don’t. The time I got a good look at the 5e books I saw: I dislike the number of options. The reason? D&D tried to put too much in too less.  Many great concepts that should be given more space, time and text in the next edition of D&D were just dried out and they presented to us just the “cut to the bare bones” version. Honestly, for me, they cut off too much from the classes. That would be acceptable if it was a small company, but WotC? I am just negatively surprised. I may be alone in this forum but it does not make me feel better or different, neither does that make me wrong.

#75

Rhenny

Apr 07, 2015 16:19:53

I don't mind them publishing less and I agree that quality is of utmost importance.

 

They may however be losing profit potential by publishing less.   It seems like there is a market out here for at the very least PDF versions of smaller adventures or side-treks.  

 

Like I said earlier (or in another thread...I'm losing track), I bought Princes of the apocalypse and there is enough in that to keep my group busy for 8 months.   But, if WotC did sell some smaller adventures that were not as expensive, I'd probably buy a few.  

(Reply to #74)

AaronOfBarbaria

cassi_brazuca wrote:
#77

Farmer42

Apr 07, 2015 17:17:17

The biggest gap is a playable Gish at level one.  The Arcane Trickster, Bladelock, and Eldrich Knight turn on at three; the Valor Bard is still, largely, tied to the music and bard idea; or you can take variant human and feat into some weapon profs at level one with a sorcerer or wizard.  Otherwise, of the big traditional common roles we're pretty solid.  Pet based PCs are kinda meh, with the beastmaster ranger being the only true option at the moment, and it's not a great package, but the concept is there.  We don't have psionics yet, but those are pretty specific, and rarely come withing the first year of launch.  They also aren't part of the core experience going back to BECMI.  But since 3.0 a Gish concept is something WotC has tinkered with extensively to bring in at a reasonable power level.  I think we can expect one sooner or later.  But otherwise, it's a pretty sound class list.

#78

ChrisCarlson

Apr 07, 2015 17:20:42

Farmer42 wrote:
#79

Fallstorm

Apr 07, 2015 17:45:12

 

I have just a couple of things on splat books and options. I am not directing this at anyone if particulary although AaronOfBarbaria you did cause me to think about some of these points.

 

1)WOTC says splat books did not work? 

I am not buying that.  I will buy that HASBRO is pushing WOTC to tell us that splat books did not work, because splat books failed to meet Hasbro's expectation of what sales should be but not because splatbooks don't sell.  There is a reason pretty much every other RPG (Mutants and Masterminds, HERO, Pathfinder, Shadowrun, Fantasy Flight's various RPG games like Warhammer, Star Wars, Dark Heresy, and so forth) all produce crunchy mechanical expansions.  Because 1) most people are players not game masters so the player should be the main target audience and 2) they know people (both game masters and players) will buy rules expansions to see what new options are presented.  Yes, adventure sale too, but they cater only to the game master who is a small percentage of the player/DM ratio and while adventures sale if you look how they sale compared to when a big crunchy book is released their really is no comparision.  Yes, PF may for example make a lot of money off of adventures because they produce them more frequently etc but whenever PF releases a crunchy expansions like the Advanced Class guide, or Ultimate Magic, etc, those books are the star sellers.
 
2) Even people who want splat books aren't immune to impact of trying to incorporate various options into the game.  If people want options and splatbooks then how can this impact them in a negative way?  They are getting what they asked for and if they don't like a particular option they can ignore it.
 
3)Splatbooks add to powercreep and gloat:

Splatbooks are option so if people like a simple game with less options then they are under no pressure to allow the splatbooks into their game.  On the other hand denying people options I find to be selfish and pedantic.  I have said in other posts and I will say here DnD is the only game where somehow an abundance of options is supposedly a bad thing.  In no other way is options considered bad.  I mean, imagine a restaurant where somebody complained about options.
 
Ex:  "Man!  You know that new restaurant Dragon burgers I hate it man!  I mean, you go in and you can't just get a cheeseburger.  First, you get to select what type of meat you want whether you want regular ground beef, or bison meat, or Kobe beef.  Then if you choose your cheese you have to select between all these options like bleu cheese, or cheddar, or swiss or some other cheese I have never heard of.  Then dude, they have all these vegetables for you to select to put on your burger, and you don't HAVE to get any but the veggies are there for you to choose from.  Then, you have to tell them what sauce you want on the burger like if you want mayo or mustard and they got different kinds of those to like if you like a spicy burger they got this chipotle mayonnaise for you or you have the option of not getting any sauces at all.  I mean, man that place has so many options.  I just want a burger!  That place sucks!"
 
This is essentially how I envision the anti-splat crowd.  Basically, because you like limited choices and don't want to think to hard about building a character everyone else has to be gimped in options even though the options are just that OPTIONS.  Basically, the anti-splat group are telling people we like burgers on white bread buns with ketchup and no cheese so if you want something different (wheat bread with cheddar and bacon and veggies) too bad, because all those options complicate us and slow down the ordering process.

 

Lastly, I have heard some people mention splat books are too pricey and I don't go for this argument either.  ANY edition of DnD from 2E (which had the most splat books and produced more than any other edition) to 3E and 4E is still one of the most economical hobbies you can engage in.  Playing DnD including purchasing splats is far cheaper than being into sports (especially if you do golf as a hobby), club hopping, being a video game addict, or even wargaming for  that matter (GW prices are no joke!) so I don't buy this too pricey stuff.   I don't think having the OPTION to purchase a $30-50 dollar a month book is just going to break the bank.  If it does than you have far bigger problems than what DND produces, and just to set the record straight I am by no means rich or even upper middle class I am a working class schmo who puts in 8-5 like everyone else.

(Reply to #78)

Farmer42

ChrisCarlson wrote:
#81

Vahnyu

Apr 07, 2015 18:05:12

ChrisCarlson wrote:
#82

Artifact

Apr 07, 2015 19:41:54

One thing I like about 5e is that it includes races and classes introduced earlier but not available in the earliest versions of D&D.  There's no waiting around for these to be introduced later.  This isn't a skimpy game, even at the core rules level.

 

3e introduced the sorcerer (in the PHB) warlock.  4e introduced dragonborn, and the tiefling was re-envisioned.  1e and 2e didn't have these at all. The warlock was a late addition to 3e (introduced in Complete Arcane).  4e had to wait on the sorcerer (it didn't show up til PHB2).  5e has all these races and classes, right outta the gate.  

 

D&D isn't just fighter, cleric, thief, wizard, human, dwarf, elf, halfling, not anymore.  Over the years, we've seen drow become PCs, half-dragons popped up in the Monster Manual (after Council of Wyrms), tieflings showed up in Planescape (and later became a core race). I've enjoyed following D&D lore for years, from edition to edition, just to see what's next.

#83

Farmer42

Apr 07, 2015 19:44:08

Actually, Dragonborn made their first appearance in 3.5's Races of Dragon.

#84

Thunderspear

Apr 07, 2015 19:46:54

If you feel there aren't enough splatbooks, wait.

 

If this is enough to make you dislike an entire edition of D&D, I suppose that's goodbye.

 

If this is enough to make you move on to other games, again, I suppose that's goodbye.

 

WotC listened when the fanbase said "less bloat please". In my opinion, 5e is the most comprehensive, usable, and interesting edition to date. It introduces all the mechanics it needs to to work, except rather than being the bare minimum, those few mechanics can be used in very far-reaching ways because it leaves a lot to the DM and players. It's very easy to adjust 5e, and it's very easy to adjust other things to 5e. As a DM of various systems, my philosophy is "If I can explain a system to someone who has never played one before and help them make a character that they can play within an hour, it's a great system." 5e fits into this philosophy beautifully, and I think it will be very hard for WotC to top 5e, which is why I'm comfortably settling into it as the new D&D edition I'll be playing for decades to come.

 

What I'm saying is, I feel this comfort despite the fact that there are no splatbooks; I don't need the splatbooks to feel like the system is complete. Sure, there's some fluff I'm curious about, like the draconians. But everything a splatbook can come out with, I can houserule with the existing core materials (PHB, DMG, MM). Which means WotC has done a truly excellent job, and makes splatbooks redundant, in my honest opinion.

#85

Artifact

Apr 07, 2015 19:49:24

Farmer42 wrote:
#86

Farmer42

Apr 07, 2015 21:36:33

Artifact wrote:
#87

Artifact

Apr 07, 2015 22:11:40

Farmer42 wrote:
#88

Farmer42

Apr 07, 2015 23:48:20

Say what you will, the kobold portions were brilliant.  Managed to make them feel a bit more real.

#89

Radaceus

Apr 08, 2015 1:07:36

joeburgos wrote:
(Reply to #79)

DMStevenH

Fallstorm wrote:
#91

Shasarak

Apr 08, 2015 3:24:04

Thunderspear wrote:
#92

DaFlea

Apr 08, 2015 6:52:09

Kravell wrote:
#93

joeburgos

Apr 08, 2015 7:10:23

Thunderspear wrote:
#94

edwin_su

Apr 08, 2015 7:44:37

AaronOfBarbaria wrote:
#95

TenaciousJ

Apr 08, 2015 9:01:48

Do people remember 3.5 splatbooks?  The good material in the splatbooks was heavily outweighed by the crap in them.  They would have 2 to 4 good prestige classes and the base classes introduced were usually inferior to what was already out there.  The only really consistently good 3.5 splatbook I can remember is the Tome of Battle.  I mined every one of them for good material as a DM and for my players but I would have loved to have a "greatest hits" splatbook that had condensed all the good material in the  "complete" series of books into the 1 book the usable material could all have fit into.  The 3.5 spell compendium partially did this and it was a godsend.  Then you have things like the Book of Exalted Deeds that I cannot even remember good material from outside Words of Creation.

 

I would love some new content, but I don't want a 5e version of the "complete" books.  I want well-designed, carefully thought-out content.  Not more Green Star Adepts.

#96

Synjin

Apr 08, 2015 9:19:40

DaFlea wrote:
#97

ludwig5

Apr 08, 2015 14:58:23

For me it's ironic that the only product related to D&D that 'm longing to own it's a boardgame based on an edition considered dead

#98

Fallstorm

Apr 08, 2015 16:06:53

TenaciousJ wrote:
#99

Fallstorm

Apr 08, 2015 16:09:40

DMStevenH wrote:
#100

lawrencehoy

Apr 08, 2015 22:56:26

Fallstorm wrote:
#101

Fallstorm

Apr 09, 2015 6:30:51

lawrencehoy wrote:
#102

cassi_brazuca

Apr 09, 2015 7:20:14

Fallstorm wrote:
#103

Synjin

Apr 09, 2015 8:36:34

Fallstorm wrote:
(Reply to #103)

Fake-Healer

Synjin wrote:
#105

Fallstorm

Apr 09, 2015 9:24:34

Synjin wrote:
#106

Fallstorm

Apr 09, 2015 9:35:42

Fake-Healer wrote:
#107

Synjin

Apr 09, 2015 10:00:42

Fallstorm wrote:
#108

AaronOfBarbaria

Apr 09, 2015 10:58:19

It really is a case of Option A) WotC works on things at the pace they can work on things, and when something is up to their quality standards at the right time for a release, then new stuff gets released (example: Elemental Evil Player's Companion has the content that passed quality inspection, and the devs have mentioned that there isn't more content in it specifically because the other elemental themed stuff they are working on wasn't up to standards), or Option B) WotC puts out character options faster (more options over a shorter period of time), but since they can't actually work any faster this inherently means they release content when it's time for a release even when that content isn't up to the quality standard they'd like to have.

 

It's not any of us out here saying "faster releases = bad" and meaning that we hate splats or want to kill options, we just want the options to come along when WotC is confident in their quality because the alternative is to accept inherently lower-quality releases since it is impossible to do something, and do it right, and yet do it faster than you can do it.

#109

TenaciousJ

Apr 09, 2015 11:47:54

Fallstorm wrote:
(Reply to #91)

Coredump00

Shasarak wrote:
(Reply to #105)

Coredump00

Fallstorm wrote:
#112

Vahnyu

Apr 09, 2015 12:23:20

Coredump00 wrote:
(Reply to #112)

AaronOfBarbaria

Vahnyu wrote:
#114

Fallstorm

Apr 09, 2015 15:28:51

Synjin wrote:
#115

Fallstorm

Apr 09, 2015 15:28:22

AaronOfBarbaria wrote:
#116

Fallstorm

Apr 09, 2015 15:40:06

Coredump00 wrote:
#117

Fallstorm

Apr 09, 2015 15:57:56

TenaciousJ wrote:
#118

ChrisCarlson

Apr 09, 2015 16:25:33

Fallstorm wrote:
(Reply to #115)

AaronOfBarbaria

Fallstorm wrote:
#120

ChrisCarlson

Apr 09, 2015 16:35:35

AaronOfBarbaria wrote:
#121

caecafortuna

Apr 09, 2015 16:42:22

Am I off base here?  It seems to me that the people that are demanding new stuff are the same people who complain about the problems associated with said "new stuff?"  I have been extremely happy with WOTC's release schedule.  Apparently, I am one of the few that really enjoyed the Tyranny of Dragons adventures and now am just starting to get into the Elemental Evil stuff.  I am very happy that they are keeping it slow and deliberate, with an emphasis on expansive, detailed, high quality releases.

#122

Shasarak

Apr 09, 2015 18:04:06

Coredump00 wrote:
#123

Fallstorm

Apr 09, 2015 18:09:16

ChrisCarlson wrote:
#124

ChrisCarlson

Apr 09, 2015 18:12:38

Fallstorm wrote:
#125

Fallstorm

Apr 09, 2015 18:19:11

AaronOfBarbaria wrote:
#126

Fallstorm

Apr 09, 2015 18:21:52

ChrisCarlson wrote:
#127

Vahnyu

Apr 09, 2015 18:22:12

AaronOfBarbaria wrote:
#128

Fallstorm

Apr 09, 2015 18:33:22

ChrisCarlson wrote:
#129

Fallstorm

Apr 09, 2015 18:34:31

Vahnyu wrote:
(Reply to #125)

AaronOfBarbaria

Fallstorm wrote:
(Reply to #127)

AaronOfBarbaria

Vahnyu wrote:
#132

Vahnyu

Apr 09, 2015 19:39:14

AaronOfBarbaria wrote:
#133

Radaceus

Apr 10, 2015 3:22:40

Vahnyu wrote:
#134

Fallstorm

Apr 10, 2015 3:45:56

AaronOfBarbaria wrote:
(Reply to #132)

AaronOfBarbaria

Vahnyu wrote:
#136

Radaceus

Apr 10, 2015 4:00:46

And this is where I reiterate:

all we really need is Dragon and Dungeon magas back!  

most of the last four pages of posted wants would be alleviated  by those periodicals, and would mitigate for intervals between the  less frequent  ( but top quality!) released content

#137

lawrencehoy

Apr 10, 2015 4:08:20

Fallstorm wrote:
(Reply to #134)

AaronOfBarbaria

Fallstorm wrote:
#139

lawrencehoy

Apr 10, 2015 4:29:12

Fallstorm wrote:
#140

Fallstorm

Apr 10, 2015 4:52:42

lawrencehoy wrote:
#141

ChrisCarlson

Apr 10, 2015 7:35:41

Fallstorm wrote:
#142

ChrisCarlson

Apr 10, 2015 7:39:46

Missed this one the first time...

Fallstorm wrote:
#143

Vahnyu

Apr 10, 2015 8:01:26

AaronOfBarbaria wrote:
#144

Synjin

Apr 10, 2015 8:55:37

Vahnyu wrote:
(Reply to #143)

AaronOfBarbaria

Vahnyu wrote:
#146

Vahnyu

Apr 10, 2015 13:15:53

AaronOfBarbaria wrote:
#147

Thunderspear

Apr 10, 2015 13:57:08

Vahnyu wrote:
#148

Fallstorm

Apr 10, 2015 15:52:52

ChrisCarlson wrote:
#149

Fallstorm

Apr 10, 2015 15:54:43

ChrisCarlson wrote:
#150

Fallstorm

Apr 10, 2015 16:19:32

AaronOfBarbaria wrote:
(Reply to #147)

AaronOfBarbaria

Thunderspear wrote:
#152

Fallstorm

Apr 10, 2015 16:39:43

AaronOfBarbaria wrote:
(Reply to #150)

AaronOfBarbaria

Fallstorm wrote:
#154

Fallstorm

Apr 10, 2015 17:07:05

AaronOfBarbaria wrote:
(Reply to #152)

AaronOfBarbaria

Fallstorm wrote:
(Reply to #154)

AaronOfBarbaria

Fallstorm wrote:
#157

Vahnyu

Apr 10, 2015 17:36:53

Fallstorm wrote:
(Reply to #157)

AaronOfBarbaria

Vahnyu wrote:
#159

EthanSental

Apr 10, 2015 18:37:38

People are wasting hours a day in this thread alone trying to convince each other of their point....it hasn't happened yet, it probably won't happen tomorrow. How about drop it and play the game and have fun for those 2 hours instead of posting every 3 minutes in here.

#160

Shasarak

Apr 10, 2015 18:54:41

ChrisCarlson wrote:
(Reply to #159)

Thunderspear

EthanSental wrote:
#162

Fallstorm

Apr 13, 2015 15:59:49

Thunderspear wrote:
#163

Synjin

Apr 13, 2015 14:30:24

You want to use the food analogy correctly, then compare all the facets.

 

In the 1950s when McDonald's was relatively new, this was their menu.

 

Does it look anything like today's menu? (And this isn't even everything.)

 

The answer is no. Again, 5E is brand new and less than a year old. Hamburger & Cheseburger used to be your only options. Over time, those options increased. Same will happen with 5E. Just keep your panties on about it.

(Reply to #163)

Fake-Healer

Synjin wrote:
#165

Fallstorm

Apr 13, 2015 16:10:37

Synjin wrote:
#166

Fallstorm

Apr 13, 2015 16:05:07

Fake-Healer wrote:
#167

Orethalion

Apr 13, 2015 17:52:37

Fake-Healer wrote:
(Reply to #157)

CCS

Vahnyu wrote:
#169

Fallstorm

Apr 13, 2015 19:29:29

Orethalion wrote:
#170

Vahnyu

Apr 13, 2015 19:53:45

CCS wrote:
(Reply to #170)

CCS

Vahnyu wrote:
(Reply to #167)

SleepsInTraffic

Orethalion wrote:
#173

Vahnyu

Apr 14, 2015 1:04:45

CCS wrote:
(Reply to #173)

AaronOfBarbaria

Vahnyu wrote:
#175

Vahnyu

Apr 14, 2015 3:59:30

AaronOfBarbaria wrote:
(Reply to #175)

AaronOfBarbaria

Vahnyu wrote:
#177

Vahnyu

Apr 14, 2015 5:53:11

AaronOfBarbaria wrote:
(Reply to #177)

AaronOfBarbaria

Vahnyu wrote:
#179

Thunderspear

Apr 14, 2015 7:23:37

Orethalion wrote:
#180

Orethalion

Apr 14, 2015 8:24:03

SleepsInTraffic wrote:
#181

Orethalion

Apr 14, 2015 8:25:02

Thunderspear wrote:
(Reply to #178)

Fake-Healer

AaronOfBarbaria wrote:
#183

Vahnyu

Apr 14, 2015 8:37:39

AaronOfBarbaria wrote:
(Reply to #181)

Fake-Healer

Orethalion wrote:
#185

Orethalion

Apr 14, 2015 9:35:40

Fake-Healer wrote:
(Reply to #183)

AaronOfBarbaria

Vahnyu wrote:
(Reply to #180)

SleepsInTraffic

Orethalion wrote:
#188

Orethalion

Apr 14, 2015 10:05:21

SleepsInTraffic wrote:
#189

Orethalion

Apr 14, 2015 10:20:19

Thunderspear wrote:
#190

ORC_Animus

Apr 14, 2015 11:29:34

I’ve removed content from this thread because trolling/baiting/personal attacks are violations of the Code of Conduct.

You can review the Code of Conduct here: http://company.wizards.com/conduct

Please keep your posts polite, on-topic, and refrain from making personal attacks.You are welcome to disagree with one another but please do so respectfully and constructively.

If you wish to report a post for Code of Conduct violation, click on the “Report Post” button above the post and this will submit your report to the moderators on duty.

#191

ElKingRick

Apr 14, 2015 12:03:45

Hi guys !

 

I know I am late tothe discussion but I was precisely looking for something "new" on the "new" site... You see, my 4th Edition campaign is not over yet (but with 25th lvl character we are almost there!) and we did not make the swith to 5ed yet. Most of the time, I am still going through DDInsider stuff on the "old" site to build my adventures...

 

Just wanted to check was was going on here...

 

Hey, WOTC, when are Dungeon and Dragon magazines back ?!

 

I agree we do not need a new book everymonth, but something consistend to crunch, rather than tweets and videos, would be cool, dont you think ?

 

It's been what now, more than 2 years since the last issue of this great mags. Too long. BRING THEM BACK PLEASE!

 

Thank you,

 

Rick

#192

Shasarak

Apr 14, 2015 14:31:31

Synjin wrote:
#193

Synjin

Apr 14, 2015 15:22:54

Shasarak wrote:
(Reply to #185)

Fake-Healer

Orethalion wrote:
#195

edwin_su

Apr 14, 2015 21:14:46

Fake-Healer wrote:
(Reply to #195)

Fake-Healer

edwin_su wrote:
(Reply to #163)

dmgorgon

Synjin wrote:
#198

Orethalion

Apr 15, 2015 7:17:54

dmgorgon wrote:
#199

arnwolf666

Apr 15, 2015 8:00:31

I have learned to use PDF's, but I detest them.  I would much rather have a hardback tome for my spells, classes, etc.  I would like to have at least a 32 page or 64 page soft cover.  It's D&D, I need tomes.

#200

dmgorgon

Apr 15, 2015 11:20:54

Orethalion wrote:
#201

Orethalion

Apr 15, 2015 13:32:53

dmgorgon wrote:
#202

Fallstorm

Apr 15, 2015 16:03:52

edwin_su wrote:
(Reply to #200)

Fallstorm

dmgorgon wrote:
#204

lawrencehoy

Apr 15, 2015 21:43:27

Orethalion wrote:
#205

Orethalion

Apr 15, 2015 21:44:20

lawrencehoy wrote:
#206

Kravell

Apr 16, 2015 4:04:39

"I wouldn’t be surprised if we do some books here and there that pick up things that the fanbase wants in between stories, because of the feedback we’re hearing. But by and large everything we’re delivering is supporting that annual story –and there’s zero plans for a Player’s Handbook 2 any time on the horizon." - Nathan Stewart, D&D Brand Manager

 

So Wizards does want feedback. But don't expect many books or other worlds other than FR for a good long while. 

 

"But yeah, on the whole, Dungeons and Dragons stopped being a tabletop game years or decades ago. I mean, we’ve been a powerhouse in video games, for years now, and we’ve had movies –whether you like them or not, we still had them– tons of novels, comics, apparel, table top minies, just a lot of stuff across the board." - Nathan Stewart, D&D Brand Manager

 

Confirms what I've been thinking that WotC sees D&D as a brand and not an RPG. Makes me sad but is good news for those who just want the core three books and only a handful (one or two a year) other books. Maybe an extra one here or there but it could go either way. And again, its mostly FR for the foreseeable future.

#207

Orethalion

Apr 16, 2015 5:21:57

Kravell wrote:
#208

Kravell

Apr 16, 2015 5:48:54

Orethalion wrote:
#209

Orethalion

Apr 16, 2015 6:45:44

Kravell wrote:
#210

Fallstorm

Apr 16, 2015 7:58:17

Kravell wrote:
#211

ChrisCarlson

Apr 16, 2015 8:05:06

The more angsty handwringing I see around here, from certain perennial haters who can't seem to walk away, the more confident I am that WotC is doing it right.

 

I know you aren't reading this, WotC (just like--thankfully--you aren't reading all the hateraid drinkers around here), but I'll say it anyway: Keep up the good work!

#212

Orethalion

Apr 16, 2015 8:07:46

Fallstorm wrote:
#213

Legendarius

Apr 16, 2015 14:43:44

Since they are taking a story driven approach with the 5E product releases, I'd kind of like to see a matching novel to go with each story line and/or a comics series and/or animated or live action mini-series for TV.

 

I'd like to see a book of general options added at the end of the year to give us new class paths, feats and backgrounds to use - though if they are saying no PHB2 I'm not sure what they would consider this.  Of course, a series of free downloads or even a set of PDF products on sale at dndclassics would be good.

 

I want a Monster Manual 2.

 

More electronic tool support.

 

I'd love to see Dragon and Dungeon return, ideally as a single quarterly print (and PDF) magazine that provides a unified theme with character options, rule options, campaign information and adventures.  I guess to some extent that's what they're sort of doing already with Tyranny of Dragons and Elemental Evil but I'm thinking an actual magazine type product above and beyond the hardbacks.  And this would be a good way to show other campaign settings some love.

 

I want to see some other brand products, in particular action figures (each series covers a different story and/or campaign setting) and a good non-collectible deckbuilding card game, similar to DC or Marvel.

 

I'd like to see Dungeon Command return.

 

I think their overall less is more approach is a good one but I hope they have strong enough support for the core game going forward.

 

L

(Reply to #208)

arnwolf666

Kravell wrote:
#215

SirAntoine

Apr 18, 2015 12:49:56

It would be nice to see new material for all the previous editions, too.  At least one product per year for each would be significant.  There are people who have waited for years to get anything.