Party Healing (Points Based)

Post/Author/DateTimePost
#1

Zardnaar

Sep 07, 2015 3:09:11

 

 The following is a rough guide to the amount of healing available to the game via several sources. I have assigned each source an amount of points. How many points does the average party need? That would vary by the group but generally 1 point I would regard as minimum, 2 points a generous amount and more than 2 points perhaps excessive.

 

The ponit system is just a rough guide based on a gut feel and assumes 2 short rests per day. Bard ratings also assume they know some of the basc healing spells have taken the right spells with magical secrets. 

 

Cleric Life1/Lore Bard 6+ (with goodberry and Aura of Vitality) 2

Cleric (Life1/Land Druid XYZ) 2

Cleric (Life) 1.5

Clerics (everything else) 1

Druid 0.75

Favored Soul (life) 0.5

Healer Feat 1

Lore Bard 0.75 (1 level 6+)

Paladin 0.5

Ranger 0.25

Rogue (Thief) with Healer Feat 1.25

Valor Bard 0.75

 

 My current players clock in at 3.25 probably excessive healing (Druid/Cleric, Thief with healer and Paladin)

 

 

#2

AaronOfBarbaria

Sep 07, 2015 3:46:12

Yes, that certainly is an arbitrary rating system you have used, not at all explained, and made no attempts to actually begin any kind of dicussion with.

#3

Glimjack

Sep 07, 2015 7:14:53

Yeah, I have to agree. You're totally over-valuing the usefulness of goodberry.

#4

jaelis

Sep 07, 2015 8:58:13

I don't think you can usefully lump together out-of-combat and in-combat healing... they have pretty different applications and benefits.

#5

Zardnaar

Sep 07, 2015 11:18:44

Glimjack wrote:
#6

Dwarfslayer

Sep 07, 2015 13:10:38

Are we talking about out-of-combat healing or in-combat healing here? Because the two are totally different things in my experience.

#7

Zardnaar

Sep 07, 2015 22:46:13

Dwarfslayer wrote:
#8

LuisCarlos17f

Sep 08, 2015 6:34:39

I remember a pose and a maneuver from 3.5 "Tome of Battle: Book of Nine Swords" where each sucefful attacks gave healing points.