| Post/Author/DateTime | Post |
|---|---|
| #1Slit518Jun 27, 2015 21:47:19 | Hoard of the Dragon Queen Spoilers
Player enters the room where all the bats go insane making it so you can't see more than 5 feet in front of you, in the dragon cultist cave (part 3). Player runs up, Arms of Hadars the bats in a 10' diameter from the player, probably wiping out 300 or so bats since they are so dense. Bats are rated 10 EXP a piece. 300 x 10 = 3,000. Player nets 3k EXP in one maneuver after passing Concentration check, DM laughs, puts head down in slight defeat, rewards player for good time and chuckle, then says CR 0 creatures will net 0 EXP from now on. Anyone else have similar stories? |
| #2MistwellJun 27, 2015 22:10:48 | It's not a video game. You reward for the challenge. You're not required to be a martinet, particularly with 5e. |
| #3ModusPonensJun 28, 2015 0:07:49 | Reward experience after you know what the experience was - easy, moderate, etc. |
| #4NoonJun 28, 2015 0:18:09 | This sort of goes with the 'I set the forest on fire...how much XP do I get?'
I don't get whether you really think it goes that way or the GM didn't know at the time and just let it pass for a laugh, but figured latter it's not on the cards as much as the forest fire isn't.
Creatures are just a description until you as GM decide to use stats.
The player doesn't decide that, the GM does. If as GM a player manages to fasttalk you into thinking they decide, you've made a mistake. |
| #5OrwellianHaggisJun 28, 2015 3:28:24 | Not exactly the same...
Running a custom dungeon for my group, and the super high strength fighter has been frustrated time and again by his inability to pass a STR check to kick open doors. Note: these days, with a bit more experience DMing, I'd allow it on a fail but penalise him for time taken to do so.
Anyway, he's been getting a bit annoyed. So in this one room he fails to kick open the door and, in frustration, flips a nearby table over... revealing a goblin cowering underneath. I put it in to try and relieve tension and it led to the fighter using their high strength to kick barrels against walls (they smashed open to reveal an unconscious, hiding goblin), punch drapes (and the goblin pressed flat against the wall behind them), and topple a bookcase (crushing the goblin that was trying to read a Houdini style book).
This was back in the play test. We had such fun in the end that we salvaged the session for the player and I awarded xp anyway so the characters could level up, despite the goblin kills being automatic and no real challenge to the characters. |
| #6Thoughts_My_AimJun 28, 2015 5:31:28 | Moral of this story: use the swarm rules. |
| #7Scruffy68Jun 28, 2015 6:47:27 |
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| #8OoftaMegJun 28, 2015 7:41:53 | To get the rules correction out of the way
My own story ...
We once sank a small fleet of enemy ships using a magic door. The DM probably regretted it, but he had given us a door that we could place on any wall and open the door to get to the other side (similar to the old passwall spell). Anyway, we had a lot of fun with the door until one day our home port city was being invaded by a fleet of marauding orcish pirates. So we swam out into the harbor and used the door on one ship after another, opening a door sized hole in their hull causing them to sink.
He did rule that while we had single-handedly taken out the fleet, the last (and biggest) shiip had gone down so quickly that it took the door with it.
That, and at the next full moon we had to deal with a small army of zombie pirates. We all decided we probably deserved it for ruining his plot arc. |
| #9Slit518Jun 28, 2015 9:54:52 | I mainly let if happen for craps and laughs, mainly because the two Barbarians earlier in the module had their time to shine, killing high level enemies solo, so I figured, eh, what the hay, let the Warlock kill a billion bats and net a bunch of EXP just this once. |
| (Reply to #9)Scruffy68 |
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| #11Slit518Jun 28, 2015 10:35:01 |
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| #12arnwolf666Jun 28, 2015 13:43:35 | I can't believe people are advocating common sense. |
| #13FFSAAJun 28, 2015 18:34:43 |
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| #14Slit518Jun 28, 2015 19:16:23 |
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| #15joeburgosJun 29, 2015 17:42:19 |
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| #16The_White_SorcererJun 30, 2015 4:56:57 | If the character was completely surrounded by bats (hopefully with no other PCs in the radius since they'd also take damage), I'd treat it as 13 bat swarms, so 650 xp if that one spell actually managed to deal 22 damage to each swarm. |
| #17PsikerlordJun 30, 2015 5:43:09 |
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| #18LuisCarlos17fJul 01, 2015 9:59:25 | Luke Skywalker destroys the Deathstars, killing more one thousands of stormstroopers.
Mulan causes an avalanche againts againts the Hunns army.
Mowgli, from "The book of Jungle" causes a stampede of buffalos killing the tiger Sher-Khan.
Chulthu wakes up, but a ship crushes againts him.
The bridge is a trap to electrocute all the living deads.
The pirates attacks the heroes, and theses create a bombs with fresh flesh, and the smell attacks the beasts who will attack the evil pirates.
The villains assalt the stronghold, and they discover the heroes have gone, but with a little present, a bomb.
The horde of zombis pursuer a runner, and they go to a close zone where a trap of fire burnts while the hero escape with a secret exit. |
| #19MazzyJul 01, 2015 16:19:23 | Dumb. Not all bats are the same. The bats mentioned in the Monster Manual have an attack, ergo they award XP. The bats mentioned in HotDQ are merely an annoying terrain feature. If they had 300 attacks upon the PCs entering the room then you would have an argument. |
| #20kalilJul 02, 2015 0:47:27 | Player attacks and kills 200 bats. Gains 2000 XP. Then the remaining 100 bats attack him. One by one. And once he is dead they just keep attacking his mangled corpse over and over again, picking his skeleton clean. Player learns lesson. |
| #21Slyck314Jul 02, 2015 14:34:12 | The players in my campaign found themselves in the Abyss. They recided to take a rest in a L. Tiny Hut only to find themselves surrounded by Dretches shortly there after. The cleric throws up a Guardian Spirits and the bard drops the hut. The party then spends the next few minutes keeping stray dretches off the cleric as the rest burn themselves away. Hundreds of dretches wiped out by a 5th level party. |
| #22Slit518Jul 02, 2015 16:05:43 |
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| (Reply to #22)Slyck314 |
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| #24YunruJul 03, 2015 6:53:53 | First thing some of my friends did when they found out CR0 creatures still net XP was work out how many villages they'd have to wipe out to get to level 5. I'm not going to stop them, plot hooks ho! |
| #25iserithJul 03, 2015 7:06:51 |
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| #26FFSAAJul 03, 2015 17:27:44 |
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| #27KishriJul 03, 2015 17:49:38 | My only reservation as a DM for doing something like the OP mentions "for the grins and giggles of it" is that there are a lot of players out there that treats any DM ruling like it was handed down by the Supreme Court-- that is such a ruling, even if in jest, for the fun of it, or because it was cool (then) becomes precedent for everything that follows.
I can just see it now. Six levels later another player in that group will say, "Ok, so my spell blew up the dam, killing the whole orc town below. I should get XP for every single orc since Joe got XP for every single bat that one time." This time, it won't be funny because the player will insist upon it and will protest loudly (AKA temper tantrum) if the DM doesn't capitulate. Eevn if the DM has a very good reason not to award the xp since the player in question would advance from 7th to 14th level as a result of the xp award and break the campaign. Won't matter, since the DM set the precedence way back at level one as a joke, he will be held to it forever onward.
This obviously depends on the player(s) and the group, but I have seen enough incidents of "precedent setting" that I am now very concious of the fact that any ruling I make for any reason can and will be used against me at any time in the future. And sometimes, for not just that campaign, but for many campaigns beyond that. |
| #28NoonJul 04, 2015 18:06:21 |
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| #29UngeheuerLichJul 05, 2015 7:59:16 | Hmmh... once it was pouring boiling water into an anthill |