Ritual Casting

Post/Author/DateTimePost
#1

Chiisai_Usagi

Oct 25, 2014 21:34:37

Ritual Casting.   The name says it all.  Mighty rituals and cool abilities, a way to make up for having so few spell slots in relation to older editions.  A nice 4e mechanic that held over, an interesting feat to take, and...

 

WAIT A MINUTE!  THERE'S ONLY A COUPLE OF RITUAL SPELLS IN THIS WHOLE BOOK!  At least...that's what the spreadsheet I'm looking at shows so I hope I'm not misreading it.  And that's spread across every class!

 

Has anyone worked with Ritual Casting much in 5e yet?  I had planned on picking it up for my sorceress all this time, but when I saw just how tiny my spell selection was it gave me a doubletake as I was expecting many/a lot of utility spells to fill that niche.  But at a max level of 5, is Ritual Casting underpowered?  Just not fleshed out?  A good idea that didn't get quite finished cooking?

 

Does anyone else add other spells to Ritual Casting, or have any other neat tweaks that might make this a useful ability?

#2

pukunui

Oct 25, 2014 22:39:21

In the groups I play in, ritual casting is mostly only used to cast detect magic or identify.

(Reply to #2)

arnwolf666

pukunui wrote:
#4

Artifact

Oct 25, 2014 23:28:08

pukunui wrote:
#5

DaveDash

Oct 25, 2014 23:37:13
The wizard in our party is constantly using detect magic, identify, alarm, and even water breathing.
#6

ankiyavon

Oct 26, 2014 0:26:55

Artifact wrote:
#7

Uchawi

Oct 26, 2014 4:41:17

Rituals could do so much more and only have a shell of an implementatoin in 4E and 5E, with 5E being weaker overall. It would be a great way to bridge non-casters with casting ability. In the same sense martial practices could bridge martial ability with non-martial classes. For example, rituals could help replenish a ring of spell storing, so you could have armor and weapons that need to be maintained by a martial character (certain level) or it would loose some of it's special properties.

#8

raleel

Oct 26, 2014 6:32:32

As has been pointed out, we don't even have a DMG a yet.  There are spell creation rules in there. 

 

Also, sorcerers have the smallest ritual selection (tied with warlocks). Wizards have 15 ritual spells. Several excellent choices in there. 

#9

neomahakala108

Oct 26, 2014 8:55:39

i think that Rituals will happen sooner or later.

 

it's just elaboration of the spell's or prayer's formula, which can be just roleplayed then built upon into more complete 'ritual'.

#10

Chiisai_Usagi

Oct 26, 2014 10:08:17

So it seems most people replying are just using them as-presented.  I love your idea, Uchawi, and that's a really interesting take on it that I hadn't considered.  I spoke with my DM about various ideas, but we didn't settle on anything yet.  It's just such a high cost for the ability for it to do next to nothing that it seems almost a vestigial idea/artifact that didn't get pruned, or somehow got overlooked or something.  I like the Demon Summoning (Regular Summoning?) usage ideas too.

 

I know they didn't get much more usage in 4e either, but they were still a solid contender imo than they are now.  I think transliterating almost all of those would be a good first start, and with the DM having spell creation rules that shouldn't be hard.  Maybe any non-instantaneous spell could be ritualized (and even some of them, with restrictions).  I can see making something like...polymorph a ritual but only if used for tiny, normal animals - giving it that old-style "Wizard becomes a raven!" flavor without it being used for "Wizard becomes a Babau!" or something similar.

 

Anyway, thank you everyone for your ideas and comments.

#11

Luis_Carlos

Oct 26, 2014 12:06:05

I use rituals with the rules of incarnatios from 3.5 Unearthe Arcana because I want my warlocks to can craft talismans and another single-use magic items or to recharge wands staffs and rods.