| Post/Author/DateTime | Post |
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| #1ZardnaarMar 13, 2015 13:56:24 |
Ok guys here is a rules conundrum. How do you get 5 attacks a round by level 5? Assume the following.
1. There are no spells being used ie haste. 2. Action surge does not count either. 3. No multiclassing allowed. 4. No limited class resources spent ie ki points, sorcerer points etc.
There may be multiple ways to do this IDK. The one I am thinking of would also be a viable character IMHO. If the threads popular I may have a series of Rules Riddles 2,3,4, etc.
Or we could turn it into a WoTC forum game where the person who answers it correctly gets to ask the next question. In this event we will go with RAW and no dodgy things regarding interpretations of the rules. Note that rule will apply even if in contradicts a twitter post from one of the developers. RAI or unclear rules need not apply. |
| #2melloredMar 13, 2015 14:40:26 | have a 5 person party, and you can get 5 attacks in 1 round at level 1. |
| #3Farmer42Mar 13, 2015 14:43:14 | Two weapon fighting, class ability for second attack, two AoOs? |
| #4SynjinMar 13, 2015 14:50:29 |
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| (Reply to #4)Farmer42 |
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| #6XaspianMar 13, 2015 15:00:33 | A Horde-breaker ranger can make an additional attack if there's a second target. Combine that with Extra Attack, an your dual-weild bonus action gives you a total of 4 attacks on your turn.
The 5th could be an opportunity attack, perhaps with Mage Slayer and/or Sentinel feats to make them more likely to occur. Even with both feats (assuming human), the enemies could just attack you, or do nothing, which means you can't be sure of getting to 5 attacks. |
| #7ChrisCarlsonMar 13, 2015 15:00:51 | Yes. Several ways, actually.
Hoardbreaker Ranger w/ GWF (or PM). He has Extra Attack for a base of 2. Hoardbreaker adds 1 for free. Drop a foe/crit (GWM), or a backhand off the polearm (PM), for 1 more as a bonus action. Then the OA makes 5.
You can do it even simpler without even using feats. Just have the hoardbreaker dual wield. So 2 base, 1 offhand as a Bonus Action. The 1 for hoardbreaker. And the OA. Still 5.
[Edit: Grr. Ninja'ed while typing.] |
| #8SynjinMar 13, 2015 15:00:42 |
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| #9Farmer42Mar 13, 2015 15:03:31 | Team work. None of us is as dumb as all of us. |
| #10ZardnaarMar 13, 2015 15:19:17 |
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| #11MistwellMar 13, 2015 15:26:46 |
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| #12FrogReaverMar 13, 2015 15:42:58 | You can't get 5 attacks a round by level 5.
You can only get a chance to do 5 attacks a round by level 5 provided that some pretty particular circumstances happen.
So zardanar started with a misleading question. Yay! |
| #13ZardnaarMar 13, 2015 15:44:25 |
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| #14randlMar 13, 2015 15:44:47 | I think you can do this with any Extra Attack class if DMG marking rules are allowed. I don't have my books, so can't verify if those rules take up your reaction or not. |
| #15melloredMar 13, 2015 15:46:59 | By RAW (riddle as written) if your playing 5PC's, you can get 5 attacks a round at level 1. You don't even need an enemy.
Or, be the DM. Then you can infinite attacks in 1 round.
That's probably not RAI (riddle as intended). |
| (Reply to #13)AaronOfBarbaria |
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| #17ZardnaarMar 13, 2015 18:58:19 |
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| #18melloredMar 13, 2015 19:27:44 | if the DM never provokes sentinal, then it's working. |
| #19BRJNMar 13, 2015 19:52:46 | Monk version (which was disallowed in OP to force a particular result):
- main Attack, uses Action - Extra Attack - Flurry of Blows (1st), uses Bonus Action and 1 ki - Flurry of Blows (2nd) - Deflect Missile roll well and return fire, uses Reaction and 1 ki
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| #20BRJNMar 13, 2015 19:57:03 |
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| (Reply to #17)AaronOfBarbaria |
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| #22ZardnaarMar 13, 2015 21:17:44 |
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| #23Macrocosm156Mar 13, 2015 21:51:50 |
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| (Reply to #13)FrogReaver |
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| #25TheNovaLordMar 14, 2015 3:19:02 | So with a spell you could get 6.........can you get 7? |
| #26BRJNMar 16, 2015 18:15:46 |
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| #27ZardnaarMar 17, 2015 4:41:20 |
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| (Reply to #27)Pompadour64 |
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| #29kalilMar 17, 2015 11:15:49 |
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| #30Brock_LandersMar 17, 2015 11:46:13 |
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| #31melloredMar 17, 2015 11:51:54 |
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| #32ZardnaarMar 17, 2015 11:57:02 | 23 AC would be 20 dex , 18 wisdom and 18 con Barbarian/Monk. 4+4+5.
You only need to roll 3 18s and be a race with +2 dex or con |
| #33kalilMar 17, 2015 12:09:19 |
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| #34melloredMar 17, 2015 12:16:06 |
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| #35Brock_LandersMar 17, 2015 12:18:08 |
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| #36Brock_LandersMar 17, 2015 12:19:12 |
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| #37melloredMar 17, 2015 12:20:13 |
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| #38melloredMar 17, 2015 12:23:25 | Oh, i know.
Wizard/Cleric with heavy armor and shield = 20 (assuming you got really rich in the first level). Shield of Faith +2 = 22. Attack yourself and cast Shield +5 = 27.
Granted, it only last for a round, but there ya go. 27 AC at level 2. |
| #39Brock_LandersMar 17, 2015 12:23:47 |
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| #40melloredMar 17, 2015 12:25:45 |
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| #41Brock_LandersMar 17, 2015 12:39:52 |
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| #42ZardnaarMar 17, 2015 12:41:03 |
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| #43ChrisCarlsonMar 17, 2015 12:41:07 |
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| #44ZardnaarMar 17, 2015 12:42:08 |
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| #45FFSAAMar 17, 2015 12:42:48 |
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| #46Brock_LandersMar 17, 2015 12:50:48 |
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| #47ZardnaarMar 17, 2015 13:31:03 |
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| (Reply to #45)AaronOfBarbaria |
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| #49Macv12Mar 17, 2015 18:01:13 | Warforged barbarian. Roll 18 CON and DEX to start for 18 Unarmored AC, +1 racial bonus, +2 shield, 21 static AC at level 1. Multiclass Fighter for Defensive style, get 22 AC by level 2. Then continue either for an ASI, boost your CON by 1 for 23 static AC by level 5. Still have a free point to put elsewhere. If you're projecting to level 20, this character can have 24 CON, 20 DEX, a shield, and racial bonus (no multiclassing for Defensive, and not including magic items), for 25 AC.
A dwarf can start the same way, since they have +2 CON and can start with 20. As can an elf or a halfling, with +2 DEX. These guys will be one point behind at max level, though. |
| #50Macv12Mar 17, 2015 18:09:26 | Also, a wizard 18 can cast Shield for free, so they essentially have +5 AC always if they use their reaction every time they're attacked. So above Warforged, at Barb1/Fighter1/Wizard18 has 10 + 5 CON + 5 DEX + 2 shield + 1 Defensive style + 1 racial + 5 Shield spell = 29 AC all day long. Breaks the "no magic" rule, but it's infinitely sustainable so that's not so bad. Probably not very good on the blowing-things-up department, though. |
| #51melloredMar 18, 2015 6:55:37 | Replace the shield spell with +12 from a friendly valor bard (and shield of faith). Only to 1 attack, but meh.
= 38 AC. |