sageadvice_feats

Post/Author/DateTimePost
#1

edwin_su

May 18, 2015 13:20:28

In this month's Sage Advice, @JeremyECrawford offers great advice on using feats

 

http://dnd.wizards.com/articles/features/sageadvice_feats

#2

mellored

May 18, 2015 13:34:42

It means Crossbow Expert makes it possible to fire a hand crossbow more than once with a feature like Extra Attack, provided that you have enough ammunition and you have a hand free to load it for each shot.
#3

Stormborn20

May 18, 2015 13:43:07

Glad to see the rulings on crossbow expert make sense.

#4

Mephi1234

May 18, 2015 13:45:48

Welp.  No more duel wielding crossbow sharpshooters.

#5

Bloodscythe

May 18, 2015 14:05:39


Glad to finally see clarification, especially on crossbow expert.

(Reply to #4)

pauln6

Mephi1234 wrote:
#7

Mirtek

May 18, 2015 15:57:59

pauln6 wrote:
(Reply to #6)

Macv12

pauln6 wrote:
(Reply to #8)

LordTwig

Macv12 wrote:
#10

pukunui

May 18, 2015 17:24:11

Jeremy just tweeted this regarding Lucky: "You pick the d20 but have disadvantage, so things like Sneak Attack that are blocked by disadvantage are blocked."

#11

mellored

May 18, 2015 17:44:40
i see no reason why you would not allow dual crossbows. same damage as a single crossbow, just with more style.
#12

Orethalion

May 18, 2015 17:45:54

mellored wrote:
#13

mellored

May 18, 2015 17:50:01

yea, i just don't see "realism" as an excuse in a game where you throw lighing bolts from your fingers at dragons, and can survive falls at terminal velocity.
but each to his own.

#14

Orethalion

May 18, 2015 18:02:02

mellored wrote:
#15

durntaur

May 18, 2015 19:53:33

Orethalion wrote:
#16

MechaPilot

May 18, 2015 20:12:03

Orethalion wrote:
#17

lawrencehoy

May 18, 2015 21:03:13

MechaPilot wrote:
#18

lawrencehoy

May 18, 2015 21:47:41

We should probably combine the two threads on this topic; by just linking this one to the one in the Rules Questions forum (which is what Sage Advice is all about).

 

That thread can be found here.

#19

Orethalion

May 18, 2015 21:52:11

MechaPilot wrote:
(Reply to #13)

arnwolf666

mellored wrote:
#21

MechaPilot

May 18, 2015 22:03:25

Orethalion wrote:
(Reply to #21)

arnwolf666

MechaPilot wrote:
#23

MechaPilot

May 18, 2015 22:17:54

arnwolf666 wrote:
#24

Orethalion

May 18, 2015 22:36:07

MechaPilot wrote:
#25

MechaPilot

May 18, 2015 22:46:09

Orethalion wrote:
#26

Orethalion

May 18, 2015 23:14:06

MechaPilot wrote:
#27

Lady_Auralla

May 18, 2015 23:34:35

Due to "realism" nearly always causing a loss in ability for non casters sometimes it needs to take a back seat to balance and story. Fiction be it movie or book is full of non casters doing things outside the bounds of realism for the sake of story, hlighting the heroes/villians abilities, style/aesthetics, etc.

#28

Dark_Kain

May 19, 2015 1:01:34

Realism here does not detract anything from non casters, though, since they get all their attacks plus bonus attack anyway.

 

Anyway I really dislike that Lucky ruling, at the end of the day you are basically encouraged in looking for disadvantage in your most important actions to get the increased chance of success from the "pick between three dices" deal.

Could work if I'm playing a Terry Pratchett styled parody, but not for a serious story.

(Reply to #13)

Jenks

mellored wrote:
#30

XunValDorl_of_HouseKilsek

May 19, 2015 3:32:26
So what about someone fashioning a hand crossbow on each wrist? This would free up each hand.
(Reply to #28)

XunValDorl_of_HouseKilsek

Dark_Kain wrote:
#32

lawrencehoy

May 19, 2015 3:56:37

MechaPilot wrote:
#33

yakuba

May 19, 2015 4:24:50

 

XunValDorl_of_HouseKilsek wrote:
#34

Grazel

May 19, 2015 4:34:56

XunValDorl_of_HouseKilsek wrote:
#35

FFSAA

May 19, 2015 4:36:44

mellored wrote:
#36

FFSAA

May 19, 2015 4:40:25

Dark_Kain wrote:
#37

Bloodscythe

May 19, 2015 4:59:29

haha, we now have quibbling about the rules clarifications?  Who cares if the CE rule is based in "realism" or not.  It's the intent of the rule.  I'm not sure why anyone thinks dual wielding hand crossbows is "cool", but it's now, officially, not supported by the rules.  Dual wielding two greatswords might be cool too, or being able to wield a longsword, wear a shield, have a wand in your shield-hand, and being able to drink potions by using your feet... also not supported by the rules.  Move on.

 

The point is, if you want it at your table, you always could have had it at your table.  It's definitely a houserule though.

#38

mellored

May 19, 2015 5:06:48

Orethalion wrote:
#39

FFSAA

May 19, 2015 5:08:36

Bloodscythe wrote:
#40

mellored

May 19, 2015 5:12:58

FFSAA wrote:
#41

FFSAA

May 19, 2015 5:28:52

mellored wrote:
#42

mellored

May 19, 2015 5:31:04

FFSAA wrote:
#43

Dark_Kain

May 19, 2015 5:38:34

FFSAA wrote:
#44

FFSAA

May 19, 2015 6:13:07

Dark_Kain wrote:
#45

FFSAA

May 19, 2015 6:21:24

mellored wrote:
#46

mellored

May 19, 2015 6:23:26

FFSAA wrote:
#47

ChrisCarlson

May 19, 2015 6:33:25

I rule that an improperly donned shield (not spending an Action, just free object interaction) requires expending your one Reaction to keep "active" and provides only a +1 AC bonus.

 

Also, in related news, it is not surprising to me in the least when certain people, who refuse to ever play 5e, continually get the rules all wrong. Shouldn't surprise anyone else either.

(Reply to #44)

SleepsInTraffic

FFSAA wrote:
#49

FFSAA

May 19, 2015 6:54:36

SleepsInTraffic wrote:
#50

Orethalion

May 19, 2015 6:54:42

lawrencehoy wrote:
#51

Mistwell

May 19, 2015 7:20:39

XunValDorl_of_HouseKilsek wrote:
(Reply to #44)

Dark_Kain

FFSAA wrote:
#53

Orethalion

May 19, 2015 6:57:05

mellored wrote:
#54

FFSAA

May 19, 2015 7:03:46

ChrisCarlson wrote:
#55

ChrisCarlson

May 19, 2015 7:06:29

FFSAA wrote:
(Reply to #49)

SleepsInTraffic

FFSAA wrote:
#57

Mistwell

May 19, 2015 7:35:57

ChrisCarlson wrote:
(Reply to #41)

OoftaMeg

FFSAA wrote:
(Reply to #49)

OoftaMeg

FFSAA wrote:
#60

jaelis

May 19, 2015 8:26:17

Besides, Crawford is not wrong about Lucky, he's just reading the feat text literally. The only argument was whether you were supposed to read it literally or not... now we know.

(Reply to #51)

Dark_Kain

Mistwell wrote:
#62

durntaur

May 19, 2015 8:45:02

yakuba wrote:
#63

durntaur

May 19, 2015 8:57:32

FFSAA wrote:
#64

ChrisCarlson

May 19, 2015 8:59:50

durntaur wrote:
#65

DemoMonkey

May 19, 2015 9:23:10

I sure am glad they clarified these points for us so we can stop bickering about them.

#66

edwin_su

May 19, 2015 9:24:26

MechaPilot wrote:
#67

DaomSlayer

May 19, 2015 9:59:29

Orethalion wrote:
#68

DaomSlayer

May 19, 2015 9:37:04

ChrisCarlson wrote:
#69

DaomSlayer

May 19, 2015 9:43:00

MechaPilot wrote:
#70

ChrisCarlson

May 19, 2015 9:42:35

edwin_su wrote:
(Reply to #67)

OoftaMeg

DaomSlayer wrote:
(Reply to #49)

CCS

FFSAA wrote:
#73

ChrisCarlson

May 19, 2015 9:46:24

DaomSlayer wrote:
#74

Orethalion

May 19, 2015 9:51:01

OoftaMeg wrote:
#75

LordTwig

May 19, 2015 9:48:27

Well I must say that after reading some of the posts explaining the interaction of disadvantage and the Lucky feat I have changed my mind on the ruling and will run it the way the Sage advises.

 

The fact that you choose to use Lucky after the initial disadvantage roll changes the probabilities and I do like the "trusting to fate" or "mishaps inadvertently working in your favor" tropes. So, Well argued! 

#76

DaomSlayer

May 19, 2015 9:49:39

ChrisCarlson wrote:
#77

ChrisCarlson

May 19, 2015 9:49:43

LordTwig wrote:
#78

Orethalion

May 19, 2015 9:49:55

ChrisCarlson wrote:
#79

DaomSlayer

May 19, 2015 9:57:12

ChrisCarlson wrote:
#80

ChrisCarlson

May 19, 2015 9:57:16

DaomSlayer wrote:
#81

ChrisCarlson

May 19, 2015 10:01:58

Orethalion wrote:
#82

Orethalion

May 19, 2015 10:05:25

ChrisCarlson wrote:
#83

ChrisCarlson

May 19, 2015 10:07:00

DaomSlayer wrote:
#84

DaomSlayer

May 19, 2015 10:24:26

ChrisCarlson wrote:
#85

ChrisCarlson

May 19, 2015 10:14:07

Orethalion wrote:
#86

DaomSlayer

May 19, 2015 10:22:31

ChrisCarlson wrote:
#87

ChrisCarlson

May 19, 2015 10:18:52

DaomSlayer wrote:
#88

Orethalion

May 19, 2015 10:22:32

ChrisCarlson wrote:
#89

ChrisCarlson

May 19, 2015 10:22:25

DaomSlayer wrote:
#90

Orethalion

May 19, 2015 10:23:45

DaomSlayer wrote:
#91

ChrisCarlson

May 19, 2015 10:23:50

Orethalion wrote:
#92

DaomSlayer

May 19, 2015 10:29:56

Orethalion wrote:
#93

ChrisCarlson

May 19, 2015 10:37:41

DaomSlayer wrote:
#94

bawylie

May 19, 2015 10:42:00

Well if "that's that" ...

 

Unverified claims win arguments. Period. 

#95

SleepsInTraffic

May 19, 2015 11:01:58
It kindof seems like the AL Admins pretty much always come down on the side of removing anything that could possibly cause some kind of unrest on, or greatly differentiated variety of experience between, tables. Basically if you ever see a debate about a thing maybe being unbalanced (PC races with fly speeds), or inherently problematic (the entirety of the CE Alignment), you can be sure AL will ban the crap out of it as fast as possible. I personally have no problem with that I can entirely understand why they do this. Their concern isn't balancing the game, or providing a great amount of variance in outcomes between tables. Their concern, as is always the case with organized play, is to keep the game moving forward smoothly and as free from argument, and table drama as is possible. However I'll pretty much never accept that they ban based on balance, or that a ban by them in any way speaks about the balance of an option. They ban based on a completely different set of criterion that is less concerned with balance, and way more concerned with making sure play doesn't get disrupted. Don't forget these are the same people that refer to ever including allies in aoe spells, even at their behest, a grey area in the realm of allowability (due the strict no PvP rules it is frowned upon to include the fighter in your fireball, no matter how much they can handle what the fireball is dishing out). So continually saying AL banned it so that means it is unbalanced rings hollow because by that reasoning I could say the Chaotic Evil alignment is unbalanced.
(Reply to #70)

Bloodscythe

ChrisCarlson wrote:
#97

ChrisCarlson

May 19, 2015 11:14:45

Bloodscythe wrote:
#98

ChrisCarlson

May 19, 2015 11:21:08

For the record, in our current campaign in which we just played last night, we have a player with a 10th-level arcane trickster using two hand crossbows. He has a blast being a pirate-y 2-fisted shooter. The last thing I'd ever do is try to step on his fun, when it serves no purpose other than "pointing out a technicality". Who cares if he's using one crossbow or two, if it doesn't change the end result. I don't. His having fun, playing the character he envisions, is far more important in this case.

(Reply to #97)

Bloodscythe

ChrisCarlson wrote:
(Reply to #98)

Bloodscythe

ChrisCarlson wrote:
#101

ChrisCarlson

May 19, 2015 11:29:37

Bloodscythe wrote:
#102

ChrisCarlson

May 19, 2015 11:31:40

Bloodscythe wrote:
(Reply to #102)

Bloodscythe

ChrisCarlson wrote:
#104

DaomSlayer

May 19, 2015 11:38:25

ChrisCarlson wrote:
#105

bawylie

May 19, 2015 11:40:13

The rules prioritize a fun, memorable time over all other considerations. 

#106

durntaur

May 19, 2015 11:40:20

Bloodscythe wrote:
(Reply to #103)

OoftaMeg

Bloodscythe wrote:
#108

DaomSlayer

May 19, 2015 11:43:17

Bloodscythe wrote:
#109

durntaur

May 19, 2015 11:44:16

DaomSlayer wrote:
#110

Orethalion

May 19, 2015 11:45:05

DaomSlayer wrote:
#111

Orethalion

May 19, 2015 11:46:44

ChrisCarlson wrote:
#112

DaomSlayer

May 19, 2015 11:49:15

ChrisCarlson wrote:
(Reply to #38)

arnwolf666

mellored wrote:
(Reply to #109)

Bloodscythe

durntaur wrote:
#115

MechaPilot

May 19, 2015 11:53:32

lawrencehoy wrote:
#116

Orethalion

May 19, 2015 11:58:21

arnwolf666 wrote:
#117

ChrisCarlson

May 19, 2015 12:00:16

RAW? Really? Brilliant. Heard of feats like Dual Wielder and War Caster? Or interacting with objects?

#118

MechaPilot

May 19, 2015 12:02:12

Orethalion wrote:
(Reply to #116)

arnwolf666

Orethalion wrote:
#120

ChrisCarlson

May 19, 2015 12:05:16

DaomSlayer wrote:
#121

MechaPilot

May 19, 2015 19:06:26

DaomSlayer wrote:
(Reply to #120)

arnwolf666

ChrisCarlson wrote:
#123

mellored

May 19, 2015 12:22:44

DaomSlayer wrote:
#124

ChrisCarlson

May 19, 2015 12:20:56

arnwolf666 wrote:
(Reply to #120)

Bloodscythe

ChrisCarlson wrote:
#126

ChrisCarlson

May 19, 2015 12:29:26

Bloodscythe wrote:
(Reply to #124)

arnwolf666

ChrisCarlson wrote:
#128

mellored

May 19, 2015 12:30:22

DM runs the game.

 

If players don't like it, they can leave.

 

If everyone leaves, the DM won't have a game to run.

(Reply to #122)

Bloodscythe

arnwolf666 wrote:
#130

ChrisCarlson

May 19, 2015 12:33:45

arnwolf666 wrote:
(Reply to #128)

Bloodscythe

mellored wrote:
#132

durntaur

May 19, 2015 12:38:51

ChrisCarlson wrote:
#133

ChrisCarlson

May 19, 2015 12:37:33

mellored wrote:
(Reply to #130)

Bloodscythe

ChrisCarlson wrote:
(Reply to #133)

OoftaMeg

ChrisCarlson wrote:
#136

ChrisCarlson

May 19, 2015 12:46:24

Bloodscythe wrote:
#137

ChrisCarlson

May 19, 2015 12:45:41

OoftaMeg wrote:
#138

durntaur

May 19, 2015 12:47:41

ChrisCarlson wrote:
#139

ChrisCarlson

May 19, 2015 12:48:22

durntaur wrote:
#140

mellored

May 19, 2015 12:49:05

ChrisCarlson wrote:
(Reply to #137)

OoftaMeg

ChrisCarlson wrote:
(Reply to #132)

Bloodscythe

durntaur wrote:
#143

arnwolf666

May 19, 2015 12:58:48

I've found it much harder to find a DM than players.

#144

ChrisCarlson

May 19, 2015 13:02:32

Bloodscythe wrote:
(Reply to #143)

AaronOfBarbaria

arnwolf666 wrote:
#146

Orethalion

May 19, 2015 13:07:50

MechaPilot wrote:
(Reply to #136)

Bloodscythe

ChrisCarlson wrote:
#148

Orethalion

May 19, 2015 13:10:03

arnwolf666 wrote:
#149

mellored

May 19, 2015 13:14:10

Orethalion wrote:
#150

ChrisCarlson

May 19, 2015 13:16:05

Orethalion wrote:
#151

ChrisCarlson

May 19, 2015 13:17:55

Bloodscythe wrote:
(Reply to #144)

Bloodscythe

ChrisCarlson wrote:
#153

ChrisCarlson

May 19, 2015 13:22:51

Bloodscythe wrote:
#154

Orethalion

May 19, 2015 13:22:59

mellored wrote:
(Reply to #142)

fenix99

Bloodscythe wrote:
#156

ChrisCarlson

May 19, 2015 13:25:22

Orethalion wrote:
#157

ChrisCarlson

May 19, 2015 13:27:03

fenix99 wrote:
#158

durntaur

May 19, 2015 13:30:24

fenix99 wrote:
#159

ChrisCarlson

May 19, 2015 13:33:47

durntaur wrote:
#160

Orethalion

May 19, 2015 13:34:05

ChrisCarlson wrote:
#161

ChrisCarlson

May 19, 2015 13:51:14

Orethalion wrote:
(Reply to #153)

Bloodscythe

ChrisCarlson wrote:
#163

Orethalion

May 19, 2015 13:53:40

ChrisCarlson wrote:
#164

ChrisCarlson

May 19, 2015 13:56:57

Bloodscythe wrote:
(Reply to #162)

OoftaMeg

Bloodscythe wrote:
#166

ChrisCarlson

May 19, 2015 13:59:58

Bloodscythe wrote:
#167

ChrisCarlson

May 19, 2015 14:02:11

OoftaMeg wrote:
(Reply to #166)

OoftaMeg

ChrisCarlson wrote:
(Reply to #166)

Bloodscythe

ChrisCarlson wrote:
(Reply to #167)

OoftaMeg

ChrisCarlson wrote:
#171

ChrisCarlson

May 19, 2015 14:10:15

Orethalion wrote:
#172

ChrisCarlson

May 19, 2015 14:15:03

OoftaMeg wrote:
(Reply to #167)

Bloodscythe

ChrisCarlson wrote:
#174

Orethalion

May 19, 2015 14:20:28

ChrisCarlson wrote:
#175

iserith

May 19, 2015 14:23:56

The way I see it, the rules of the game serve the DM and are used as needed to help the group achieve the goals of play. The rules come into play as he or she decides. Not using a rule in the book is not the same as changing it or changing the game. There's this belief out there that if the DM doesn't "follow" the rules as written, then the DM is "house ruling" or the like. Flumph that noise. I don't follow rules. I'm the Dungeon Master - the rules come into play at my pleasure. If I decide that the outcome of a character dual-wielding crossbows totally works or totally causes the character to shoot him or herself in the buttocks, then that's my prerogative as Master of Worlds, Master of Adventures, and Master of Rules. I only need to access the rules if I'm not sure what the outcome will be.

 

And what makes me not a tyrant despite all this power over what happens in a game of D&D is that I listen to my players, try not to be a jerk, and always strive to achieve the goals of play.

#176

OoftaMeg

May 19, 2015 14:27:58

Do we need to reread the basic rules?  Page 2 of the basic rules

 

One player, however, takes on the role of the Dungeon
Master (DM), the game’s lead storyteller and referee.

 

Is the DM the only storyteller?  No.  Is the DM the only one that can discuss rules?  Of course not.  

 

But someone has to make a final decision about how things work.  It's the DM.  It's one of their roles.

 

 

(Reply to #172)

Bloodscythe

ChrisCarlson wrote:
#178

Bloodscythe

May 19, 2015 14:54:44

I would say, the primary reason I wouldn't allow an arcane trickster to dual wield hand crossbows, aside from it being against the rules, is because since I do require things like verbal, somatic, and material components for spells at my table, I know an arcane trickster with a free hand can both do somatic gestures and get material components. 

 

If a character doesn't have a free hand and is trying to cast a spell, I now need to know if the spell requires somatic and/or material components, and can the character manage to do it.  If they have a free hand, it's a nonissue.  And since every attack can be made with a single hand crossbow, dual wielding hand crossbows mechanically serves no purpose other than possibly delaying the game while I consider if casting the spell is something the character can actually accomplish with weapons in both hands.

 

Or the player can just not be a turd and use a single hand crossbow. 

 

Slowing down the game should be avoided at all costs.  As a DM, if you don't want to slow the game down, you can either just do away with components for spells completely, allow characters to behave as if they have however many hands are required to do whatever it is they're attempting to do, or simply tell the players that dual wielding hand crossbows is out.  As a player, you can use a single hand crossbow.

 

If you really want to dual wield hand crossbows, play diablo.

#179

mellored

May 19, 2015 15:20:22

Orethalion wrote:
#180

ChrisCarlson

May 19, 2015 16:15:15

Bloodscythe wrote:
#181

MechaPilot

May 19, 2015 19:19:43

Orethalion wrote:
(Reply to #80)

Azzy1974

ChrisCarlson wrote:
#183

Azzy1974

May 19, 2015 20:32:31

Well, that escalated quickly.

#184

ChrisCarlson

May 19, 2015 20:46:27

Azzy1974 wrote:
#185

lawrencehoy

May 19, 2015 22:31:46

Bloodscythe wrote:
#186

lawrencehoy

May 19, 2015 22:46:36

MechaPilot wrote:
#187

Lady_Auralla

May 19, 2015 23:43:50

I just have one issue with the CE ruling. Which is that with loading being a part of the attacking action CE specifically states that you can attack as a bonus action with a LOADED  crossbow. This implies that the crossbow must already be loaded prior to the bonus action and if your main action was to load and fire the crossbow you start the bonus action with an unloaded crossbow. Personally I dont care if someone fires off an extra Hand Crossbow shot but if they are going to put rules under the microscope maybe they should do so fully.

 

Note: This is discounting extra pre loaded Crossbows and is talking about firing a single crossbow twice in one round.

(Reply to #187)

XunValDorl_of_HouseKilsek

Lady_Auralla wrote:
#189

Lady_Auralla

May 19, 2015 23:48:39

I am all for empowering martial characters to do cool stuff gods know they need it, but please write the mechanics in a way that allows them to do this instead of writing them in a way that disallows the intended action.

#190

lawrencehoy

May 19, 2015 23:55:39

Lady_Auralla wrote:
#191

Lady_Auralla

May 20, 2015 0:01:14

The statement was that the feat allowed for firing a hand crossbow twice, but the second shot must already be loaded to shoot the handcrossbow a second  time as a bonus action. Last time I checked firing a crossbow leaves it unloaded. The in depth look stated that the loading was part of the action of firing. As the crossbow is unloaded there can be no bonus action shot as the feat specifically states that the crossbow must be loaded. 

(Reply to #186)

DarkSphinx

lawrencehoy wrote:
#193

Orethalion

May 20, 2015 3:32:08

lawrencehoy wrote:
#194

lawrencehoy

May 20, 2015 3:54:32

Orethalion wrote:
#195

Rya.Reisender

May 20, 2015 4:14:11

Lady_Auralla wrote:
#196

mellored

May 20, 2015 5:11:57

Nothing about the bonus action attack prevents you from loading the crossbow as part of the attack.

(Reply to #180)

Bloodscythe

ChrisCarlson wrote:
#198

mellored

May 20, 2015 5:16:05

Bloodscythe wrote:
(Reply to #191)

Bloodscythe

Lady_Auralla wrote:
(Reply to #198)

Bloodscythe

mellored wrote:
#201

mellored

May 20, 2015 5:32:02

Bloodscythe wrote:
(Reply to #201)

Bloodscythe

mellored wrote:
#203

mellored

May 20, 2015 6:16:08

Bloodscythe wrote:
#204

ChrisCarlson

May 20, 2015 6:48:03

You missed the particular part of your quote I was calling out earlier. I'll bold it this time to show why you are being a tool to your players:

 

Bloodscythe wrote:
(Reply to #204)

Bloodscythe

ChrisCarlson wrote:
(Reply to #203)

OoftaMeg

mellored wrote:
(Reply to #203)

Bloodscythe

mellored wrote:
#208

ChrisCarlson

May 20, 2015 7:28:19

Bloodscythe wrote:
(Reply to #208)

OoftaMeg

ChrisCarlson wrote:
#210

ChrisCarlson

May 20, 2015 7:33:27

Bloodscythe wrote:
#211

mellored

May 20, 2015 7:33:53

OoftaMeg wrote:
(Reply to #211)

OoftaMeg

mellored wrote:
#213

ChrisCarlson

May 20, 2015 7:39:22

OoftaMeg wrote:
(Reply to #213)

OoftaMeg

ChrisCarlson wrote:
#215

ChrisCarlson

May 20, 2015 7:42:06

OoftaMeg wrote:
#216

Orethalion

May 20, 2015 7:44:06

lawrencehoy wrote:
#217

mellored

May 20, 2015 7:45:02

OoftaMeg wrote:
#218

ChrisCarlson

May 20, 2015 7:46:14

OoftaMeg wrote:
(Reply to #215)

OoftaMeg

ChrisCarlson wrote:
#220

Orethalion

May 20, 2015 7:52:37

mellored wrote:
#221

mellored

May 20, 2015 8:02:51

Orethalion wrote:
(Reply to #218)

Bloodscythe

ChrisCarlson wrote:
#223

Orethalion

May 20, 2015 8:01:20

mellored wrote:
#224

ChrisCarlson

May 20, 2015 8:04:04

OoftaMeg wrote:
#225

Mistwell

May 20, 2015 8:05:08

Saw this at ENWorld (sorry if it was also posted here and I missed it - have not had a chance to read the full thread yet):

 

kerleth;6621282 wrote:
#226

ChrisCarlson

May 20, 2015 8:06:04

Bloodscythe wrote:
(Reply to #210)

Bloodscythe

ChrisCarlson wrote:
#228

mellored

May 20, 2015 8:07:41

Orethalion wrote:
#229

ChrisCarlson

May 20, 2015 8:09:26

Orethalion wrote:
(Reply to #224)

OoftaMeg

ChrisCarlson wrote:
#231

ChrisCarlson

May 20, 2015 8:12:51

Bloodscythe wrote:
(Reply to #231)

Bloodscythe

ChrisCarlson wrote:
#233

ChrisCarlson

May 20, 2015 8:27:31

OoftaMeg wrote:
#234

Orethalion

May 20, 2015 8:34:40

Mistwell wrote:
#235

Bloodscythe

May 20, 2015 9:18:00

ChrisCarlson wrote:
#236

ChrisCarlson

May 20, 2015 9:24:27

Round 1: I fire my two loaded hand crossbows then duck behind the tree.

Round 2: I reload my crossbows.

Round 3: I step out of cover firing my two loaded crossbows again before retreating back to cover.

Round 4: I reload my crossbows again.

...

 

DM: Why are you choosing to suck? You should just use one crossbow. It's "better".

Player: But I like the idea of a 2-fisted "pistolero" style shooter. I think it's cool.

DM: But... but... my strict ruling is making you suck...

Player: Yes it is. But I'm having fun playing my character so what exactly is your problem?

 

 

#237

OoftaMeg

May 20, 2015 9:36:58

ChrisCarlson wrote:
#238

Orethalion

May 20, 2015 9:44:08

ChrisCarlson wrote:
(Reply to #236)

Bloodscythe

ChrisCarlson wrote:
#240

ChrisCarlson

May 20, 2015 9:47:14

OoftaMeg wrote:
(Reply to #239)

Satyrn

Bloodscythe wrote:
#242

ChrisCarlson

May 20, 2015 9:55:16

Bloodscythe wrote:
(Reply to #240)

Bloodscythe

ChrisCarlson wrote:
(Reply to #241)

Bloodscythe

Satyrn wrote:
(Reply to #242)

Bloodscythe

ChrisCarlson wrote:
#246

ChrisCarlson

May 20, 2015 10:03:12

Bloodscythe wrote:
#247

ChrisCarlson

May 20, 2015 10:05:40

Bloodscythe wrote:
(Reply to #246)

Bloodscythe

ChrisCarlson wrote:
#249

Mirtek

May 20, 2015 10:17:20

The only problem with one-handed-reloading would be that hand-crossbow and shield becomes the superior style in terms of effectiveness. With the +10 damage from sharpshooter combined with the +2 to hit from fighting style and the guaranteed bonus action attack easily outdamages even a greatsword while getting benefits of using a shield at the same time.

 

However rulling it only  bepossible for two hand crossbows wouldn't change anything.

(Reply to #240)

OoftaMeg

ChrisCarlson wrote:
(Reply to #248)

Satyrn

Bloodscythe wrote:
(Reply to #247)

Bloodscythe

ChrisCarlson wrote:
(Reply to #251)

Bloodscythe

Satyrn wrote:
#254

ChrisCarlson

May 20, 2015 10:35:43

Bloodscythe wrote:
#255

ChrisCarlson

May 20, 2015 10:38:59

Bloodscythe wrote:
(Reply to #254)

Bloodscythe

ChrisCarlson wrote:
#257

ChrisCarlson

May 20, 2015 10:43:54

Bloodscythe wrote:
#258

ChrisCarlson

May 20, 2015 10:45:38

Bloodscythe wrote:
#259

Satyrn

May 20, 2015 10:45:42

He's saying that everyone at the table work towards the fun of everyone else at the table. This would mean the players giving the DM what he wants (a world without dragons) and giving the DM giving the player what he wants (a dragon rider). But since those 2 things are mutually exclusive, the people would work toward a middle ground or other compromise. The easy one would be to select something dragon-like that does exist in the world. Or maybe the dragon rider has a figurine of wondrous power. Or something. The point is that the DM and player figure something out that works for the table.

 

With the dual wielding, the "compromise" that Chris is suggesting is that he wields those 2 crossbows but doesn't get to attack with them much (just every other round) because the hypothetical DM has ruled that's how effective dual wielding is. Chris still gets to play his concept and his happy. 

#260

ChrisCarlson

May 20, 2015 10:49:44

Satyrn wrote:
(Reply to #259)

Bloodscythe

Satyrn wrote:
#262

ChrisCarlson

May 20, 2015 10:53:10

Satyrn wrote:
#263

ChrisCarlson

May 20, 2015 10:56:59

Bloodscythe wrote:
(Reply to #262)

Bloodscythe

ChrisCarlson wrote:
(Reply to #262)

Satyrn

ChrisCarlson wrote:
#266

Orethalion

May 20, 2015 11:08:49

ChrisCarlson wrote:
(Reply to #263)

Bloodscythe

ChrisCarlson wrote:
#268

ChrisCarlson

May 20, 2015 11:11:59

Satyrn wrote:
(Reply to #266)

Bloodscythe

Orethalion wrote:
#270

ChrisCarlson

May 20, 2015 11:15:47

Orethalion wrote:
#271

DemoMonkey

May 20, 2015 11:16:15

Player; I want to fire two hand crossbows at once because it's cool!

 

DM: Awesome! I love "Hard Boiled". Now, which of the crossbow is automatically going to miss, the right or the left?

 

Compromise.

#272

XunValDorl_of_HouseKilsek

May 20, 2015 11:17:21
Wrist crossbows people!
#273

ChrisCarlson

May 20, 2015 11:19:43

Bloodscythe wrote:
(Reply to #273)

Bloodscythe

ChrisCarlson wrote:
#275

Bloodscythe

May 20, 2015 11:33:04

I'm surprised no one has proposed the scenario of drawing two hand crossbows, loading one hand crossbow onto the other and firing it.  Two hand crossbows/no ammunition ultimate attack!

(Reply to #248)

SleepsInTraffic

Bloodscythe wrote:
#277

Orethalion

May 20, 2015 11:52:44

ChrisCarlson wrote:
#278

durntaur

May 20, 2015 12:06:06

Bloodscythe wrote:
(Reply to #276)

Bloodscythe

SleepsInTraffic wrote:
(Reply to #278)

Bloodscythe

durntaur wrote:
(Reply to #278)

OoftaMeg

durntaur wrote:
#282

ChrisCarlson

May 20, 2015 12:39:56

OoftaMeg wrote:
(Reply to #282)

OoftaMeg

ChrisCarlson wrote:
(Reply to #279)

SleepsInTraffic

Bloodscythe wrote:
(Reply to #284)

OoftaMeg

SleepsInTraffic wrote:
#286

DemoMonkey

May 20, 2015 12:58:57

"A DM without players isn't a DM."

 

And a player without a game to play in isn't a player.

 

Tautological statement is tautological! YAY!

(Reply to #284)

Bloodscythe

SleepsInTraffic wrote:
#288

durntaur

May 20, 2015 13:10:53

OoftaMeg wrote:
(Reply to #288)

OoftaMeg

durntaur wrote:
#290

ChrisCarlson

May 20, 2015 13:15:35

OoftaMeg wrote:
(Reply to #285)

SleepsInTraffic

OoftaMeg wrote:
#292

XunValDorl_of_HouseKilsek

May 20, 2015 13:23:59
What about "returning hand crossbows"?
#293

ChrisCarlson

May 20, 2015 13:24:58

SleepsInTraffic wrote:
(Reply to #290)

Bloodscythe

ChrisCarlson wrote:
#295

mellored

May 20, 2015 13:35:22

Bloodscythe wrote:
(Reply to #295)

Bloodscythe

mellored wrote:
#297

LordTwig

May 20, 2015 13:45:42

This is a hard thread to catch up with.

 

There has been far too much assuming the worse of people in this thread, and a great deal of intentionally misrepresenting the other side of the argument. Thankfully it seems that it has died down and people are able to acknowledge the other side of the argument without insult.

 

For myself I have been thinking about the problem of a player that wants to dual wield hand crossbows and be able to reload them when it isn't allowed by the rules. I don't like the idea of an unexplained invisible hand so the conversation would probably be something like...

 

Player: "I want to dual wield hand crossbows!"

 

Me: "Oh, well, you can do that, but it would be a problem trying to reload them. How important is this to you."

 

Player: "I already bought a miniature and made the character. Isn't there some way to get it to work?"

 

Me (not a turd): "I might be able to throw in some magic self-loading hand crossbows at some point in the game, but it might be a while. Are you willing to wait a little while to realize your concept?"

 

Player (not a jerk): "Yeah, I guess so."

 

Me: "Cool. I think you will like what you get when we get there!"

 

Joy and happiness!

 

And the magic crossbows? There would be a 3 piece set, probably of gnomish make. Two hand crossbows and a quiver. And they have to be used together (or maybe just within 5' of each other). You drop any crossbow bolts you want into the quiver and they are teleported to hand crossbow when you give the trigger a half pull. If you put different types of bolts in you can even choose which one gets loaded. Pull the trigger the rest of the way and it fires. I might later allow them to be enchanted so you can attune them and get a +1 bonus to both crossbows.

 

I would probably allow for a side quest to find these around level 5. Enchant and attune for the +1 bonus a few levels latter.

(Reply to #297)

Bloodscythe

LordTwig wrote:
(Reply to #293)

SleepsInTraffic

ChrisCarlson wrote:
#300

ChrisCarlson

May 20, 2015 13:52:11

LordTwig wrote:
(Reply to #300)

LordTwig

ChrisCarlson wrote:
#302

Shasarak

May 20, 2015 13:56:29

I did not realise that you would want to dual-wield hand crossbows until they ruled that you could not dual-wield handcrossbows.

 

Oh well, as long as I can still backstab with a siege weapon then it is all good.

(Reply to #301)

Bloodscythe

LordTwig wrote:
#304

durntaur

May 20, 2015 13:58:51

Bloodscythe wrote:
(Reply to #302)

OoftaMeg

Shasarak wrote:
#306

Orethalion

May 20, 2015 14:00:00

mellored wrote:
(Reply to #298)

LordTwig

Bloodscythe wrote:
(Reply to #304)

Bloodscythe

durntaur wrote:
#309

durntaur

May 20, 2015 14:07:43

Bloodscythe wrote:
(Reply to #304)

LordTwig

durntaur wrote:
(Reply to #307)

Bloodscythe

LordTwig wrote:
#312

ChrisCarlson

May 20, 2015 14:15:00

Bloodscythe wrote:
#313

ChrisCarlson

May 20, 2015 14:17:46

Bloodscythe wrote:
#314

LordTwig

May 20, 2015 14:23:01

So you are saying you are both guilty?

(Reply to #312)

Bloodscythe

ChrisCarlson wrote:
#316

ChrisCarlson

May 20, 2015 14:27:57

Nope. Never did. Always said he can still do it, even in adherence to your strict ruling.

 

Please explain how he cannot, under any circumstance (short of bad DM techniques), play the character he wants, as I've repeatedly shown is possible.

(Reply to #316)

Bloodscythe

ChrisCarlson wrote:
#318

LordTwig

May 20, 2015 14:37:42

Well Chris, you could have specifically pointed out they were loaded crossbows instead of letting people think you were talking about something else. Being deliberately unclear is rude.

#319

mellored

May 20, 2015 14:46:59

Bloodscythe wrote:
#320

mellored

May 20, 2015 14:48:03

Orethalion wrote:
(Reply to #319)

Bloodscythe

mellored wrote:
(Reply to #320)

Bloodscythe

mellored wrote:
#323

Shasarak

May 20, 2015 14:59:56

SleepsInTraffic wrote:
#324

mellored

May 20, 2015 15:08:56

Bloodscythe wrote:
(Reply to #324)

Bloodscythe

mellored wrote:
#326

mellored

May 20, 2015 15:25:00

Bloodscythe wrote:
(Reply to #326)

Bloodscythe

mellored wrote:
#328

Orethalion

May 20, 2015 15:30:26

mellored wrote:
#329

Orethalion

May 20, 2015 15:31:22

Bloodscythe wrote:
#330

LordTwig

May 20, 2015 15:31:43

I like that the sling was brought up. The way I read it even though it only requires one hand to use a sling to attack, it would take two hands to load it. I'm fine with that.

(Reply to #330)

Bloodscythe

LordTwig wrote:
(Reply to #204)

LordTwig

ChrisCarlson wrote:
#333

Jenks

May 20, 2015 18:20:10

I honestly see the ruling on crossbow expert as a win-win for both sides. 

 

1. The dissenting side got their official ruling to lean on in case they do not want to allow it. Thus when a player brings it up, the DM can point to an official ruling. Makes saying no a bit easier to take imo.

 

2. The ones who wanted it may not have gotten an official ruling backing their side, but their players do get a feeling that their dm is allowing them to do something cool they wanted to do, but isn't allowed by the rules. It's a much better feeling than the opposite, which is the DM saying no and the player feeling like they are being denied something backed by the rules.

 

My opinion anyway. This way really is the lesser of two evils.

(Reply to #148)

arnwolf666

Orethalion wrote:
(Reply to #193)

arnwolf666

ChrisCarlson wrote:
#336

ORC_Cricket

May 21, 2015 0:00:38

We’ve removed content from this thread because of a violation of the Code of Conduct.

 

You can review the Code here: http://company.wizards.com/conduct

 

Please keep your posts polite, on-topic, and refrain from making personal attacks. You are welcome to disagree with one another but please do so respectfully and constructively.

 

Remember, a community is a joint effort of all those involved, and while we want intelligent meaningful and productive banter to ensue we also need it to be polite and considerate of others.  

 

Thank you for your time and support as we continue to try and make a great community for everyone. 

#337

lawrencehoy

May 21, 2015 0:34:05

LordTwig wrote:
#338

ChrisCarlson

May 21, 2015 7:03:45

LordTwig wrote:
#339

ChrisCarlson

May 21, 2015 7:05:12

LordTwig wrote:
#340

ChrisCarlson

May 21, 2015 7:16:18

arnwolf666 wrote:
(Reply to #340)

OoftaMeg

ChrisCarlson wrote:
#342

ChrisCarlson

May 21, 2015 7:37:04

OoftaMeg wrote:
(Reply to #342)

OoftaMeg

I kind of envision the following at the table with certain people

 
#344

OoftaMeg

May 21, 2015 8:27:53

ChrisCarlson wrote:
#345

mellored

May 21, 2015 8:37:41

OoftaMeg wrote:
#346

DaomSlayer

May 21, 2015 9:00:43

LordTwig wrote:
#347

DaomSlayer

May 21, 2015 9:01:00

mellored wrote:
#348

mellored

May 21, 2015 9:06:00

DaomSlayer wrote:
#349

ChrisCarlson

May 21, 2015 9:34:41

Coredump00 wrote:
#350

ChrisCarlson

May 21, 2015 9:38:31

DaomSlayer wrote:
#351

OoftaMeg

May 21, 2015 9:40:01

I attempt to be logically consistent in my rulings.  If dual-wielding and reloading hand crossbows work, then a hand-crossbow and shield should work.

 

The latter is more than just fluff, so I don't allow the former for consistency.

 

The other reason is simple visuals.  In the LOTR movies, Legolas fires his bow at a ridiculously high rate of speed but visually it works.  A person firing a crossbow (one handed or not) is a bit more of a stretch but at least I could envision it.

 

Maybe being logically consistent (with exceptions for magic and rules streamlining) doesn't matter to you but it does to me and at least some of my players.

 

Dual wielding hand crossbows is fluff I would not allow.  


#352

ChrisCarlson

May 21, 2015 9:40:04

DaomSlayer wrote:
#353

ChrisCarlson

May 21, 2015 9:48:17

OoftaMeg wrote:
#354

DaomSlayer

May 21, 2015 10:03:35

ChrisCarlson wrote:
#355

ChrisCarlson

May 21, 2015 10:24:54

DaomSlayer wrote:
(Reply to #354)

OoftaMeg

DaomSlayer wrote:
(Reply to #355)

OoftaMeg

Ok, I'll bite.

 

ChrisCarlson wrote:
#358

ChrisCarlson

May 21, 2015 11:19:27

OoftaMeg wrote:
#359

ORC_Animus

May 21, 2015 11:18:07

I’ve removed content from this thread because trolling/baiting/personal attacks are violations of the Code of Conduct.

 

You can review the Code of Conduct here: http://company.wizards.com/conduct

 

Please keep your posts polite, on-topic, and refrain from making personal attacks.You are welcome to disagree with one another but please do so respectfully and constructively.

 

If you wish to report a post for Code of Conduct violation, click on the “Report Post” button above the post and this will submit your report to the moderators on duty.

(Reply to #345)

Bloodscythe

mellored wrote:
#361

Zardnaar

May 21, 2015 11:34:18

mellored wrote:
(Reply to #358)

OoftaMeg

ChrisCarlson wrote:
#363

ChrisCarlson

May 21, 2015 11:52:44

Zardnaar wrote:
#364

ChrisCarlson

May 21, 2015 11:54:45

OoftaMeg wrote:
#365

Hitdice

May 21, 2015 12:20:02

I think all of us (PC and DM alike) would agree that dual wielding doesn't negate the loading property of hand crossbows, right?

 

Sometimes I ask honest questions, and sometimes I just stir the pot; You be the judge!  

#366

ChrisCarlson

May 21, 2015 12:23:21

Hitdice wrote:
#367

mellored

May 21, 2015 12:29:29

Zardnaar wrote:
(Reply to #365)

OoftaMeg

Hitdice wrote:
#369

mellored

May 21, 2015 12:34:05

Overall this is why i prefer the gamma world style of weapons.

 

choose either...

2d6 melee damage

1d8 melee damage, +2 AC

 

1d8 ranged damage

1d4 ranged damage, +2 AC

 

players can decide how they get that.

#370

ChrisCarlson

May 21, 2015 12:38:17

WHFRPG went even further...

 

Chose from the following:

  • Two-handed weapons: 2d6
  • One-handed weapons: 1d6

 

Done.

#371

TenaciousJ

May 21, 2015 12:46:07

I will be allowing my players to have a container for crossbow bolts mounted on the back of the shield.  If you're enough of a crossbow expert to load them fast enough to fire multiple times a round, I'm not going to let the shield get in the way of that.

#372

ChrisCarlson

May 21, 2015 12:49:51

TenaciousJ wrote:
#373

Zardnaar

May 21, 2015 13:46:04

ChrisCarlson wrote:
#374

Zardnaar

May 21, 2015 13:51:22

ChrisCarlson wrote:
#375

Shasarak

May 21, 2015 13:59:04

OoftaMeg wrote:
#376

ChrisCarlson

May 21, 2015 14:03:32

Zardnaar wrote:
#377

ChrisCarlson

May 21, 2015 14:08:30

Shasarak wrote:
(Reply to #363)

Bloodscythe

ChrisCarlson wrote:
#379

ChrisCarlson

May 21, 2015 14:16:17

Is there an "innane, semantic non-difference" fallacy? There should be.

(Reply to #379)

Bloodscythe

ChrisCarlson wrote:
#381

ChrisCarlson

May 21, 2015 14:22:30

Bloodscythe wrote:
#382

ChrisCarlson

May 21, 2015 14:24:22

Bloodscythe wrote:
(Reply to #382)

Bloodscythe

ChrisCarlson wrote:
(Reply to #381)

Bloodscythe

ChrisCarlson wrote:
(Reply to #381)

OoftaMeg

ChrisCarlson wrote:
#386

ChrisCarlson

May 21, 2015 15:44:36

Bloodscythe wrote:
#387

ChrisCarlson

May 21, 2015 15:47:40

Bloodscythe wrote:
(Reply to #386)

Bloodscythe

ChrisCarlson wrote:
#389

Lady_Auralla

May 21, 2015 15:50:44

I think it is time you guys just agreed to disagree, how many pages with no movement on either front can you have before moving along to a discussion with value. As it is you guys may as well be screaming No it's duck season.....No it's rabbit season for all the discussion is currently worth.

#390

ChrisCarlson

May 21, 2015 15:52:00

OoftaMeg wrote:
(Reply to #387)

Bloodscythe

ChrisCarlson wrote:
#392

ChrisCarlson

May 21, 2015 16:04:33

Bloodscythe wrote:
(Reply to #389)

Bloodscythe

Lady_Auralla wrote:
#394

ChrisCarlson

May 21, 2015 16:07:55

Bloodscythe wrote:
(Reply to #394)

Bloodscythe

ChrisCarlson wrote:
#396

ChrisCarlson

May 21, 2015 16:12:54

Bloodscythe wrote:
#397

ChrisCarlson

May 21, 2015 16:16:40

Bloodscythe wrote:
(Reply to #396)

Bloodscythe

ChrisCarlson wrote:
(Reply to #396)

LordTwig

ChrisCarlson wrote:
#400

ChrisCarlson

May 21, 2015 16:46:27

Bloodscythe wrote:
#401

ChrisCarlson

May 21, 2015 16:50:58

LordTwig wrote:
#402

Lady_Auralla

May 21, 2015 17:03:30

Not taking sides here but you both have pretty much murdered any benefit this thread could have.

(Reply to #400)

randl

ChrisCarlson wrote:
#404

ChrisCarlson

May 21, 2015 17:10:53

randl wrote:
#405

LordTwig

May 21, 2015 17:20:11

edwin_su wrote:
(Reply to #404)

randl

ChrisCarlson wrote:
(Reply to #405)

randl

LordTwig wrote:
(Reply to #405)

OoftaMeg

LordTwig wrote:
#409

ChrisCarlson

May 21, 2015 17:39:14

OoftaMeg wrote:
#410

ChrisCarlson

May 21, 2015 17:39:59

randl wrote:
(Reply to #409)

OoftaMeg

ChrisCarlson wrote:
#412

ChrisCarlson

May 21, 2015 18:22:31

OoftaMeg wrote:
#413

Satyrn

May 21, 2015 21:27:43

randl wrote:
#414

arnwolf666

May 21, 2015 23:14:32


I can't even understand why players would want to play in a world where people dual wield crossbows.  For mundane classes I like to do a little research on how those fighting styles worked to give my setting a little feeling.  But I am not an anime/wuxia person.  I can understand firing having two loaded handcrossbows and firing them.  But after that you have to reload.  Just don't get players like that.

#415

MechaPilot

May 21, 2015 23:23:49

arnwolf666 wrote:
#416

Orethalion

May 21, 2015 23:49:12

mellored wrote:
#417

lawrencehoy

May 22, 2015 3:16:24

ChrisCarlson wrote:
#418

lawrencehoy

May 22, 2015 1:43:03

ChrisCarlson wrote:
#419

lawrencehoy

May 22, 2015 1:11:32

ChrisCarlson wrote:
(Reply to #403)

Bloodscythe

randl wrote:
(Reply to #400)

Bloodscythe

ChrisCarlson wrote:
#422

mellored

May 22, 2015 5:19:43

Orethalion wrote:
(Reply to #422)

Bloodscythe

mellored wrote:
#424

mellored

May 22, 2015 5:52:23

To summerize my opinion....

 

 

Single crossbow = RAW

 

dual crossbow = no balance change (fluff), requires DM approval.  Recommended.

 

crossbow + sheild = mechanical advantage.  Not recommend.

#425

ChrisCarlson

May 22, 2015 6:39:13

lawrencehoy wrote:
#426

ChrisCarlson

May 22, 2015 6:42:01

lawrencehoy wrote:
#427

ChrisCarlson

May 22, 2015 6:47:02

lawrencehoy wrote:
#428

ChrisCarlson

May 22, 2015 6:52:04

Bloodscythe wrote:
(Reply to #424)

Bloodscythe

mellored wrote:
#430

Orethalion

May 22, 2015 6:58:21

mellored wrote:
#431

Orethalion

May 22, 2015 7:01:40

mellored wrote:
(Reply to #428)

Bloodscythe

ChrisCarlson wrote:
#433

ChrisCarlson

May 22, 2015 7:05:33

Orethalion wrote:
#434

Orethalion

May 22, 2015 7:08:18

ChrisCarlson wrote:
#435

ChrisCarlson

May 22, 2015 7:12:20

Bloodscythe wrote:
#436

ChrisCarlson

May 22, 2015 7:14:30

Orethalion wrote:
#437

Lady_Auralla

May 22, 2015 7:20:55

You guys are like a dog with a bone, none of you want to give on it.

(Reply to #429)

OoftaMeg

Bloodscythe wrote:
#439

mellored

May 22, 2015 7:23:46

He said having 2 crossbows makes you twice as difficult to disarm.

 

Not really relevent though since anyone can carry extra crossbows and pull it out when they lose the first one.

#440

ChrisCarlson

May 22, 2015 7:28:36

mellored wrote:
#441

Orethalion

May 22, 2015 7:36:08

mellored wrote:
#442

ChrisCarlson

May 22, 2015 7:38:02

OoftaMeg wrote:
#443

ChrisCarlson

May 22, 2015 7:40:00

Orethalion wrote:
#444

mellored

May 22, 2015 7:55:14

Orethalion wrote:
(Reply to #435)

Bloodscythe

ChrisCarlson wrote:
(Reply to #444)

Bloodscythe

mellored wrote:
(Reply to #442)

Bloodscythe

ChrisCarlson wrote:
#448

edwin_su

May 22, 2015 8:04:39

ChrisCarlson wrote:
#449

mellored

May 22, 2015 8:04:57

Here's a solution....

 

Akimbo Rings, minor magic trinket

You put a ring on each hand.  When you hold something in 1 hand, and nothing in the other, an illusion of that object appears in your other hand.

#450

mellored

May 22, 2015 8:06:39

edwin_su wrote:
(Reply to #447)

OoftaMeg

Bloodscythe wrote:
#452

Orethalion

May 22, 2015 8:20:53

mellored wrote:
#453

ChrisCarlson

May 22, 2015 8:21:01

Bloodscythe wrote:
#454

Orethalion

May 22, 2015 8:21:28

mellored wrote:
#455

ChrisCarlson

May 22, 2015 8:21:40

Bloodscythe wrote:
#456

Orethalion

May 22, 2015 8:22:27

ChrisCarlson wrote:
#457

mellored

May 22, 2015 8:23:34

OoftaMeg wrote:
#458

ChrisCarlson

May 22, 2015 8:26:32

Orethalion wrote:
#459

mellored

May 22, 2015 8:31:04

Orethalion wrote:
#460

ChrisCarlson

May 22, 2015 8:33:17

mellored wrote:
#461

mellored

May 22, 2015 8:38:36

ChrisCarlson wrote:
#462

ChrisCarlson

May 22, 2015 8:42:07

mellored wrote:
#463

Orethalion

May 22, 2015 8:48:56

ChrisCarlson wrote:
#464

Orethalion

May 22, 2015 8:49:56

mellored wrote:
(Reply to #453)

Bloodscythe

ChrisCarlson wrote:
#466

ChrisCarlson

May 22, 2015 9:12:49

Bloodscythe wrote:
(Reply to #466)

Bloodscythe

ChrisCarlson wrote:
#468

ChrisCarlson

May 22, 2015 9:28:08

Bloodscythe wrote:
(Reply to #468)

Bloodscythe

ChrisCarlson wrote:
#470

ChrisCarlson

May 22, 2015 9:37:23

Bloodscythe wrote:
(Reply to #469)

AaronOfBarbaria

Bloodscythe wrote:
(Reply to #471)

Bloodscythe

AaronOfBarbaria wrote:
#473

Orethalion

May 22, 2015 10:04:52

AaronOfBarbaria wrote:
#474

Orethalion

May 22, 2015 10:05:42

Bloodscythe wrote:
#475

FFSAA

May 22, 2015 10:08:39

ChrisCarlson wrote:
(Reply to #474)

Bloodscythe

Orethalion wrote:
#477

Orethalion

May 22, 2015 10:13:09

FFSAA wrote:
#478

Orethalion

May 22, 2015 10:13:58

Bloodscythe wrote:
#479

ChrisCarlson

May 22, 2015 10:15:30

I'm concerned that we may have to institute some sort of convservation program. I worry that so many nits are being picked they may soon become endangered. Maybe even extinct if something is't done to protect them.

 

Won't someone please think of the nits?

(Reply to #478)

Bloodscythe

Orethalion wrote:
#481

Orethalion

May 22, 2015 10:24:07

Bloodscythe wrote:
#482

durntaur

May 22, 2015 10:28:19

Bloodscythe wrote:
(Reply to #481)

Bloodscythe

Orethalion wrote:
(Reply to #482)

Bloodscythe

durntaur wrote:
#485

FFSAA

May 22, 2015 10:32:00

Orethalion wrote:
#486

durntaur

May 22, 2015 10:34:03

Orethalion wrote:
#487

ChrisCarlson

May 22, 2015 10:39:09

Bloodscythe wrote:
(Reply to #486)

Bloodscythe

durntaur wrote:
#489

durntaur

May 22, 2015 10:40:28

Bloodscythe wrote:
#490

ChrisCarlson

May 22, 2015 10:41:25

Bloodscythe wrote:
#491

durntaur

May 22, 2015 10:47:32

Bloodscythe wrote:
(Reply to #489)

Bloodscythe

durntaur wrote:
(Reply to #491)

Bloodscythe

durntaur wrote:
(Reply to #487)

Bloodscythe

ChrisCarlson wrote:
#495

durntaur

May 22, 2015 10:57:45

Bloodscythe wrote:
(Reply to #493)

Satyrn

Bloodscythe wrote:
(Reply to #495)

Bloodscythe

durntaur wrote:
(Reply to #496)

Bloodscythe

Satyrn wrote:
#499

MechaPilot

May 22, 2015 11:03:10

Satyrn wrote:
(Reply to #493)

AaronOfBarbaria

Bloodscythe wrote:
(Reply to #500)

Bloodscythe

AaronOfBarbaria wrote:
#502

edwin_su

May 22, 2015 12:11:19

FFSAA wrote:
#503

durntaur

May 22, 2015 12:36:20

AaronOfBarbaria wrote:
#504

Orethalion

May 22, 2015 12:41:17

durntaur wrote:
#505

Orethalion

May 22, 2015 12:43:57

Bloodscythe wrote:
(Reply to #505)

Bloodscythe

Orethalion wrote:
(Reply to #501)

AaronOfBarbaria

Bloodscythe wrote:
(Reply to #507)

Bloodscythe

AaronOfBarbaria wrote:
#509

durntaur

May 22, 2015 13:08:29

Orethalion wrote:
(Reply to #508)

AaronOfBarbaria

Bloodscythe wrote:
#511

MechaPilot

May 22, 2015 13:19:36

Bloodscythe wrote:
(Reply to #510)

Bloodscythe

AaronOfBarbaria wrote:
#513

Orethalion

May 22, 2015 13:20:53

Bloodscythe wrote:
(Reply to #511)

Bloodscythe

MechaPilot wrote:
(Reply to #513)

Bloodscythe

Orethalion wrote:
#516

MechaPilot

May 22, 2015 13:28:10

Bloodscythe wrote:
(Reply to #516)

Bloodscythe

MechaPilot wrote:
#518

Orethalion

May 22, 2015 13:31:27

durntaur wrote:
(Reply to #512)

AaronOfBarbaria

Bloodscythe wrote:
#520

Orethalion

May 22, 2015 13:35:05

Bloodscythe wrote:
(Reply to #516)

randl

MechaPilot wrote:
#522

MechaPilot

May 22, 2015 13:36:55

Bloodscythe wrote:
#523

OoftaMeg

May 22, 2015 13:41:04

I do believe this thread has taken one of the most irrational tangents I've seen in a while. 

(Reply to #519)

Bloodscythe

AaronOfBarbaria wrote:
(Reply to #518)

AaronOfBarbaria

Orethalion wrote:
(Reply to #522)

Bloodscythe

MechaPilot wrote:
#527

durntaur

May 22, 2015 13:50:56

Bloodscythe wrote:
(Reply to #524)

AaronOfBarbaria

Bloodscythe wrote:
(Reply to #526)

AaronOfBarbaria

Bloodscythe wrote:
(Reply to #527)

Bloodscythe

durntaur wrote:
#531

durntaur

May 22, 2015 14:03:13

Bloodscythe wrote:
(Reply to #528)

Bloodscythe

AaronOfBarbaria wrote:
(Reply to #530)

AaronOfBarbaria

Bloodscythe wrote:
#534

durntaur

May 22, 2015 14:07:30

Bloodscythe wrote:
(Reply to #529)

Bloodscythe

AaronOfBarbaria wrote:
(Reply to #532)

AaronOfBarbaria

Bloodscythe wrote:
(Reply to #535)

AaronOfBarbaria

Bloodscythe wrote:
#538

MechaPilot

May 22, 2015 14:22:08

Bloodscythe wrote:
(Reply to #537)

Bloodscythe

AaronOfBarbaria wrote:
#540

Shasarak

May 22, 2015 14:29:31

MechaPilot wrote:
#541

Shasarak

May 22, 2015 14:33:14

arnwolf666 wrote:
(Reply to #538)

Bloodscythe

MechaPilot wrote:
#543

mellored

May 22, 2015 14:38:38

OoftaMeg wrote:
#544

MechaPilot

May 22, 2015 14:41:49

Bloodscythe wrote:
(Reply to #533)

Bloodscythe

AaronOfBarbaria wrote:
(Reply to #544)

Bloodscythe

MechaPilot wrote:
#547

durntaur

May 22, 2015 15:00:09

Bloodscythe wrote:
#548

MechaPilot

May 22, 2015 15:01:09

Bloodscythe wrote:
(Reply to #543)

OoftaMeg

mellored wrote:
#550

durntaur

May 22, 2015 15:15:01

OoftaMeg wrote:
#551

admcewen

May 22, 2015 15:23:28

I'm so glad to see these forums have improved with the new edition...Oh wait. 

#552

MechaPilot

May 22, 2015 15:25:09

admcewen wrote:
(Reply to #552)

OoftaMeg

MechaPilot wrote:
(Reply to #14)

Broken_Devil

Orethalion wrote:
#555

Wuzzard

May 22, 2015 18:23:28

Can I BAN HAMMER this thread?

#556

XunValDorl_of_HouseKilsek

May 22, 2015 18:27:56

Well Chuck Norris can fire three handcrossbows and still reload using his two hands plus the one behind his beard.

(Reply to #539)

AaronOfBarbaria

Bloodscythe wrote:
#558

FFSAA

May 22, 2015 21:21:34

edwin_su wrote:
(Reply to #415)

arnwolf666

MechaPilot wrote:
#560

MechaPilot

May 22, 2015 21:51:25

arnwolf666 wrote:
(Reply to #560)

arnwolf666

MechaPilot wrote:
#562

MechaPilot

May 22, 2015 22:00:13

arnwolf666 wrote:
(Reply to #562)

arnwolf666

MechaPilot wrote:
#564

MechaPilot

May 22, 2015 22:26:15

arnwolf666 wrote:
(Reply to #557)

randl

AaronOfBarbaria wrote:
(Reply to #561)

OoftaMeg

arnwolf666 wrote:
#567

Lady_Auralla

May 23, 2015 6:56:24

Mearls stated a while back that several armours and weapons are sub par designed for mostly village militia and low level beasties and npc's to have not for serious PC consideration. They should of pointed this out in the phb because the unwarry may get trapped.

#568

FFSAA

May 23, 2015 7:06:28

Lady_Auralla wrote:
#569

Lady_Auralla

May 23, 2015 7:46:23

You would have to have the tongue of the devil to convince me that Padded Armour is not sub par or a trap.

#570

Orethalion

May 23, 2015 8:25:14

Lady_Auralla wrote:
#571

Orethalion

May 23, 2015 8:34:58

Bounded accuracy has made it so armor choice is pretty meaningless.  There's no such thing as trap armor.

 

Armor type                            AC

 

Padded                                  16

Leather                                  16

Studded Leather                  17

Hide                                       14

Chain Shirt                            15

Scale Mail                              16

Breastplate                           16

Halfplate                                17

Ring Mail                                14

Chain Mail                             16

Splint Mail                             17

Plate Mail                               18

 

As you can see, the AC you can reach is at most, 2 point higher than padded armor, and even then you need a high strength.  Only 4 of the 12 armors have a better AC than padded.  There is no way that it can be considered to be sub-par or a trap with such a small amount differentiating armors from one another.

(Reply to #569)

OoftaMeg

[quote="Lady_Auralla"]<p>You would have to have the tongue of the devil to convince me that Padded Armour is not sub par or a trap.</p>
[/quote]
It is cheaper and more closely mimics certain kinds of historical armor, which is kind of the point.

Then again, I've never seen anyone take it, it seems to be there mostly for sake of tradition.

#573

Orethalion

May 23, 2015 9:19:01

OoftaMeg wrote:
#574

edwin_su

May 23, 2015 9:34:08

Lady_Auralla wrote:
#575

Orethalion

May 23, 2015 10:04:18

edwin_su wrote:
(Reply to #565)

AaronOfBarbaria

randl wrote:
(Reply to #557)

Bloodscythe

AaronOfBarbaria wrote:
(Reply to #577)

AaronOfBarbaria

Bloodscythe wrote:
#579

Orethalion

May 24, 2015 11:18:09

AaronOfBarbaria wrote:
#580

MechaPilot

May 24, 2015 11:23:56

Orethalion wrote:
#581

Orethalion

May 24, 2015 12:10:07

MechaPilot wrote:
#582

Satyrn

May 24, 2015 12:50:21

So is it always irrational for a coach to challenge a call?

#583

Orethalion

May 24, 2015 13:14:15

Satyrn wrote:
#584

Zalabim

May 24, 2015 13:58:02

Orethalion wrote:
#585

Orethalion

May 24, 2015 17:29:18

Zalabim wrote:
#586

Zalabim

May 24, 2015 17:57:40

I stand by the criteria by which they are better. Also, Padded Armor requires 20 Dexterity to get that AC, while the heavy armors require Str 13 or 15 to match or exceed it. Rating Padded Armor by ability score required, it is plainly the worst armor. Finally, not meeting the ability score requirement on heavy armor isn't even a major penalty. Dwarves can ignore it, and wood elves still move at the same speed as dwarves, for example.

#587

Orethalion

May 24, 2015 18:04:03

Zalabim wrote:
(Reply to #580)

Bloodscythe

 

MechaPilot wrote:
#589

MechaPilot

May 24, 2015 19:10:19

Bloodscythe wrote:
(Reply to #578)

Bloodscythe

AaronOfBarbaria wrote:
(Reply to #589)

Bloodscythe

MechaPilot wrote:
#592

MechaPilot

May 24, 2015 19:26:52

Bloodscythe wrote:
(Reply to #592)

Bloodscythe

MechaPilot wrote:
#594

MechaPilot

May 24, 2015 19:44:24

Bloodscythe wrote:
(Reply to #594)

Bloodscythe

MechaPilot wrote:
#596

MechaPilot

May 24, 2015 19:56:00

Bloodscythe wrote:
(Reply to #596)

Bloodscythe

MechaPilot wrote:
#598

MechaPilot

May 24, 2015 20:45:28

Bloodscythe wrote:
(Reply to #590)

AaronOfBarbaria

Bloodscythe wrote:
#600

Orethalion

May 24, 2015 21:36:36

AaronOfBarbaria wrote:
(Reply to #599)

Bloodscythe

AaronOfBarbaria wrote:
#602

Orethalion

May 24, 2015 21:46:19

Bloodscythe wrote:
#603

DoctorBadWolf

May 24, 2015 22:16:17

Not all characters that attack with dex will have fully maxed out dex. Not all characters attack with str or dex. Plenty of characters in both groups are not going to get as much out of padded armor as they will out of any of the medium armors.

And leather armor is cheap enough, and in enough starting gear packages, that there will rarely be a cost related reason to use padded armor, not to mention that padded is strictly less good than leather. The extra cost of leather is irrelevant, because it is not prohibitive. Any campaign where starting characters don't have access to leather armor is going to be enough of an edge case that it doesn't belong in a balance discussion.

 

The only way an armor could be worse than padded armor is by having lower AC with a moderate dex score, and also having the stealth penalty. Being heavier isn't a problem, because characters who dump str in favor of dex aren't looking at anything but light armor.

Basically, medium and heavy armor is better for stronger characters, while light is better for more agile characters, which is as it should be. The only place in question is those is comparing within a category, in which case padded flat out loses.

(Reply to #602)

Bloodscythe

Orethalion wrote:
#605

ORC_Nashira

May 25, 2015 6:19:41

I've removed content from this thread because flaming/baiting is a violation of the Code of Conduct. You can review the Code of Conduct here: http://company.wizards.com/policies/web/conduct

 

 

#606

FFSAA

May 25, 2015 6:45:37

DoctorBadWolf wrote:
#607

lawrencehoy

May 25, 2015 22:14:51

ChrisCarlson wrote:
#608

lawrencehoy

May 25, 2015 22:20:50

ChrisCarlson wrote:
(Reply to #608)

arnwolf666

lawrencehoy wrote:
#610

lawrencehoy

May 25, 2015 23:36:33

Orethalion wrote:
#611

lawrencehoy

May 25, 2015 23:37:13

arnwolf666 wrote:
#612

durntaur

May 25, 2015 23:38:19

arnwolf666 wrote:
#613

Zardnaar

May 26, 2015 3:26:26

durntaur wrote:
#614

Orethalion

May 26, 2015 6:42:56

lawrencehoy wrote:
#615

ChrisCarlson

May 26, 2015 13:20:08

lawrencehoy wrote:
#616

ChrisCarlson

May 26, 2015 13:21:43

lawrencehoy wrote:
#617

lawrencehoy

May 26, 2015 22:17:53

Orethalion wrote:
#618

Orethalion

May 26, 2015 22:19:13

lawrencehoy wrote:
#619

lawrencehoy

May 26, 2015 22:25:11

ChrisCarlson wrote:
#620

lawrencehoy

May 26, 2015 22:26:54

Orethalion wrote:
#621

lawrencehoy

May 26, 2015 22:37:09

ChrisCarlson wrote:
#622

ChrisCarlson

May 27, 2015 6:24:00

lawrencehoy wrote:
#623

ChrisCarlson

May 27, 2015 6:34:05

lawrencehoy wrote:
(Reply to #622)

OoftaMeg

ChrisCarlson wrote:
(Reply to #606)

DoctorBadWolf

FFSAA wrote:
#626

DoctorBadWolf

May 27, 2015 11:06:23

AaronOfBarbaria wrote:
#627

ChrisCarlson

May 27, 2015 11:11:16

DoctorBadWolf wrote:
(Reply to #626)

AaronOfBarbaria

DoctorBadWolf wrote:
#629

AaronOfBarbaria

May 27, 2015 13:35:05

FFSAA wrote:
#630

ORC_Animus

May 27, 2015 14:49:48

I’ve removed content from this thread because trolling/baiting/personal attacks are violations of the Code of Conduct.

 

You can review the Code of Conduct here: http://company.wizards.com/conduct

 

Please keep your posts polite, on-topic, and refrain from making personal attacks.You are welcome to disagree with one another but please do so respectfully and constructively.

 

If you wish to report a post for Code of Conduct violation, click on the “Report Post” button above the post and this will submit your report to the moderators on duty.

#631

Orethalion

May 27, 2015 18:26:03

ChrisCarlson wrote:
(Reply to #627)

DoctorBadWolf

ChrisCarlson wrote:
#633

lawrencehoy

May 27, 2015 22:05:27

ChrisCarlson wrote:
#634

ChrisCarlson

May 28, 2015 6:37:22

Orethalion wrote:
#635

Karnos

May 28, 2015 7:48:20

There is one inconsistancy with the ruling, IMO.

 

A hand-crossbow is 1 handed.  It has the ammunition property, so the argument is made that it requires an additional hand to reload, for a total of 2 hands.  Okay, fine.

 

A heavy crossbow is 2 handed. Given the above argument, it would also require an additional hand to reload, for a total of 3 hands.  Why isn't this the case?

 

Yes, you can reasonably assume that you let one hand off of the heavy crossbow to pick up a bolt and load, but why is it such a stretch to assume maybe the hand crossbow can be loaded with one hand, given that it is indeed a 1-handed weapon? 

#636

ChrisCarlson

May 28, 2015 8:07:30

Karnos wrote:
#637

ModusPonens

May 28, 2015 8:24:22

Karnos wrote:
(Reply to #637)

arnwolf666

ModusPonens wrote:
#639

ChrisCarlson

May 28, 2015 8:55:38

Yeah, you can generally only ever hold one thing in each hand...

 

 

Oh wait...

#640

ModusPonens

May 28, 2015 9:13:40

ChrisCarlson wrote:
#641

FFSAA

May 28, 2015 9:17:44

ChrisCarlson wrote:
#642

ChrisCarlson

May 28, 2015 9:46:29

ModusPonens wrote:
(Reply to #642)

ModusPonens

ChrisCarlson wrote:
#644

ChrisCarlson

May 28, 2015 11:13:15

ModusPonens wrote:
#645

ModusPonens

May 28, 2015 11:33:58

ChrisCarlson wrote:
(Reply to #635)

Bloodscythe

Karnos wrote:
(Reply to #645)

AaronOfBarbaria

ModusPonens wrote:
(Reply to #647)

OoftaMeg

AaronOfBarbaria wrote:
#649

ModusPonens

May 28, 2015 12:09:12

AaronOfBarbaria wrote:
(Reply to #648)

AaronOfBarbaria

OoftaMeg wrote:
#651

ChrisCarlson

May 28, 2015 12:51:39

Bloodscythe wrote:
#652

ORC_Animus

May 28, 2015 12:54:20

I’ve removed content from this thread because personal attacks are violations of the Code of Conduct.

 

You can review the Code of Conduct here: http://company.wizards.com/conduct

 

Please keep your posts polite, on-topic, and refrain from making personal attacks.You are welcome to disagree with one another but please do so respectfully and constructively.

 

If you wish to report a post for Code of Conduct violation, click on the “Report Post” button above the post and this will submit your report to the moderators on duty.

(Reply to #651)

Bloodscythe

ChrisCarlson wrote:
#654

ChrisCarlson

May 28, 2015 14:20:45

ModusPonens wrote:
#655

FFSAA

May 28, 2015 14:23:50

Bloodscythe wrote:
#656

ChrisCarlson

May 28, 2015 14:27:20

FFSAA wrote:
#657

AaronOfBarbaria

May 28, 2015 14:29:38

I have to chime in with my agreement with FFSAA on this matter, if for no other reason than to prove that it is actually possible for FFSAA and I to agree on something.

#658

5ft

May 28, 2015 14:31:15

Yet you guys don't understand his point contradicts yours.

#659

ChrisCarlson

May 28, 2015 14:32:05

5ft wrote:
#660

OoftaMeg

May 28, 2015 15:00:28

ModusPonens wrote:
#661

AaronOfBarbaria

May 28, 2015 15:35:47

ModusPonens wrote:
#662

Orethalion

May 28, 2015 18:55:53

Karnos wrote:
#663

Orethalion

May 28, 2015 19:00:14

ChrisCarlson wrote:
(Reply to #655)

arnwolf666

FFSAA wrote:
#665

MechaPilot

May 28, 2015 20:17:15

Bloodscythe wrote:
#666

MechaPilot

May 28, 2015 20:21:02

Orethalion wrote:
#667

ChrisCarlson

May 28, 2015 20:34:08

arnwolf666 wrote:
#668

Orethalion

May 28, 2015 20:57:20

MechaPilot wrote:
#669

MechaPilot

May 28, 2015 21:02:43

Orethalion wrote:
#670

Orethalion

May 28, 2015 21:41:27

MechaPilot wrote:
#671

MechaPilot

May 28, 2015 21:51:29

Orethalion wrote:
#672

Orethalion

May 28, 2015 21:57:18

MechaPilot wrote:
#673

MechaPilot

May 28, 2015 22:06:30

Orethalion wrote:
#674

Orethalion

May 28, 2015 22:18:01

MechaPilot wrote:
#675

MechaPilot

May 28, 2015 22:30:41

Orethalion wrote:
#676

lawrencehoy

May 29, 2015 0:03:05

MechaPilot wrote:
#677

MechaPilot

May 29, 2015 0:05:02

lawrencehoy wrote:
#678

Horwath

May 29, 2015 0:18:17

Orethalion wrote:
#679

lawrencehoy

May 29, 2015 0:25:23

MechaPilot wrote:
#680

MechaPilot

May 29, 2015 0:33:02

lawrencehoy wrote:
#681

MechaPilot

May 29, 2015 0:39:43

lawrencehoy wrote:
(Reply to #641)

DoctorBadWolf

FFSAA wrote:
#683

DoctorBadWolf

May 29, 2015 1:26:58

The rules don't assume a setting. Much of the flavour text does, but the rules don't.

RAW is completely unaffected by anything that isn't mechanical rules text.

 

Furthermore, standard medieval fantasy does not mean, "unless explicitly state otherwise, everything works exactly like medieval europe, IRL". It really never has.

 

The idea that the rules are based on that type of setting only means that it is their inspiration, not that such a setting is the rules. Anything not explicitly in the written rules, is by definition not a rule. That is an inarguable fact.

#684

lawrencehoy

May 29, 2015 2:50:56

MechaPilot wrote:
#685

lawrencehoy

May 29, 2015 2:53:12

MechaPilot wrote:
#686

lawrencehoy

May 29, 2015 2:59:18

DoctorBadWolf wrote:
(Reply to #665)

Bloodscythe

MechaPilot wrote:
(Reply to #655)

Bloodscythe

FFSAA wrote:
#689

Orethalion

May 29, 2015 6:31:29

MechaPilot wrote:
#690

Orethalion

May 29, 2015 6:34:01

MechaPilot wrote:
#691

Orethalion

May 29, 2015 6:35:14

Horwath wrote:
#692

Horwath

May 29, 2015 6:38:39

Orethalion wrote:
#693

Orethalion

May 29, 2015 6:41:39

lawrencehoy wrote:
#694

Orethalion

May 29, 2015 6:43:57

Horwath wrote:
#695

Horwath

May 29, 2015 7:07:39

Orethalion wrote:
#696

OoftaMeg

May 29, 2015 7:35:51

It seems to me that there are rules, rulings, assumed rules, and house rules.

 

Rules:  

Things stated or logically derived from the rules in the book

  • a short sword does 1d6 piercing.  
  • You need a free hand to load a crossbow because it has the ammunition property which requires you do draw the ammuntion.

 

Rulings:

Things that may be somewhat vague or not explicitly spelled out in the book.  This is probably an area where people may just have to agree to disagree because there is no one answer.

  • Adjudication of stealth and what constitutes being "distracted"
  • Whether or not you can carry around a loaded crossbow.  The rules are silent, so it's up to the group to make a ruling that makes sense.

Assumed Rules:

Things everybody takes for granted unless the campaign setting says otherwise

  • The sky is blue
  • The sun rises in the east

House Rules:

Any override of the rules you've decided to implement for your game

  • You can load a crossbow without the use of a free hand
  • Druids can wear metal armor
#697

edwin_su

May 29, 2015 7:51:00

Wheile we are talking about crossbow light and when is it heavy.

 

personaly i treat enything loaded in a single movement as light so stirrup, pull and push lever cocking methods.

heavy crosbows use Cranequin and windlass and simular cockng methods.

#698

MechaPilot

May 29, 2015 10:05:30

lawrencehoy wrote:
#699

FFSAA

May 29, 2015 10:31:57

DoctorBadWolf wrote:
#700

MechaPilot

May 29, 2015 10:37:39

Bloodscythe wrote:
(Reply to #700)

Bloodscythe

MechaPilot wrote:
(Reply to #673)

arnwolf666

MechaPilot wrote:
#703

DoctorBadWolf

May 29, 2015 13:12:29

If we imagine a hand crossbow where the trigger is thumb operated, and the  handle is more like a normal xbow rather than pistol gripped, it's not hard to imagine loading the xbow in one hand with the fingers of the other hand, never taking either out of your hand. I've certainly loaded revolvers that way. Since feats are kinda big this time, it's no big deal to imagine the character training for weeks to be able to pull off the trick.

 

It's also easy to imagine specially made bolt holders that facilitate such loading, and/or clips that hold bolts onto the sides of the xbow, for easy loading.

 

You can definately set a hand xbow with two fingers while holding something else, and you can definately manipulate objects with your fingers while holding weapons, includings a sidearm.

 

This isn't unrealistic at all, outside of the speed at which you're doing it, which is a thing that DnD in general, and 5e specifically, isn't all that granular about.

 

also, doing things faster than is realistic, more precisely than is realistic and with more finesse and panache/less chance of fumbling than realistic is 100% within the normal bounds of non magical dnd characters.

(Reply to #684)

DoctorBadWolf

lawrencehoy wrote:
#705

Orethalion

May 29, 2015 14:48:08

Horwath wrote:
#706

Orethalion

May 29, 2015 14:53:54

DoctorBadWolf wrote:
#707

lawrencehoy

May 30, 2015 4:58:22

MechaPilot wrote:
#708

lawrencehoy

May 30, 2015 5:05:13

MechaPilot wrote:
#709

lawrencehoy

May 30, 2015 5:07:08

DoctorBadWolf wrote:
#710

lawrencehoy

May 30, 2015 5:16:41

DoctorBadWolf wrote:
#711

FFSAA

May 30, 2015 8:52:24

DoctorBadWolf wrote:
#712

FFSAA

May 30, 2015 9:14:48

Bloodscythe wrote:
#713

Karnos

May 30, 2015 9:28:12

ModusPonens wrote:
#714

arnwolf666

May 30, 2015 9:57:58

Early D&D put more effort into understanding the medieval and classical settings, especially their social structures and technology.

(Reply to #713)

OoftaMeg

Karnos wrote:
(Reply to #712)

Bloodscythe

FFSAA wrote:
(Reply to #715)

Bloodscythe

OoftaMeg wrote:
#718

FFSAA

May 30, 2015 11:49:46

Bloodscythe wrote:
#719

MechaPilot

May 30, 2015 12:09:50

lawrencehoy wrote:
(Reply to #718)

OoftaMeg

FFSAA wrote:
#721

Jenks

May 30, 2015 16:36:25

There was an official ruling made. If you want to house rule it, house rule it. Why are we still arguing about this? Christ. 

 

/thread

#722

FFSAA

May 30, 2015 17:06:22

Jenks wrote:
(Reply to #722)

OoftaMeg

FFSAA wrote:
#724

Mecheon

May 30, 2015 19:50:07

Jenks wrote:
(Reply to #724)

OoftaMeg

Mecheon wrote:
#726

Mecheon

May 31, 2015 2:39:28

OoftaMeg wrote:
#727

Shasarak

May 31, 2015 3:43:29

FFSAA wrote:
#728

lawrencehoy

May 31, 2015 4:32:54

MechaPilot wrote:
#729

lawrencehoy

May 31, 2015 4:40:03

FFSAA wrote:
#730

lawrencehoy

May 31, 2015 4:45:30

FFSAA wrote:
#731

lawrencehoy

May 31, 2015 4:50:59

FFSAA wrote:
#732

lawrencehoy

May 31, 2015 5:00:21

Mecheon wrote:
(Reply to #726)

OoftaMeg

Mecheon wrote:
(Reply to #732)

Farmer42

lawrencehoy wrote:
#735

Captain_Kobold

May 31, 2015 12:49:03

lawrencehoy wrote:
#736

FFSAA

May 31, 2015 16:53:37

lawrencehoy wrote:
#737

FFSAA

May 31, 2015 16:58:05

Farmer42 wrote:
#738

FFSAA

May 31, 2015 17:07:49

lawrencehoy wrote:
#739

lawrencehoy

May 31, 2015 20:51:26

FFSAA wrote:
#740

lawrencehoy

May 31, 2015 20:53:14

FFSAA wrote:
#741

Mecheon

Jun 01, 2015 2:07:15

lawrencehoy wrote:
(Reply to #706)

DoctorBadWolf

Orethalion wrote:
#743

lawrencehoy

Jun 01, 2015 3:56:26

Mecheon wrote:
(Reply to #743)

arnwolf666

lawrencehoy wrote:
#745

lawrencehoy

Jun 01, 2015 4:16:42

DoctorBadWolf wrote:
(Reply to #714)

DoctorBadWolf

arnwolf666 wrote:
(Reply to #745)

DoctorBadWolf

lawrencehoy wrote:
(Reply to #747)

arnwolf666

DoctorBadWolf wrote:
#749

Orethalion

Jun 01, 2015 6:28:07

DoctorBadWolf wrote:
#750

Orethalion

Jun 01, 2015 6:33:42

DoctorBadWolf wrote:
(Reply to #748)

DoctorBadWolf

arnwolf666 wrote:
(Reply to #751)

arnwolf666

DoctorBadWolf wrote:
(Reply to #752)

DoctorBadWolf

arnwolf666 wrote:
(Reply to #753)

arnwolf666

DoctorBadWolf wrote:
(Reply to #746)

Bloodscythe

DoctorBadWolf wrote:
#756

FFSAA

Jun 01, 2015 12:52:45

lawrencehoy wrote:
(Reply to #755)

DoctorBadWolf

Bloodscythe wrote:
#758

lawrencehoy

Jun 01, 2015 23:29:14

DoctorBadWolf wrote:
(Reply to #757)

Bloodscythe

DoctorBadWolf wrote:
(Reply to #758)

DoctorBadWolf

lawrencehoy wrote:
#761

lawrencehoy

Jun 04, 2015 4:11:37

DoctorBadWolf wrote:
(Reply to #760)

Bloodscythe

DoctorBadWolf wrote:
(Reply to #12)

arnwolf666

Orethalion wrote:
(Reply to #761)

DoctorBadWolf

lawrencehoy wrote:
(Reply to #762)

DoctorBadWolf

Bloodscythe wrote:
(Reply to #764)

randl

DoctorBadWolf wrote:
#767

lawrencehoy

Jun 08, 2015 22:54:27

DoctorBadWolf wrote:
(Reply to #766)

DoctorBadWolf

randl wrote:
(Reply to #768)

randl

DoctorBadWolf wrote:
#770

lawrencehoy

Jun 08, 2015 23:45:59

DoctorBadWolf wrote:
(Reply to #765)

Bloodscythe

DoctorBadWolf wrote:
(Reply to #771)

arnwolf666

Bloodscythe wrote:
(Reply to #762)

Coredump00

Bloodscythe wrote:
(Reply to #764)

Coredump00

DoctorBadWolf wrote:
(Reply to #769)

DoctorBadWolf

randl wrote:
#776

DoctorBadWolf

Jun 09, 2015 15:09:08

Like I literally don't see how a sane person could think that fluff text is rules, much less fluff text that's more about the history of the game than anything else, could possibly be rules text.

 

 

#777

RCanine

Jun 09, 2015 21:30:33

So we're still arguing about loading hand crossbows? I've never seen anyone contradict this explanation:

 

Loading a hand crossbow doesn't require two hands. It requires a bolt. A bolt and a crossbow. Loading the crossbow doesn't affect your action economy because the ammunition rules let you load the crossbow as part of an attack. However, you still need to draw the bolt and use it, it just doesn't take any time. Unless your character somehow has prehensile eyelashes, no rules in the PHB allow you to load a crossbow without holding a bolt at some point in the process.

 

That said, if there was a magical crossbow that didn't require ammunition, like the 4E moonbow, I would have no problem letting a player fire it over and over with an occupied off-hand.

#778

MechaPilot

Jun 09, 2015 21:49:08

RCanine wrote:
#779

arnwolf666

Jun 09, 2015 23:18:17

Oh dear gods, I will now DM in an era where crossbows have not been invented and are unknown.

(Reply to #775)

Bloodscythe

DoctorBadWolf wrote:
#781

edwin_su

Jun 10, 2015 8:00:01

lawrencehoy wrote:
(Reply to #781)

randl

edwin_su wrote:
#783

RCanine

Jun 10, 2015 9:20:20

MechaPilot wrote:
#784

Brock_Landers

Jun 10, 2015 9:58:21

Were some people actually thinking you could reload a crossbow with both hands full?

(Reply to #784)

Bloodscythe

Brock_Landers wrote:
#786

MechaPilot

Jun 10, 2015 11:38:53

Bloodscythe wrote:
#787

Brock_Landers

Jun 10, 2015 12:00:35

Bloodscythe wrote:
#788

Brock_Landers

Jun 10, 2015 12:02:03

MechaPilot wrote:
(Reply to #784)

OoftaMeg

Brock_Landers wrote:
#790

ChrisCarlson

Jun 10, 2015 12:36:48

OoftaMeg wrote:
(Reply to #790)

OoftaMeg

ChrisCarlson wrote:
#792

ModusPonens

Jun 10, 2015 12:42:50

At this point, this thread is the forum equivalent of a cadaver at the Texas State Forensic Anthropology Center: it should have been buried a long time ago, but people keep coming along and poking it with a pencil.

(Reply to #792)

OoftaMeg

ModusPonens wrote:
#794

ChrisCarlson

Jun 10, 2015 12:55:03

Haha. Classic. Have you won yet?

 

And, no. Not all houserules are okay. Cuz you're a houserule and you're not okay.

(Reply to #786)

Bloodscythe

MechaPilot wrote:
#796

randl

Jun 10, 2015 16:12:22

Now instead of discussing how you should ignore the Sage Advice ruling, we can discuss how you should ignore the Errata:

 

Ammunition (p. 146). Loading a onehanded weapon requires a free hand.

#797

ChrisCarlson

Jun 10, 2015 16:59:57

randl wrote:
(Reply to #797)

randl

ChrisCarlson wrote:
#799

MechaPilot

Jun 10, 2015 17:59:12

Brock_Landers wrote:
#800

arnwolf666

Jun 10, 2015 20:55:14

Different people like different kinds of cheese.

(Reply to #780)

DoctorBadWolf

Bloodscythe wrote:
#802

lawrencehoy

Jun 11, 2015 0:21:57

DoctorBadWolf wrote:
(Reply to #801)

Bloodscythe

DoctorBadWolf wrote:
#804

ORC_Animus

Jun 11, 2015 11:29:51

I’ve removed content from this thread because trolling/baiting/personal attacks are violations of the Code of Conduct.

 

You can review the Code of Conduct here: http://company.wizards.com/conduct

 

Please keep your posts polite, on-topic, and refrain from making personal attacks.You are welcome to disagree with one another but please do so respectfully and constructively.

 

If you wish to report a post for Code of Conduct violation, click on the “Report Post” button above the post and this will submit your report to the moderators on duty.

(Reply to #803)

Coredump00

Bloodscythe wrote:
(Reply to #805)

Bloodscythe

Coredump00 wrote:
#807

ORC_Cricket

Jun 11, 2015 18:19:14

We’ve removed content from this thread because of a violation of the Code of Conduct.

 

You can review the Code here: http://company.wizards.com/conduct

 

Please keep your posts polite, on-topic, and refrain from making personal attacks. You are welcome to disagree with one another but please do so respectfully and constructively.

 

Remember, a community is a joint effort of all those involved, and while we want intelligent meaningful and productive banter to ensue we also need it to be polite and considerate of others.  

 

Thank you for your time and support as we continue to try and make a great community for everyone. 

(Reply to #802)

DoctorBadWolf

lawrencehoy wrote: