| Post/Author/DateTime | Post |
|---|---|
| #1TashiroSep 13, 2014 20:36:51 | I propose a Constiton Skill: Endurance. Endurance governs the ability to endure cold and heat, to withstand pain, to hold your breath, go without food and water, and to be able to excert yourself for extended periods of time (such as long distance running or swimming).
I was surprised to see that Constitution was the only attribute not to have a skill, and the kind of skill used would seem to be almost obvious, so I am proposing it here. |
| #2Eric888Sep 13, 2014 23:21:28 | Reactive skills are bad design because every charecter gets something out of taking them. If I don't want to lie or put on disguises, I don't train in deception and it is never an issue, but reactive skills come up without your control which makes them all but mandatory. Look no further than perception in 5e. Endurance, as a skill, would be just as bad. It would not be adding a skill to the game, it would be taking away skills since every character that could take it would (see 4e) and that charecter would have less actual active things he can do because of it.
So no. |
| #3Thank_DogSep 13, 2014 23:41:05 |
|
| #4arnwolf666Sep 14, 2014 5:05:48 | I have had no problem playing characters without perception, or any skill for that matter. |
| #5FallingIcicleSep 14, 2014 5:41:22 |
|
| (Reply to #2)Orzel |
|
| #7Eric888Sep 14, 2014 6:57:17 |
|
| #8demon_idolSep 14, 2014 7:26:57 | I don't see how endurance is a skill. If you train yourself in endurance, you are basically increasing your constitution, because constitution is endurance. In some game systems, what D&D calls constitution is called endurance (Amber Diceless Roleplaying comes to mind immediately).
I can see wise people not being particularly perceptive, and so having a perception skill does simulate that. However, it would probably have been better to get rid of perception and just make that a wisdom check. Add in a skill 'Dungeon Awareness' for noticing secret doors and traps and other untoward things in dungeon-like environments, and use survival for 'Wilderness Awareness'.
Insight is a decent skill, because people can train to understand different people's (from different species and cultures) motiviations in different situations, and because it is not used as continuously by everyone.
|
| (Reply to #8)Orzel |
|
| #10FarBeyondCSep 14, 2014 8:38:27 |
|
| (Reply to #9)demon_idol |
|
| #12iserithSep 14, 2014 9:35:20 |
|
| #13DemoMonkeySep 14, 2014 11:56:22 | "I propose a Constiton Skill: Endurance. Endurance governs the ability to endure cold and heat, to withstand pain, to hold your breath, go without food and water, and to be able to excert yourself for extended periods of time (such as long distance running or swimming).
I was surprised to see that Constitution was the only attribute not to have a skill, and the kind of skill used would seem to be almost obvious, so I am proposing it here.
Seconded.
It should be on the Martial Classes list of choices, and you could have a background of "Athlete" that featured it. |
| (Reply to #12)PetardoMauriti |
|
| #15iserithSep 14, 2014 17:43:54 |
|
| #16RamzourSep 15, 2014 5:30:27 |
|
| #17TimmeeSep 15, 2014 5:51:02 | I see no problem with it. In fact, I've thought about doing the same thing.
Truly, one can be trained to be a better observer and investigator. Skill, experience and knowing little things like "people rarely look up" can increase one's ability to be better at Perception. Learning how crafty someone can be at hiding, learning to look for the seams in the wallpaper or construction that most people would overlook, improves Perception and Investigation. The skills do make sense.
So too, can someone train in Endurance, thereby granting proficiency to Constitution checks related to force marching, environment effects, drowning, suffocating, starving, etc. If it compliments your game to add Endurance, do so. |
| #18TiaNadiezjaSep 15, 2014 10:37:32 | I don't so much think a new skill is needed. I'd just call for a Constitution (Athletics) check. |
| #19BW0222Sep 15, 2014 10:45:55 | As much as I like the idea of some skills for constitution, I don't see this one.
You have skill checks for athletics -- which IMO is running, swimming, etc. Under the Variant: Skills with Different Abilities, this looks like a clear case of making a "constitution (athletics)" check for a long swim, climb, or run where endurance matters. For dealing with heat or cold, this would appear to be "constitution (survival)" representing the abily to use clothing, water rationing, slit-goggles, etc. to deal with desert or arctic survival.
Hold your breath already has clear rules. 1+con modifier minutes. There are no rolls, so checks just add complexity and time at the table.
I'm sure the developers looked at possible skilled for it and just couldn't come up with any. I've tried and its pretty hard coming up with anything which is non-trival or not already covered by some other skill.
|
| #20RCanineSep 15, 2014 10:57:47 | Describe to me a situation in which an endurance (constitution) check could not be adequately represented as a simple constitution check and I'm in.
...but I don't think you can. |
| #21ChrisCarlsonSep 15, 2014 11:12:58 |
|
| #22TimboramaSep 15, 2014 11:17:57 |
|
| #23ChrisCarlsonSep 15, 2014 11:22:28 |
|
| #24awogamanSep 15, 2014 14:07:35 | I was surprised they didn't tie in Death Saving throws to Constitution. Seems like Constitution makes perfect sense to use for it. |
| (Reply to #24)AaronOfBarbaria |
|