| Post/Author/DateTime | Post |
|---|---|
| #1StarTwisterSep 01, 2015 11:17:39 | The storm sorcerer from waterborne adventures is definately a great new path for sorcerers and very badly needed. There are just a few things I would tweek with it, and they are very minor. I would change the storm soul in addition to dealing lightning damage to everything with in 10 feet when you cast a thunder or lightning spell, except for cantrips, to let your thunder and ligjtning deal that lightning damage to only the targets they effected. This tweek would complement the up close casting nature of the storm sorcerer by making shocking grasp and thunder clap the go to cantrips instead of firebolts or poison spray, which just totally fits the theme of the storm sorcerer better If you ask me. |
| #2MarandahirSep 01, 2015 14:42:15 | It's likely that a tweaked version of the Storm Magic Origin Sorcerer will appear in Sword Coast Adventurer's Guide, so it's a little late to be offering advice on how to fix it. The book has already gone to the printers. |
| #3StarTwisterSep 03, 2015 7:04:39 | Bummer. Well I hope something like this is already planned and on the printers now lol |
| #4ChaosmancerSep 04, 2015 13:18:11 | Shocking grasp is still a go to for me. Decent damage and the ability to stop reactions is good. Plus, as you mentioned, Storm Sorcerers tend to be close to the front lines, but don't have the armor or hp to stay their so have a melee "panic button" is very good.
I also chose Frostbite and between me and the bard... well, our GM might not like us very much |