| Post/Author/DateTime | Post |
|---|---|
| #1ZardnaarAug 24, 2015 0:35:08 |
I was wondering how you would build a sun sorcerer in 5E? I am kind of thinking of Sadira from Darksun. I have had a few thoughts on the matter. Sun Sorcerer= radiant type spells.
1. Favoured Soul with the Light Domain. No bonus damage biut a lot more spells known and you get a buit of melee or ranged atttacks. More fire based.
2. Somehting like the Fire Dragon Sorcerer, but a lack of radiant spells in the game.
3. Something like the Storm Sorcerer with a few spells borrowed from the cleric spell lists. Guiding bolt comes to mind, flaming sphere, fireball. Spells that deal radiant damage and spherical fire spells. |
| #2melloredAug 24, 2015 8:22:07 | IMO: 1: You gain the light and sacred flame cantrips and (insert light / radiant spells here). Radiant and fire spells deal extra damage equal to your Cha modifier if the target is in sunlight.
6: As an action you can spend 1SP to shed light in 60' for 1 hour. This light is sunlight.
14: When you are shining, any enemy within 5' of you is blinded.
18: Any light you create shines for twice the distance. Radiant spells have twice the range. |
| #3ElfcrusherAug 24, 2015 8:25:06 | What's the fluff? How is the sun part of your bloodline?
Seems to me that should be figured out first, as it will inform the mechanics. |
| #4melloredAug 24, 2015 8:35:34 |
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| #5ZardnaarAug 25, 2015 3:05:08 | THe bloodline might be the blood of Apollo or Ra something like that. Might be several generations removed of course. |
| #6YunruAug 25, 2015 6:14:45 | No, it would be OP and break the game next month. In non-predicitve news: Sun=Light. Done. Light Cleric or Light Favoured Soul. |
| #7Ath-kethinAug 25, 2015 13:40:02 | Sadira in particular is a tough case, since she didn't really follow the rules of any edition. She was a wizard who just became something else.
That being said, I would run with Yunru's idea, in particular the LIght Favored Soul. The description of the class variant describes being "touched" or "chosen" by a god; this could easily account for Sadira's transformation. I would keep the class's magic arcane instead of divine, remove the wings at 14th level (keep the flight though), and call it a day. |