The Legends of Baldur's Gate Comic

Post/Author/DateTimePost
#1

ren1999

Oct 27, 2014 17:51:56

This is a great story. What would make the comic even better is to add roleplaying content at the end of each story just like the Pathfinder comic. How about stats for our 4 new characters to start. But unlike the Pathfinder comic, the roleplaying content should mirror what is happening in the story. For example, include stats on the 2 gargoyles and a map of the town of Baldur's Gate.

 

Here is my D&D5E Roll Tracker

http://kira3696.tripod.com

#2

joeburgos

Oct 27, 2014 18:32:50

I just picked it up at my comic shop, I was able to get the regular cover (much prefer it to the variant). I am a big fan of Jim Zub, I've met him at Comic Con (where he signed my 2 big volumes of Skull Kickers) and again at Gen Con. He's a super nice guy, very friendly, and best of all, he's a bonified D&D gamer. Nice that Wizards is contracting someone who *truly* knows the D&D world.  For those of you who are new to Zub, you should pick up Skull Kickers, which is, for all intents and purposes, a D&D adventure story (he even provides stats for them in the credits).   I agree, it would be awesome if Zub could provide stats.

Looking forward to the rest of the series. 

(Reply to #2)

ren1999

joeburgos wrote:
#4

LupusRegalis

Oct 30, 2014 7:57:44

I got my copy in a few days ago.  I enjoyed what was there, the story and art, and the only complaint I had was that I wished it had more content.  Which I guess says some good things for the Comic.  :P

 

But yeah, compared to some of the Manga and Dark Horse comics I have, this is really really thin.  Ah well, it was pretty cheap too.