| Post/Author/DateTime | Post |
|---|---|
| #1ren1999Oct 27, 2014 17:51:56 | This is a great story. What would make the comic even better is to add roleplaying content at the end of each story just like the Pathfinder comic. How about stats for our 4 new characters to start. But unlike the Pathfinder comic, the roleplaying content should mirror what is happening in the story. For example, include stats on the 2 gargoyles and a map of the town of Baldur's Gate.
Here is my D&D5E Roll Tracker |
| #2joeburgosOct 27, 2014 18:32:50 | I just picked it up at my comic shop, I was able to get the regular cover (much prefer it to the variant). I am a big fan of Jim Zub, I've met him at Comic Con (where he signed my 2 big volumes of Skull Kickers) and again at Gen Con. He's a super nice guy, very friendly, and best of all, he's a bonified D&D gamer. Nice that Wizards is contracting someone who *truly* knows the D&D world. For those of you who are new to Zub, you should pick up Skull Kickers, which is, for all intents and purposes, a D&D adventure story (he even provides stats for them in the credits). I agree, it would be awesome if Zub could provide stats. Looking forward to the rest of the series. |
| (Reply to #2)ren1999 |
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| #4LupusRegalisOct 30, 2014 7:57:44 | I got my copy in a few days ago. I enjoyed what was there, the story and art, and the only complaint I had was that I wished it had more content. Which I guess says some good things for the Comic. :P
But yeah, compared to some of the Manga and Dark Horse comics I have, this is really really thin. Ah well, it was pretty cheap too. |