The new website is pretty but underutilized.

Post/Author/DateTimePost
#1

ZaranBlack

Sep 30, 2014 7:13:58

Ever since WotC changed to this new website we have been getting very little info on the RPG.  Sure we get all this info on Neverwinter (Which I don't play) and other media (which I care very little about).

 

Legends and Lore has been sparse .  Plus we can't even comment on them any more.  I hate this. It's like they gave us the pretty website to hide the fact that they don't really want to listen to our comments.

 

The Web comic-  Well drawn.  The narration driven story is a bit weird.  But worst of all the pages aren't linked.    Someone wanting to read the story from start to finish... well it's probably best to not try. 

 

It's at least gotten better with finding stuff.  They actually have a link to DDI and I can actually find the Hoard of the Dragon Queen PDF now.

 

I just got used to being able to come to the site on Monday's and read about what's going on.  Give us some real news on what WotC is doing instead of what everyone else is doing.

#2

alienux

Sep 30, 2014 7:48:00

ZaranBlack wrote:
#3

Hurin88

Sep 30, 2014 10:04:07

The new website is terrible. The redesign made it for mobiles so it only displays a paltry number of threads. The search function is broken. Cutting and pasting into a post is buggy and dodgy at bets. All in all, it is a terrible mess and has been since inception. Wizards' track record with technology continues to be abyssmal.

 

Sorry to be such a downer, but the website has been a real nightmare for me for a long time now.

#4

dmgorgon

Sep 30, 2014 10:13:16
When websites are mostly just large images and void of functionality they die.
#5

BW0222

Sep 30, 2014 10:42:06

I agree. I don't think their web site does much to market 5E. It actually rather terrible.

 

* The massive blocks and scrolling is not ideal.

 

* The graphic blocks, partiularly those which move or side scroll with only one active, do a horrible job of explaining what they are. WotC is making a big mistake if they think new folks will understand what Adventurer League vs. Neverwinter vs. Horde of the Dragon Queen is. Anyone new to the game is going to be asking "What is this?" Nor do I think existing gamers will want to scroll to Horde, have to click on it to see it is a module and get information about it, then go back, then scroll through flip-ups until the get to the next one, so they can click on that one.

 

* I don't think mixing online computer games, adventures, and books in seamingly random orders is in anyway helpful. Nor is brand confusion with Dungeons and Dragons with module names, computer games, comics, etc. Keep your individual offerings organized by product type.

 

* There should be a clear path for new players, 3.x/4E players, and 5E players. Boxes (if you have to use them) should include clear descriptions as to what they are and marketing hype as to their place in your product line. New players should have easy links to "What is D&D?", "How to get started?", "What to buy?", "Where to buy?", "How to find gamers?", etc. They need a clear path in explaning what this is. Existing folks from previous versions should get clear paths to "Why 5E?", "What is new in D&D?", "Book Releases", "Where to buy?", etc. 5E players should get "What is new in 5E?", "Games near you?", etc. No group should get bombarded with things which confuse them from what they need to know.

 

If you toss Neverwinter, Horde of the Dragon Queen, or Tyranny of Dragons in front of someone who doesn't know what D&D is or is new to the game... they'll think it is a video game, comic, or just get confused. For anyone from 3.x/4E... even knowing what this is it is still a waste wading through a bunch of junk when they really want to know some basic things.

 

I would have thought that WotC learned from the 4E launch... never confuse folks with non-table-top stuff. The D&D Online thing was aweful. We had kids, and some adults, showing up at 4E game days thinking it was a video game or they could play online. That merely because the WotC web-site hypes this stuff next to the game. IMO... the 5E web site is even more confusing.

 

They sell a PHB, MM, DMG, some modules, and (maybe) some figs. That's it... advertise that as Dungeons and Dragons. Spell and lay out clearly what each is. Starter set for new players. Once visitors understand that... sure, introduce them to the organized play for finding players. However, anything which doesn't allow an introduction in that order and any non-D&D stuff (video games, comics, books, etc.) shouldn't be on the site as it just makes confusion.

 

(Reply to #4)

SteveMND

dmgorgon wrote:
#7

Chiisai_Usagi

Sep 30, 2014 14:36:58

SteveMND wrote:
#8

Direach

Sep 30, 2014 15:55:38

The forums are the only part of the current website that are worth visiting. It's very unfortunate that the developers have gone silent since the PHB came out. There should be a weekly Q&A, at the very least. I strongly dislike the front page layout, and find the site as a whole difficult to navigate. If you're not reading this, developers, you should be: currently, your site is nowhere near optimized for attracting new players. And you're not doing your current players any favours, either.

#9

Yunru

Sep 30, 2014 16:01:54

There's a website? :P

#10

Yunru

Sep 30, 2014 16:01:56

There's a website? :P

#11

lawrencehoy

Sep 30, 2014 21:34:39

I agree, the new site is pretty, but not even as functional as the previous one (which had issues of its own). BW0222 has it about right.

(Reply to #7)

SteveMND

Chiisai_Usagi wrote: