| Post/Author/DateTime | Post |
|---|---|
| #1ZardnaarMay 07, 2015 12:43:30 |
5E now has a few classes from outside the PHB.
Death Cleric Favoured Soul Sorcerer Storm Sorcerer Swashbuckler Rogue
I am just wondering what peopl think of these classes.
Death Cleric Better than I though initially. A little MAD with the default array but it gets better with rolled stats. Kind of needs a 14 dex, 13+ strength, 14+ wisdom and a decent con as well due to medium armor. Doesn't require wisdom as much as most clerics though and its smite ability starts adding up fast for damage. I saw one last night being used at level 8 with a flametongue sword and its basic damage was 2d8+2d6+4 (18 strength Gauntlets of Ogre Power) and it had +21 smite damage twice per short rest. Clerics and some of tthe other MAD type classes (Valor Bards, Bladelocks etc) benefit a lot more than other classes from higher stats and magic items such as the Gauntlets.
Favoured Soul Sorcerer. Looks great on paper and I would like to see on in action. Like every other spell casting class though with a melee option though it is going to suffer from MAD or have to use all its feat buffs to level 8 to pump dex. Probably suited to being an archer due to d6 hit dice I thik the Life, Light and Tempest domains are dedcent options. The life one may be the best buffer in the game though due to access to bless and the ability to twin spells like haste, stoneskin, greater invisability. I would consider a melee option as a Dwarf or with high rolled stats.
Storm Sorcerer. On the dfence about this one. It looks OK but seems weaker vs the other Sorcerer options but I am not 100% sure. Knowing roughly double the spells of the other non Favoured Soul Sorcerers appeals however even with the opportunity cost trade off of moar damage (Dragon) or losing the wild mage mechanics.
Swashbuckler Rogue. Looks really good and seems to be able to sneakattack all of the time. I would probably multiclass it myself (fighter 1/Rogue XYZ) to get better saves and a fighting style (duelist, TWF) and the ability to use shields. |
| #2melloredMay 07, 2015 13:06:23 | You dno't need Str for a death cleric.
Swashbuckler needs some rewording.
Otherwise, they all seem pretty balanced and reasonably intresting. |
| #3AaronOfBarbariaMay 07, 2015 13:10:44 | My thoughts are simple:
Death cleric is no more or less than any other cleric domain from what I have seen of one in play.
Favored soul, storm sorcerer, and swashbuckler all seem fine upon reading them, but I haven't seen them in play so I don't know for sure. |
| #4MarandahirMay 07, 2015 13:17:16 | Don't forget the Oathbreaker Paladin, basically a Blackguard. That one's pretty awesome, though I'd love to see a Ronin version (oathbreaking, but not all evil-evil). And don't forget the Variant Ranger, who doesn't cast but fights like a Battle Master Fighter, with some rangery healing features added and still the choice of Hunter-type martial arts or Beast Master tactics. |
| #5SerpineMay 07, 2015 13:19:44 |
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| #6MarandahirMay 07, 2015 13:22:54 | Oh right, I forgot Artificer Wizard – mostly because that was considered enitirely wrong by everyone and Wizards have already said they're going back to the drawing board with the Artificer. |
| #7DiffanMay 07, 2015 13:28:27 | I'd like to see some ranged maneuvers for the spell-less ranger. But I haven't seen these classes in play yet so I can't comment on their abilities 1st hand. They read well enough though and reports seem to indicate that they're fine compared to PHB options |
| #8KentusMay 07, 2015 14:18:44 | Death Cleric and Oathbreaker: Seems to be on line with the other subclasses. Very neat and appropiate, even though I dislike the fact, that they are not in the PHB. Maybe they just needed a bit more time for it...
The Unearthen Arcana classes are still a bit rough at the edges, but generally I like them. Here are more or less my 'problems'.
Favored Soul: I would've added another hp per level like the draconic bloodline. But I think this works way better than making a 'sorcerous cleric'. Spellless ranger: Tough call, I think the idea itself is very neat and well done, even though you don't have to like everything themetically. But it'd be better imo, if this one could include subclasses. Swashbuckler: Would change proficiency instead of charisma to initiative (so it won't stack with champion or bard) and swap the 9th level ability (Panache) to a social interaction only feature. Maybe I would hold on sneak attacks without allies until 9th level, too. Storm Sorcerer: Another hard one... Generally I like the idea, the problem I have is, that there is too much spreaded mini-damage, this makes it a bit tedious to manage. Artificier Wizard: Even though it wasn't quite an Artificer, I liked the way it worked, since this makes resource management rewarding.
I do think, that the Unearthen Arcana classes are definitely a great start to do some redesigns for your campaigns, since the ideas in itself are great. It's just that if you design something for yourself, you need a lot of time to see its weaknesses, while another mind will notice it from the start. ;) |
| #9Tempest_StormwindMay 07, 2015 15:09:15 | I've not seen any of them in play yet, so take this with a grain of salt.
As an afterthought, I'd love for the sorcerer to have some unique spells in general. It's the only class where every single spell it knows (including through subclasses) appears on at least one other spell list. I know some of the metamagics make them work differently - Twin buffs operate like totally different spells than their normal buffs - but they still feel kind of... well...
Also, seeing some of these - notably the favored soul and swashbuckler - has got me thinking about implementing other "similar, but not" variant classes from previous editions in the 5e context. And that's, I think, a good thing - they're inspiring the creative process, instead of just soliciting basic playtest feedback. |