Trinkets Table

Post/Author/DateTimePost
#1

Kugnar

Jul 04, 2014 15:30:14

This is probably my favourite part of the document-lots of great little items that really add a sense of mystery to the character that holds them. I think I'll have some enemies carry random items from this tables when the party loots them, just to add a bit of flavor and show that random NPCs have their own lives and secrets. Why did that gnome carry a piece of flesh in a jar? Maybe they'll never know. And if they do investigate, then bam, quest hook!

What do other people think of this table?

#2

Luciender

Jul 04, 2014 15:34:59

I got all excited when I saw that. It's perfect. Plus, I like random tables. Some of my favorites are the petrified mouse, the mummified goblin hand, the glass vial of fingernail clippings, and the egg shell painted with scenes of human misery in disturbing detail.

 

I'm definitely going to be getting a lot of use out of it. My brother, and fellow DM, also really liked the Trinket Table.

#3

pukunui

Jul 04, 2014 15:42:50

I agree that the trinkets table is one of the best little gems in 5e, and I'm glad they included it in the basic rules.

#4

seti

Jul 04, 2014 15:48:33

It's my favorite too. (Although, I do like all of the equipment charts/tables. Best I've seen in a D&D PHB context ever.)

 

I'll be using it in 4e. And any other TTRPG I play from now on. It's perfect for creating an adventure seed, or a magic item that reveals its usefulness later.

 

Numenera has almost the exact same thing as the trinket chart too. It seems like it might have been Monte Cook's idea first, maybe even from when he worked for WotC, lol.

 

It's one of those unnecessary, yet awesome things for a TTRPG to have that makes you wonder why it isn't an older or more commonplace idea.

#5

Paraxis

Jul 04, 2014 15:57:11

I use the donjon website for all my random D&D needs.

 

Here is a link to a random pick pocket result generator.  http://donjon.bin.sh/d20/random/#purse

 

The site has generators for names, inns, towns, dungeons, pretty much everything for almost every edition of D&D and generic fantasy.

#6

Nicodaudel

Jul 04, 2014 15:58:35

The trinkets table is likely to please various groups of people: those who likes random tables, folks who have a taste for small bits of character flavor, DMs looking for potential adventure hooks, etc. As far as I'm concerned, it's an all-around win with very little investment in page space or time during N/PC creation.

 

It sort of reminds me of the old random loot tables used in Gamma World (and other games). One of my all-time favorites, in fact, appeared in GW8: Gamma Base and included, among other things, insulated industrial asbestos boots, a portable hand-cranked record player, and a box of rubber bands (assorted sizes) - though, of course, in Basic's case the items are bit more likely to spur background and/or campaign ideas. In fact, in the future I could see myself adapting some of those older loot tables to work with 5e, if only to expand on what's presented in the PDF.

#7

The_White_Sorcerer

Jul 04, 2014 16:34:04

I LOVE random tables (which is why my first character will be a wild sorcerer so I can bring that love to the table), and this one is no exception. But there is one entry that won't leave my brain alone. I am talking about entry number 34, "A rectangular metal device with two tiny metal cups on one end that throws sparks when wet." It's just such a strange description, it gives me the impression that it's actually some modern electrical device that somehow found it's way into the world of D&D, but I can't figure out what. Maybe it's nothing. But it won't leave me alone…

(Reply to #7)

seti

The_White_Sorcerer wrote:
#9

Kazadvorn

Jul 04, 2014 17:00:38

Love it. The first thing I thought of was how each one of these things could inspire an adventure. Like the first time the character realizes that he can see 'special things' when he looks through the monacle frame.

#10

Prom

Jul 04, 2014 17:09:36

I was surprised and happy to see the trinket table.

 

57 will give players headaches. An indecipherable treasure map.

#11

Fallen_Star_02

Jul 04, 2014 18:07:29

I love the table, but not all of the entries are good. A pair of socks? An old key? A sketch portrait of a goblin? Re-roll.

#12

MechaPilot

Jul 04, 2014 18:09:32

I probably won't use it as intended, but I might use it as a table of oddball things to toss in the occasional treasure pile.

#13

celtwarrior

Jul 04, 2014 18:48:32

i think it is meant to be used as trigger to develop the character.  for example i "rolled" up high elf rouge for three main reasons: 1] don't like halflings that much 2] wanted a longbow 3] wanted a bit of magic.  for my trinket, i rolled the worm with two heads and for my bond 'Someone I loved died because of I mistake I made. That will never happen again.'  those togethere i thought my character originally started training as a wizard but something when wrong, someone died as a result and now the worm is carried as a reminder of that event [or heck it could be the result of the mistake]

(Reply to #11)

seti

Fallen_Star_02 wrote:
(Reply to #11)

drow

Fallen_Star_02 wrote:
#16

pukunui

Jul 06, 2014 3:31:45

seti wrote:
#17

seti

Jul 06, 2014 3:35:20

I assumed a divination card was a tarot card. It'd be kinda creepy to have one with your likeness on it.

#18

Plaguescarred1

Jul 06, 2014 4:28:25

I like the trinket table too! Quick way to generate found items...  Its unfortunate the D&D Next forums has been thrown into the abyss, because we had a great thread started that was filling it with more trinkets of all sorts that people come up with!

#19

Vez

Sep 19, 2014 10:52:21

Glad that I'm not the only one!   When it comes to the Trinkets table, I don't ask "why?" I ask "why only 100?" or "why don't we start an expanded list of trinkets?"   I see that there are similar thoughts in this list.   How cool would it be if there was a simple generator on dnd.wizards.com and/or an unofficial one somewhere out in the nether of the web. 

ah, a quick google search shows many independent sites doing just that.   Very Cool.   A way to make this limitless is to break apart the adjectives from the objects and roll them separately.   Oh, I have a "1 inch"  +"round" + "red (opaque)" + "gem" + "quietly hums" + "once per day when the sun goes down".   Sure it might generate strange results, but the variety would be amazing.

I also intend to equip certain NPC with these items, might be important, might not ... might change my mind and it's a link into another part of the adventure (ad hoc).   Love it!!