| Post/Author/DateTime | Post |
|---|---|
| #1CriticalBastardSep 28, 2014 15:23:57 |
So a monk/rogue (ie ninja) can't Sneak Attack with unarmed strike, they need to use short swords or something. But unfortunately this doesn't work with the bonus action attack/Flurry of Blows which has to be with an unarmed strike!
This sucks, was hoping to fight this way with my Naruto style ninja build! Am I missing something here or you just can't do it?
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| #2Devils-AdvocateSep 28, 2014 15:28:44 | You can't. It's dumb. Most folks around here agree it should just require a light weapon rather than light and finesse. |
| #3WuzzardSep 28, 2014 15:35:55 | So you sneak attack with your main hand weapon, and theny flurry with your unarmed off-hand. What is the problem? |
| (Reply to #3)CriticalBastard |
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| #5DiffanSep 28, 2014 16:58:29 | Yep, moronic rule. Just use Unarmed Strike as a Finesse weapon. |
| #6souldoubtSep 28, 2014 19:40:34 |
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| #7AaronOfBarbariaSep 28, 2014 20:01:46 | Might be interesting to note: The designers have responded to this topic, and have said "won't break the game" about letting a monk/rogue sneak attack with their unarmed strike. |
| #8ChrisCarlsonSep 28, 2014 20:06:54 | The only thing I take even the slightest exception to in this thread is the OP's notion that you "can't"...
Says who?
5e is neither doctrine nor a legal brief. It is a set of guidelines used by your group to play D&D. Do what makes sense for you. |
| #9WuzzardSep 28, 2014 21:14:17 | unarmed strike at low levels for monk does less damage than a weapon you are allowed to use. So even getting DM to agree that you can sneak attack with unarmed strike you are less optimal. You are sticking to your character concept by taking a slight nerf. The DM should give you inspiration each time you gimp your attack like that. |
| #10ShasarakSep 28, 2014 21:23:00 |
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| #11Cyber-DaveSep 28, 2014 22:07:20 | This edition is about rulings, not rules. By the strict statutory RAW, you can't. By the spirit of the rules, any decent DM should allow it. I would allow it at my table! |
| #12OrethalionSep 28, 2014 22:14:59 |
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| #13evan_Sep 28, 2014 22:52:15 |
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| #14RCanineSep 29, 2014 4:17:12 |
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| #15NoonSep 29, 2014 4:28:44 | I'm wondering if adding monk damage and rogue damage is one of those things you'd regret in latter levels.
Because a monks damage scales, while a rogues sword or rapier does not scale, obviously (only the sneak attack damage does)
Adding a scaler on to another scaler. |
| #16ArithezooSep 29, 2014 4:43:32 |
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| #17ChrisCarlsonSep 29, 2014 6:36:21 |
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| #18FFSAASep 29, 2014 7:48:44 |
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| #19FFSAASep 29, 2014 7:53:44 |
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| #20ChrisCarlsonSep 29, 2014 8:07:27 |
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| #21ChrisCarlsonSep 29, 2014 8:12:48 |
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| #22Joe_the_RatSep 29, 2014 8:38:17 | If a weapon has the Finesse property, then you can apply your Dexterity to attack and damage instead of Strength. If you are a Monk, then you can apply your Dexterity to attack and damage to your unarmed attacks instead of Strength.
Strict logic does not say that monks have the finesse property. So RAW, no. I would say that it should apply, and it's an omission of terminology (not wanting to confuse people with weapon properties before discussing weapons), except that the martial class fighting styles key off of weapon properties, and the Rogue specifically calls out Finesse weapons as a requirement. Personally, I'd still let it run. It feels right.
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| #23ChrisCarlsonSep 29, 2014 8:48:20 |
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| #24FFSAASep 29, 2014 10:04:13 |
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| #25ChrisCarlsonSep 29, 2014 10:21:19 |
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| (Reply to #7)CriticalBastard |
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| (Reply to #22)CriticalBastard |
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| (Reply to #27)The_White_Sorcerer |
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| (Reply to #26)AaronOfBarbaria |
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| (Reply to #29)CriticalBastard |
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| #31OrethalionSep 29, 2014 12:53:48 |
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| #32arnwolf666Sep 30, 2014 0:15:55 | I would House rule sneak attack with unarmed strike. I see rogue's as being very good at sucker punches. |
| #33slaughterjSep 30, 2014 2:14:17 | A Rogue should be able to sneak attack with a sap too.
As for a monk's martial attack. I see a quick strike to a vital point, like a karate chop to the throat, as being a finesse style attack, and supportive conceptually with sneak attack damage applications. |