| Post/Author/DateTime | Post |
|---|---|
| #1MechaPilotSep 21, 2014 18:20:40 | Unhealthy Characters
Although adventurers are generally a hardy sort, some people who take to adventuring lifestyle are more frail than others. Typically, this has been represented by a lower Constitution score. However, a simple -1 to Con checks and saves doesn't really capture the essence of the kinds of chronic conditions that we see in characters/historical figures such as Raistlin and Doc Holiday.
As an epileptic myself, I thought it would be interesting to come up with a way to model such conditions independent of a character's Con score. This model could be used to deal not just with physiological afflictions, but it could also be used to model mental and spiritual maladies such as insanity, curses, and even possession.
Any thoughts, concerns, and constructive criticism are welcome.
Vocabulary
Epilepsy
Triggers
Affliction Save: DC 10.
Impairment
Recovery
Consumption |
| #2sleypySep 21, 2014 22:18:26 | I like your concept of having a way to track conditions. The mechanics seem like they would be great for diseases or wounds, but (to me) seem too complicated for a personal affliction.
The check should follow the same formula used for every other checks. If not, maybe they should not use terms that are already defined in the rules, i.e., affliction saves, afflication save DC.
Also I think rolling multiple saves for damage is a mechanics that 5e has intentionally moved away from in 5e. Have you consider mechanics similar to suffication? That would be a way to avoid hp entirely.
|