Virtual Table 5e

Post/Author/DateTimePost
#1

Novama

Jul 11, 2014 15:01:25

Once upon a time, there was a beta virtual table top for 4e. I imagine there will not be one for 5e, however, people still want to play the game and sometimes online is the easiest way for them to do it.

 

Are there currently any active virtual table tools out there with an active 5e community?

 

If not specifically 5e, are there any tools that are simply backed by a dnd community and would be open to growing in the fifth edition? (assuming table supports 5th edition mechanics).

#2

Luis_Carlos

Jul 11, 2014 15:21:45

In the future most of books will be replace with ultrahin flexible screens. I imagine roleplayers using flexibles latops with double page size. That will change the industry of rpg. 

#3

Gnarl

Jul 11, 2014 15:27:49

I actually thought about creating my own virtual table once. It was a week day and I had a game planed at the end of the week. During that session, one of the players used a table in the room as cover as the orcs were rushing in. That day I realized that it would be a lot harder than expected and dropped the project. Does anyone know if the current virtual tables allow all sorts of improvisations such as moving furniture around or using a sledge hammer to make a whole in the wall? Or do they all end up being a board game version of D&D?

#4

kill_the_wiz_first

Jul 11, 2014 15:31:52

Gnarl wrote:
#5

Novama

Jul 11, 2014 15:39:23

Dnd is mainly in the mind. Usually only the tactical elements of the game are ever portrayed. All anyone really needs is a chat room with a modifyable grid, tokens, dice rollers.

 

So does anyone know of any popular virtual table tools currently being used for 5e play?

#6

Paraxis

Jul 11, 2014 16:07:15

I run and play most of my games on Roll20, it is free and browser based.  They are working on a very nice looking built in character sheet for 5e at the moment, they had one for the playtest but things like the proficiency bonus don't match anymore.

 

 

(Reply to #6)

Novama

Paraxis wrote:
#8

Paraxis

Jul 11, 2014 16:51:33

Novama wrote:
#9

mellored

Jul 11, 2014 16:51:53

maptools was the one we used for 4e.  It workes well, and let's you make your own macro's and such.

 

Though, it seems like most people are migrating to roll20.

#10

Novama

Jul 11, 2014 17:25:34

Taking a look at it, the offering is very slick for roll20. I'd be willing to give them money. I also like a platform that gives the user opportunity to make/introduce custom content. 

#11

mellored

Jul 11, 2014 17:44:54

Novama wrote:
(Reply to #11)

MrHotter

mellored wrote:
#13

Novama

Jul 11, 2014 18:20:25

 

 

that's my thought exactly. Maptools is great for the flexibility it gives, but it gives a person enough to hang thier self with also.

 

something else i like is the setup of the site for roll20. it gives a user immediate methods of creating their campaign or finding one and has a custom search tool specific to the task. There's also no download, it seems. Browser based and all. Definitely tailored to the average user.  The table also covers all major features i would personally look for in a table.

 

My only remaining concern would be the size of the community specific to the dnd systems. It may be great, but if I can find more games in the maptools forums....perhaps that would be the better offer at least in the beginning. Time will tell i suppose. 

#14

Plaguescarred1

Jul 12, 2014 4:15:04

I still use RPGTable Online the virtual table i helped BETA tested during 4E that was abandonned and sold to Game Table Online and run 5E games on it.  

 

http://rpgtableonline.com/welcome.php 

 

It was abandonned  by WoTC and sold to Game Table Online. I run 5E games on it. I also did run a fair number od D&D Next playtest sessions with people of this D&D community even! Its easy to learn and use, its free and it has integrated voicechat, drag & drop as well as unique feature such as voice changer (male to female, orc, demon etc..) 

 

#15

Novama

Jul 11, 2014 20:28:26

 

Plaguescarred wrote:
#16

Luis_Carlos

Jul 11, 2014 23:42:29

I see the sowtware for virtual table has two partes, the CGI (computer-generated imagery) and the code. The first would be like the miniatures, and the second like the rulebook. 

 

Let´s imagine one of the future D&D videogames will be "Birthright", and it will be multy-genre. The same CGI will be used for different games (arcade, RTS, economic managing, collecting and training monsters). The player who buys it... will not want a "Birthright II" because it is not retro-compatible. 

 

A option could be use a code but allowing different CGI, it would be like the virtual world Second Life where people sells their own creations (clothing for avatar, for example). 

 

Other option could be selling NFC miniatures like Spyro:skylanders or Disney Infinity, where the updated CGI and code would be free. 

#17

pauln6

Jul 12, 2014 1:46:00

MrHotter wrote: