Whip / Rapier and Dagger

Post/Author/DateTimePost
#1

Iorwerth

Sep 06, 2014 7:01:18

Two seperate questions:

 

1. I wanted to know if you all thought making a whip a light weapon would be overpowering? If you are fighting with dual weapons, you are only doing a D4 rather than a D6 after all. Basically, you are losing a step in damage for reach.

 

2. At the moment you cannot fight with a rapier and dagger unless you have the Dual Wielder feat, but if you do get it there is no reason to use a dagger in your off hand anyway. Given Rapier and dagger is a classic combo and one of the few historical dual fighting styles, it seems odd that it is not really going to happen in D&D. I was wondering if allowing the rapier to be classified as light, but only if using a dagger in the off-hand, was overpowering or not .After all, just like the whip above, you are losing a damage step in your off-hand, though you are making up for it in the prime hand by getting a D8. Average damage stays the same for both D6+D6 and D4+D8. Thoughts?

#2

Ramzour

Sep 06, 2014 7:24:58

Go for it. In my current game, one of the players has the "Whip Master" feat, which makes the Whip a d6 weapon, and as a Bonus Action, they can attempt a Disarm or Trip. The creature makes a STR or DEX save (their choice) against DC 08+Prof+DexMod to resist the effect. Works really great in the game!

#3

Guest703856308

Sep 06, 2014 8:04:37

Ramzour wrote:
(Reply to #3)

1eejit

Guest703856308 wrote:
#5

Thoughts_My_Aim

Sep 06, 2014 8:25:59

1eejit wrote:
#6

Guest703856308

Sep 06, 2014 9:54:07

Nothing in that post suggested it to be home brewed. 

#7

Emirikol

Sep 06, 2014 10:26:06

Iorwerth wrote:
#8

Devils-Advocate

Sep 06, 2014 12:42:22

Guest703856308 wrote:
#9

Guest703856308

Sep 06, 2014 13:31:30

One never knows if a feat, etc. shows up in some other source, like official online content, etc., thus my most reasonable question that certainly doesn't warrant some responses herein.

#10

Ramzour

Sep 06, 2014 14:44:00

Yes, "Whip Master" is a homebrew feat of mine. I should have made that clearer. 5e is really easy to homebrew.

#11

Chaosmancer

Sep 06, 2014 19:59:32

Iorwerth wrote:
#12

TehSchwann

Sep 06, 2014 20:12:18

Really this is just a failing of the system.

Any smaller offhand should work with a larger main hand, if you're going for historical accuracy. Rapier/Dagger, Katana/Wakizashi, etc.

#13

RKVM

Sep 06, 2014 21:48:13

I would make a special rule for daggers to be dual-wieldable with a non-light mainhand even without the Dual Wielder feat. This allows the classic style to exist and brings daggers back as a viable weapon. Honestly, the only real circumstance for anyone to have a dagger as of now is as a finesse thrown weapon or if you're a Trickster Cleric with low STR.

#14

Captain_Kobold

Sep 07, 2014 3:36:51

TehSchwann wrote:
#15

Iorwerth

Sep 07, 2014 3:51:43

I like the idea of giving the dagger the ability of dual wielding with non-light weapon. If doing this, then I wonder if the same would apply to the other light D4 weapons, like Sickle and light hammer. My guess is that if you are doing it for the dagger, then there is no good reason not to do it for the others.

 

 

#16

Guest703856308

Sep 07, 2014 5:49:37

Just note that if one makes a house rule that allows dagger and non-light weapon to be wielded, that this arrangement is strictly better than any other choice otherwise available, which the system was built to avoid.  Specifically, all former dual wield DEX based characters will simply select rapier and dagger over 2 short swords/scimitars because while you have the same damage, you now have the option to throw the offhand weapon, which is strictly better (and draw another for free of course).

#17

Iorwerth

Sep 07, 2014 5:53:38

Answer to that would be to create the main gauche. A normal dagger cannot be used in ofc hand with non-light, but main gauche can, but main gauche cannot be thrown, because of hilt guard etc.