| Post/Author/DateTime | Post |
|---|---|
| #1abrahamApr 19, 2009 20:15:19 | Just as the title suggests have you fine people created any dark lords based upon video game characters? |
| #2fiery_overlordApr 20, 2009 23:51:00 | Jason Vorhees is the closest I've come to making a custom Dark Lord based on a Videogame. http://www.geocities.com/anarch_fortress/Ravenloft.html I made that years ago. |
| #3abrahamMay 04, 2009 17:37:56 | Any other video game bosses that in your oppinions would work as darklords? |
| #4guest651569653May 06, 2009 0:38:41 | not exactly a dark lord but i did use baraka from mortal kombat as a villan |
| #5abrahamMay 20, 2009 19:15:06 | How about injun joe from the hucklebarry fin video game?(spelled the first name the best I could) |
| #6IgfigMay 23, 2009 20:36:45 | As it happens, I have. Here you go.Injun Joe, Level 33 Solo Brute (Leader)(155000 XP)Gargantuan elemental humanoid (injun) --- Initiative +22; Senses Perception +28; darkvision, low-light vision Aura of Death (Necrotic) aura 20; enemies that enter or start their turns in the aura take 10 necrotic damage (20 necrotic damage while Injun Joe is bloodied). The Dead Rise aura 6; enemies (including flying ones) treat the area within the aura as difficult terrain, and any dead creature within the aura at the start of Injun Joe’s turn (except those killed by the Wand of Injun Joe) rises as an abyssal ghoul myrmidon (page XX) to fight at Injun Joe’s command. HP 1525; Bloodied 762 AC 48; Fortitude 51, Reflex 46, Will 49 Immune disease, poison, necrotic; Resist 20 variable (3/encounter) Saving Throws +5 Speed 6, fly 10 (clumsy), teleport 6 Action Points 2 --- M Wand of Injun Joe (Standard, at-will); Necrotic, Weapon Reach 4; +37 vs Armor Class; 2d12+12 damage plus 1d12 necrotic damage, and the target is weakened (save ends). --- m Touch of Death (Standard, recharge 6); Necrotic Reach 4; +33 vs Fortitude; the target is reduced to 0 hit points (resistance or immunity to necrotic damage does not apply). Miss: The target takes necrotic damage equal to its bloodied value. --- m Tail Lash (immediate interrupt, when an enemy moves or shifts into a square adjacent to Injun Joe, at-will) +36 vs Armor Class; 2d8+12 damage, and the target is stunned until the end of Injun Joe’s next turn and is knocked prone. --- c Necrotic Burst (Standard, recharge 6); Healing, Necrotic Close burst 10; +38 vs Fortitude; 2d12+12 necrotic damage, and all undead in the burst regain 20 hit points. --- Master of Undeath At the start of Injun Joe’s turn, any creature killed by the Wand of Injun Joe that is still dead rises as a dread wraith under Injun Joe’s command. --- Alignment Chaotic evil; Languages Abyssal Skills Arcana +28, History +28, Intimidate +31, Religion +28 Str 35 (+28) Dex 22 (+22) Wis 25 (+23) Con 33 (+27) Int 25 (+23) Cha 30 (+26) --- Equipment Wand of Injun Joe |
| #7abrahamMay 24, 2009 14:17:36 | VERY NICE!!!!!! |
| #8starprowlerApr 14, 2011 22:45:58 | I havent centered new dark lords around games, but I do use castlevania artist Ayami Kojima art for everyone one of my Tokens. |