| Post/Author/DateTime | Post |
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| #1blackplaugeSep 18, 2008 13:11:58 | A few questions: When sanctioning an event, how do I make sure that my FLGS gets credit towards achieving/maintaining Core or Advanced Level status for hosting the event? Should the FLGS manager get the event sanctioned, or can I do that myself as the DM (Herald level) for the event? If I decide to run a closed campaign with a set group of players, thus necessitating sanctioning it as a Home game, but run it at my FLGS, does it qualify as a sanctioned event for the purpose of my FLGS achieving/maintaining Core or Advanced Level status? Retail games aren't mentioned in the RPGA general rules as a game type, but the version I downloaded yesterday (from this page) is from July of 2003 and so may be out of date. Are there any special rules governing Retail events that I should be aware of? If the RPGA general rules have been updated, where can I get the new version. The RPGA general rules document states that events must be sanctioned at least 14 days in advance, but when I navigate through the event sanctioning forms, the date defaults to tomorrow and can be adjusted to today. Does this mean that there are certain game types which can be sanctioned "on the fly" (if so, which ones) or is this just a bug in the web software? If running a Retail event, is it okay to have pregenerated characters on hand for players who don't come with their own character? If a player shows up for an event without their DCI number and is unable to get it to me within the 8 day limit for event reporting, how do I go about getting their number in order to properly report the event? LFR has a list of adventure synopsis for RPGA play. Does a similar list exist for other campaigns or for the adventures which are not campaign specific? |
| #2pedrSep 18, 2008 13:38:41 | The RPGA rules are woefully out of date. While you can't just ignore them, there's a lot in them which no longer applies, including the ordering lead-time. Core and Advanced status is a WPN issue, and merging of the RPGA with the WPN is not complete. It's clear from the WPN page that all WPN events at the moment must be in public (i.e. not a closed group) so your closed group couldn't contribute to your WPN status, I don't think. I'm just guessing that, though - I don't know anything about the WPN; my only contact with WotC OP so far has been the RPGA. I can't help with advice on WPN stuff I'm afraid. Players need to provide you with their RPGA or DCI numbers, in order to play, so you shouldn't ever be in the position of knowing a player has one, but not having it. Get players to bring their cards and write their numbers on their character sheets! New players can get new DCI numbers of course. The 8-day limit in the RPGA rules doesn't work in the same way now - now things are dealt with in the same way as DCI tournaments which apparently mark overdue events as 'delinquent', requiring you to get the DCI to reset the event before you can report it. There's no restriction on who creates a character, though for LFR and other organised campaigns, you can only start with a level one character no matter how high level the others are. Once someone's played a scenario with a character they can't alter the character, except via retraining, if available. The only complete list of RPGA scenarios currently is in the ordering system - you can begin to create an event, get to the 'choose scenarios' page, then read the blurbs etc, then back out of the ordering system without any problem. This is rather inelegant, so hopefully something better will be developed, but it's all we've got at the moment. We're in the middle of the development of the new/merged system, so lots of things are incomplete at the moment. I hope that helps (did I miss any questions?!) |
| #3im_robertbSep 18, 2008 14:30:20 | I believe the procedure for someone showing up to play DCI/RPGA who has a DCI/RPGA number but doesn't have it with them, is as follows: -Issue them a new DCI/RPGA number. -Report it under that number. -The player is then to email the DCI after the event requesting that their old number and new number be combined. Provide the new number and the old number if possible. I don't remember where I read that, though. |
| #4blackplaugeSep 18, 2008 15:24:01 | There's no restriction on who creates a character, though for LFR and other organised campaigns, you can only start with a level one character no matter how high level the others are. Once someone's played a scenario with a character they can't alter the character, except via retraining, if available. What about for adventures not affiliated with an organized campaign? Do players still need to start with a level 1 character regardless of the adventure? The only complete list of RPGA scenarios currently is in the ordering system - you can begin to create an event, get to the 'choose scenarios' page, then read the blurbs etc, then back out of the ordering system without any problem. This is rather inelegant, so hopefully something better will be developed, but it's all we've got at the moment. We're in the middle of the development of the new/merged system, so lots of things are incomplete at the moment. That I knew about. I was hoping for something better. *sigh* I hope that helps (did I miss any questions?!) Only the first one about who should sanction an event so that it counts towards WPN status, but as you said, you don't really know much about WPN. |
| #5pedrSep 18, 2008 15:36:37 | What about for adventures not affiliated with an organized campaign? Do players still need to start with a level 1 character regardless of the adventure? Well ... PREV-1, PREV-2, PREV-3 and Return to the Moathouse" come with pre-gens, though no-one's going to quibble if you use your own characters, as they don't get tracked in any way - they're true one-shots. Similarly the scenarios which stem from the D&D Championship/D&D Open. D&D Home Campaign and Star Wars Home Campaign obviously have no scenarios attached to them, and are designed to allow you to get reward points for your own scenarios. It might be that technically these shouldn't be run except at 'Home' events, but this is, now, not clear. Dragon Magazine and published adventure entries usually require players to provide characters or the organiser to provide pre-gens. The RPGA doesn't provide the adventures, just the ability to report them for points. Create characters appropriate to the adventure being run. Apart from LG, XE, Star Wars Dawn of Defiance, and LFR I'm not sure if there's any other type of scenario/event I've overlooked. Essentially, the rules mainly matter when you're playing the campaigns. If you're just playing things for reward points, no-one is going to worry about what PCs people are playing etc, as the characters aren't 'legal' for anything else. When playing the campaigns, characters can play elsewhere, etc, so it's more important to follow the rules. |
| #6blackplaugeSep 19, 2008 10:50:20 | Good to know. I'm probably going to start with open one shots and only switch to actual campaigns if there is sufficent demand for it. We're just getting RPGA started so I don't really have a good guage on the interest level yet. I know that in the Living Campaigns players are restricted from playing the same adventure more than once. Does this same restriction apply to players in one shot adventures not affiliated with a Living Campaign? I got an answer in another thread that identified those adventures with a 4 letter code as those for 4e and those with a 3 letter code as those for 3.5. However, in exploring the list I found two adventures (CORS7-02 & CORS8-02) which mention Living Greyhawk. Didn't Living Greyhawk end under 3.5 rules? Are these (and other CORS adventures) actually 3.5 adventures? How quickly do Dungeon adventures get added to the list? I noticed that the list currently only goes to Dungeon 156 but D&DI is currently posting Dungeon 158 adventures. |
| #7kinevonSep 19, 2008 11:34:43 | The RPGA campaign rules have changed as of 4E. In 4E, the restriction on replaying is now character-based rather than player-based:Play of an adventure is restricted to once per character, not once per player. Unless otherwise specified, all RPGA adventures that allow you to create your own character can be played multiple times, so long as you use a different character each time you play. You can even DM a game and then play it at a later date. If you play an adventure again, you are required to let the DM know at the beginning of the game that you’ve already played it, and don’t ruin the surprises for anyone else that might be experiencing the adventure for the first time. Okay, in general, 4 letter codes represent LFR modules. There are still a few of the legacy LG modules, Core Specials (coded as CORS) that use a 4 letter code. Living Greyhawk is not having any new adventures published, however, play in LG is not ending until the end of this year, and most of the recent modules are available to order and play. Of course, LG modules still fall under the old LG replay rule of once per player. And I cannot answer your last question, as I have no idea. Sorry. |
| #8kenobi65Sep 19, 2008 12:38:43 | I got an answer in another thread that identified those adventures with a 4 letter code as those for 4e and those with a 3 letter code as those for 3.5. However, in exploring the list I found two adventures (CORS7-02 & CORS8-02) which mention Living Greyhawk. Didn't Living Greyhawk end under 3.5 rules? Are these (and other CORS adventures) actually 3.5 adventures? Yup, those "CORS" are Living Greyhawk Core Special modules, and they're for 3.5. An easier way to tell the difference (at least right now) is the numbers. All of the LFR modules currently available are going to be "Year 1" modules. So, they'll have a name format of "XXXX1-X"; the "1" means that they're Year 1. All of the LG modules currently available are gong to be from Years 6, 7, or 8 of that campaign. They'll generally have a name format of "XXX6-XX", or "XXX7-XX", or "XXX8-XX". The LG Core Specials are the ones that don't quite follow that, though they still have a 6, 7, or 8 as the first number in the name. |
| #9WolfStar76Sep 19, 2008 13:38:53 | I know that in the Living Campaigns players are restricted from playing the same adventure more than once. Does this same restriction apply to players in one shot adventures not affiliated with a Living Campaign? Starting with Living Forgotten Realms this rule is no longer in effect. Now a Player may replay a module, so long as they do so with a new character. ![]() |
| #10blackplaugeSep 19, 2008 13:54:18 | Man, am I glad I wrote more than just the questions. The RPGA General Rules document is turning out to be so out of date as to actually be misleading. Thanks everyone for your help. It's going to come in real handy when I actually do get the games going. |
| #11rmahrlingSep 19, 2008 23:02:00 | I have a few questions that I am hoping someone here might be able to assist with - Old Time MTG TO just gained RGPA Herald level - Ran one event Barrow of the Ogre King - can anyone say really long adventure when the players dont have their characters ready. Questions: 1) Could we have split the adventure into multiple session? 2) If we could have, will the same players have to be active, or if one players misses can we pick up another to make our 4 or if we had more than four and have one players skip the second session, would that have worked? 3) The way I read it you have to report within 8 days - so it would seem that if you can split it into multiple sessions you might have to finish it within 8 days? 4) When I reported this event, it asked about number of sessions - which prompted my above question. if you can't run in multiple sessions, whe does it let you report in separate sessions? Thx, Roger |
| #12WolfStar76Sep 20, 2008 5:54:11 | I have a few questions that I am hoping someone here might be able to assist with - Heh, yeah. Barrow of the Ogre King, being an adaptable is a bit longer than a "normal" RPGA adventure which are written to try and fall into a 3-4 hour slot. Questions: Yes, so long as you understand you can only report play (and therefore players only receive credit) one time. 2) If we could have, will the same players have to be active, or if one players misses can we pick up another to make our 4 or if we had more than four and have one players skip the second session, would that have worked? The same 4-6 characters are supposed to play a module from beginning to end as part of a session. 3) The way I read it you have to report within 8 days - so it would seem that if you can split it into multiple sessions you might have to finish it within 8 days? That's the best plan, though you can always cancel the event and re-schedule it for the day you expect it to finish so that your event doesn't show up as late. 4) When I reported this event, it asked about number of sessions - which prompted my above question. if you can't run in multiple sessions, whe does it let you report in separate sessions? Separate sessions in the reporting system are for reporting more than one instance of the game - for example, if you had 2 DMs running 2 groups through the module simultaneously. A session, so far as the reporting database is concerned, is one COMPLETE run-through of a module for 4-6 players (and in LFR their specific characters, since players may run the same event twice with different characters). Thx, Hope I was helpful. ![]() |
| #13rmahrlingSep 20, 2008 6:13:58 | You were extremely helpful - and you actually answered another question that I forgot to ask - can we run this 2-3 games during a full day event? |