| Post/Author/DateTime | Post |
|---|---|
| #1cruhl_the_wiseDec 03, 2007 19:33:10 | It is time for me to put together a tentative gameday schedule for 2008. I have been reading about the Undermountain Minicampaign on the RPGA site. I thought I might add the minicampaign to the schedule to introduce and 'warm up' my LG players to the FR setting. However, I need a better idea of what I might or might not be getting myself into. I can't find the information I am looking for in regards to the actual organization of the 4 modules that make up the minicampaign. Is there anything else, I should be thinking of or any other ideas or suggestions some of you other organizers may like to impart to this lowly feeble-minded fool? I've already heard a lot of suggestions on level bumps to start and being a bit more liberal with the gold, but I am open to more. . . |
| #2HerrbardDec 04, 2007 6:01:53 | If they are set up the same as they were for Origins and GenCon, each mod is a separate game. One 4 hour session per mod. 4 hours. ;) Is there anything else, I should be thinking of or any other ideas or suggestions some of you other organizers may like to impart to this lowly feeble-minded fool? I've already heard a lot of suggestions on level bumps to start and being a bit more liberal with the gold, but I am open to more. . . The first one (Crypt of Yeldoon) was made for third level characters created using the Undermountain Adventures Character Creation Guide. This is a two page pdf, which should be available on the RPGA site. The other three were for fourth level characters (which your third levels would reach if they did the right things in Crypt of Yeldoon). If I remember correctly, if you earn full gold and experience you could hit fifth level before playing the last final mod. Just what I remember from this summer. (It seems so long ago... ) |
| #3SirZacDec 15, 2007 10:34:04 | But the creation document is for level four characters, not level three. |
| #4woodstockbrDec 16, 2007 17:34:41 | I believe there's another creation guide with the Crypt of Yeldoon pdf archive. It's better to ask your GM for instructions. |
| #5SirZacMay 12, 2008 21:27:11 | There is no separate creation doc for Yeldoon. In fact, the character creation guide states it's for the latter three modules, so what level do players start at for Yeldoon? |