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| #1kingxizorApr 11, 2009 13:17:58 | I think that the 4e D&D system would be a great one for a superhero rpg. The at-will, encounter, utility, and daily powers would be a great way to balance the heroes out. I'm not sure how well the roles would work though. It could be something like from City of heroes Defender: basically the same as the D&D leader providing buffs and debuffs Controller: prevent opponent from moving and attacking Blaster: long range striker Scrapper: melee striker Tanker: basically the defender from D&D Then your character would have an origin instead of a power source, the ones from City of heroes are also good for this: Natural, Magic, Science, Mutation, Technology Perhaps their would not be strict clases, but instead role selection instead. Not sure how any of this would work exactly. What are your ideas about this? |