Super Hero Rpg based on 4e system

Post/Author/DateTimePost
#1

kingxizor

Apr 11, 2009 13:17:58
I think that the 4e D&D system would be a great one for a superhero rpg. The at-will, encounter, utility, and daily powers would be a great way to balance the heroes out.

I'm not sure how well the roles would work though. It could be something like from City of heroes


Defender: basically the same as the D&D leader providing buffs and debuffs
Controller: prevent opponent from moving and attacking
Blaster: long range striker
Scrapper: melee striker
Tanker: basically the defender from D&D

Then your character would have an origin instead of a power source, the ones from City of heroes are also good for this:

Natural, Magic, Science, Mutation, Technology


Perhaps their would not be strict clases, but instead role selection instead. Not sure how any of this would work exactly.


What are your ideas about this?