What had gone wrong with SAGA?

Post/Author/DateTimePost
#1

Kensan_Oni

Jul 27, 2009 12:04:15
No, I'm not talking about Star Wars Saga. Different game.

I only had a chance to play it once, and I had bought (Now lost, unfortunately) the Marvel Saga system (TSR), and I had greatly enjoyed my time playing it. I couldn't get people to play it, mainly because they liked dice over cards, but I had really hoped it would have caught on, as I like to think it gave players a lot more control over what they wanted to do.

Given the reflection of time, what do you think stopped this game from becoming more widely adopted? Was there anything you particularly disliked about the game?

Part of me wonders how the Dragonlance Fanbase affected this game, too. I know that there were people that were not happy with the format (And worldview) change that Fifth Saga brought with it. Do you think that the negative view of the Dragonlance Fans might have doomed the game?


...

I realize this is all really academic at this point, but part of me still loves this game, and thinks that knowing what is perceived as failures of the game might help me make a better one for myself.
#2

percyville

Aug 04, 2009 14:03:28
nothing went "Wrong" with it.. it came out at a bad time when TSR was dieing and WoTC was coming in to take over, and actually there were several books published for it until .. early 2000 I believe, (I should know I have most of them.. my room mate has them all) and people (like us) still play and love it (though I do hate the fact of how brittle the cards get after 10+ years lol) so Fear not faithful reader, your friendly neighborhood Marvel Saga (Superheroes Adventure Game) is not dead! just mortally wounded and has the nuke coming in over head
#3

percyville

Aug 04, 2009 14:09:34
actually take that back.. there was one thing wrong with it (reading your quote made me think of it) the rules could get confusing for certain things, like Chi for example, there was an Errata put out for it by TSR (the site is now down apparently cuz I can't find the blasted thing)
#4

sak0232

Aug 06, 2009 8:10:36
Yeah, the Chi power was a bit wonky, but overall I loved the system. It was flexible, fast and fun. And, it was easily house-ruled; Steve Kenson's website has some good ways to do that.

It didn't satisfy the tactical gamers or those who love precise rules, but you could fit your character on an index card!
For a GM, it was a breeze to prepare a game session.

If anyone lives in the Boston area, and wants to play, let me know!
#5

stug3

Aug 29, 2009 15:39:13

I have most of the books and the cards, it was a great little game, could have used a 2nd edition with some cleaned up rules but overall it was nice, wish it would have done better.


I also liked the diceless Marvel Universe RPG by Marvel, it had possabilities and I think Marvel expected way too much from a niche market such as supers.  They wanted D&D sales levels, if they wanted that, they should have let WoTC make the game.