Would you like to see some things from Doctor Who in D&D?

Post/Author/DateTimePost
#1

Hippolyte

Dec 03, 2011 20:50:02
I see that there is Doctor Who Lego.

How about licensed Doctor Who monsters and races in the Dragon Magazine or a full-fledged supplement? I suppose Gamma World might be best, but I remember the Expedition to the Barrier Peaks and I also consider the Far Realm and Eberron rather open to any imaginable creature.

The precedent for my madness is the old Dieties and Demigods which drew from a crazy variety of sources such as Arthuriana, Moor**** Melnibone, Lovecraft and Edgar Rice Burroughs.

1. For races: Silurians saurian humanoids buried under the earth;
Judoon humanoid rhinoceros warriors (Sontarans and Martian Ice Warriors are also good for this);
Venusian five tentacled, five legged and hooved martial artists and psionicists;
Hith melancholy antisocial snail people;
Menoptera butterflies which can fly through the astral sea and aether;
Gallifreyan Time Lords and Ladies and their mystic counterparts the Sisterhood of Karn.

2. For monsters: Daleks, Tenth Planet-style sing-song Cybermen and Cybermats and animal-brained Cybershades, Weevils, farting Slitheen, Weeping Angels, Silents, Zarbi, the Nestene Consciousness and its plastic Autons, the legless and rapacious Mentors (Sil's race), the gaseous Gelth, hypnotic Seaweed.

3. For not so exotic locales: a gravel pit, a corridor and a base under siege.
#2

Duskweaver

Dec 04, 2011 1:55:03
I have to admit, if anyone could somehow make the Silents' "you forget they exist when you stop looking at them" ability work in 4e mechanics, that would be very cool.
#3

ranadiel

Dec 04, 2011 5:44:20
The precedent for my madness is the old Dieties and Demigods which drew from a crazy variety of sources such as Arthuriana, Moor**** Melnibone, Lovecraft and Edgar Rice Burroughs.



That is a funny story. TSR got in a little bit of trouble over that. The first printings got pulled from the shelves because of that. :P

Speakiong generally, if I though WotC could do a good job with the material then sure. So no I really don't want to see it. :P Generally speaking though I don't see D&D's mechanics as being a good fit for the mood of Doctor Who. D&D has a heavy combat focus(which I enjoy), but I see Soctor Who as fitting better in a social/non-combat focused system where you defeat enemies more often with words and clever plans than with swords.
#4

kalontas

Dec 04, 2011 11:42:23
I certainly wouldn't mind stats for thinly veiled knock-offs of certains Doctor Who races - e.g. Sycorax, Silurians, Sontarans, Judoons, maybe even Silence. Some enemies however would not feel right in D&D - I mean, Daleks or Cybermen?

Arguably you can refluff some of the existing monsters if you want to run a campaign in Whoniverse. Make Githyanki Sycorax, Lizardfolk the Silurians, one of the evil dwarf varieties as Sontarans... Rare few monsters would require a fully new make-up - Weeping Angels, Silence etc.

What is weird, however, is a complete lack of licensed 3rd party universe settings published. I mean, there was at least Warcraft and a couple of others back in 3.5. What's up with that?
#5

Gallard

Dec 04, 2011 23:57:34
"Would you like to see some things from Doctor Who in D&D?"

in a word: No. 
#6

tbok1992

Dec 05, 2011 10:45:56
Some enemies however would not feel right in D&D - I mean, Daleks or Cybermen?


Funny you should say that, as one of the guys who designed Spelljammer outright admitted that the Clockwork Horrors were thinly veiled Dalek knockoffs. Yet another reason why Spelljammer is awesome.

#7

IlexGarodan

Dec 05, 2011 16:24:48
Well, considering Cubicle 7 currently has the rights to the Doctor Who roleplaying game, I doubt we'll see any Doctor Who elements in D&D any time soon. I would like to state, however, that the idea of a time machine (or time travel in general) in D&D had crossed my mind many times.
#8

GMforPowergamers

Dec 05, 2011 21:46:16
Some enemies however would not feel right in D&D - I mean, Daleks or Cybermen?


Funny you should say that, as one of the guys who designed Spelljammer outright admitted that the Clockwork Horrors were thinly veiled Dalek knockoffs. Yet another reason why Spelljammer is awesome.



I have used modfied warforged as cybermen/borg enemy.


In my world during the Dawn war Primus stole souls from dieing warriors, merged them through himself, and the astral domain he made, and created a new race. He called them something, but it was lost to time, however as the war went on they learned to reproduce by sacraficeing enemies, or offering 'immortality' to dieing warriors.


today they are split into factions, some evil trying to rule the world, some neutral just being, some neutral trying to 'improve' the races (kinda assimulate), and some good trying to stop the others, and some good trying to 'help' exceptional people.     
#9

ah_stormbringer

Dec 06, 2011 15:46:27
In one word NO.
#10

kthulhux

Dec 10, 2011 1:09:44
Things don't have to be fully licensed, just "inspired-by".  For example, Paizo put forth a variant gargoyle called "the Blind Angels" in Classic Horrors Revisited that is pretty blatantly inspired by Doctor Who's the Weeping Angels (minus the time-zapping ability).  That particular variant didn't even need any mechanical changes, just a paragraph of flavor text to describe the differences.

The Silents could be another good monster to have a fantasy RPG equivalent.