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| #1YunruSep 25, 2014 7:34:41 | I know the answer for weapons: not unless one of the has the Light property (or you have the Dual Wielder feat), but Shields aren't weapons. Furthermore, would the two +2s stack? |
| #2melloredSep 25, 2014 7:58:20 | You can hold 2 shields but.....
Shields. A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time. |
| #3MrCustomerSep 25, 2014 8:38:36 | Dual wielding 2 shields always sounds like it should double one's AC, but a shield isn't something that just sits there. Instead a shield is used to move in front of an attack. Ie someone swings a sword at you, and you move the shield to block the sword. 2 shields wouldn't do any good because you can only move one shield in front of the attack at a time, making the second shield redundant,
if you wanted to make a system where two shields were benificial, you would first have to make shields in general less benificial, such as a shield only giving protection from 2 arcs at a time, (left and front arc) leaving the left and read arcs undefended. The second shield would only give protection to the right and rear arcs. In the current system a shield gives 360 degree protection already which is why a second shield gives no benifit, so basically the only way to make the system realistically reflect wielding two shields is to make shields less effective in general.
The game uses a simplified system as such additional rules (having to decide what attacks and arcs to use the shield on) add needless complexity to a fight. |
| #4melloredSep 25, 2014 8:40:34 | Ehh...
I would houserule +1 AC for a second shield. |
| #5SorxoresSep 25, 2014 8:55:43 | would 2 shield give half cover? since you create a barrier covering effectively half your body? so additional +2AC and +2 Dex save? lol |
| #6JohnnyBlaiseSep 25, 2014 9:42:54 | So if you have Dual Wielder, you can legitimately say that any held object is an improvised weapon, so you are now weilding two improvised weapons. - Feat benefit: You gain a +1 bonus to AC while you are wielding a separate melee weapon in each hand. - Sheild benefit: +2. - Fighter style: Armored +1 - Be a dex based human variant and have a +3 from dex. - Take medium armor master: wear half plate armor. 15 base. Total: 22 AC (by level 4).
Improvised weapons suck though, so you might want to be either a Ranger, Paladn or a ClericMC, for better damage output (cleric can use the holy symbol on the shield as a divine focus, so your spell casting is not hindered other than being a level off, Rangers get do more damage with offhand attack, Paladin can both cast as a cleric and pump thier damage with smites etc). And in the rare instance of a hit, you can Sheild of Faith that up to 24 with the cleric option. Silly really, but pretty amazing defense.
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| #7melloredSep 25, 2014 10:03:21 | Tavern brawler gives you proficency in improvised weapons.
1d4+Str isn't too bad. |
| #8BloodscytheSep 25, 2014 10:47:52 | A shield by definition isn't a weapon, nor is it an improvised weapon. If you choose to attack with it, by making it an improvised weapon, it is no longer a shield since it's now a weapon. So you can either benefit from +2 AC your turn by using your shield as a shield OR you can attack with an improvised weapon you're holding (that just happens to be your shield that you're now using incorrectly in terms of shield usage.)
Even the shield master feat which lets you "attack" with your shield doesn't actually deal damage. It just lets you shove.
So yes, you can hold two shields. You can only benefit from one. Yes you can strike with a shield, but by doing so, you're improvising a weapon out of it, and no longer holding it as a shield. You're holding it as a weapon. From a real world standpoint, this would likely mean you're swinging it outward to strike with the side of the shield, but that turns the shield up and out, exposing your body.
Of course, RAW doesn't say you lose the AC bonus if using a shield as an improvised weapon, but considering the shield master feat doesn't even let you deal damage while benefiting from a shield, I don't see how you can normally. |
| #9Thank_DogSep 25, 2014 12:03:04 | |
| #10Trance-ZgSep 25, 2014 13:02:35 | If variant rule is written for flanking, as in +2 or what ever, I would say that having two shields negate flanking but that is all. |
| #11BoldItalicSep 25, 2014 16:09:43 | Houserule #394/a/3
You can wield as many shields as you have left arms.
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| (Reply to #11)OoftaMeg |
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| #13FluffyBunbunKittensSep 26, 2014 2:16:58 |
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| (Reply to #13)Bloodscythe |
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| (Reply to #14)JohnnyBlaise |
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| #16Ganymede425Sep 29, 2014 18:35:54 |
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| #17FluffyBunbunKittensSep 30, 2014 0:15:26 |
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| #18AethererSep 30, 2014 3:45:36 | Unless a shield counts as a weapon in any of the rules, I cannot see any usefull way to use 2 at once. A shield blocks attacks in a similar way to a parry, and needs to be actively brought into the path of an attack. Using 2 shields to do this will mean one shield gets in the way of the other. Blocking two attackers is not much different to one, and the rules don't seem to care where the attacks are coming from. You've still got to focus on that attack and move the shield (either one) into the weapon's path.
So, 2 shields is no better than 1, and using one as a weapon doesn't make much sense (unless it is spiked or something). No additional AC, and the only bonuses would be as a weapon-and-shield would give. |
| (Reply to #17)MrCustomer |
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| #20RCanineSep 30, 2014 7:40:20 |
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| (Reply to #20)JohnnyBlaise |
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| (Reply to #15)Bloodscythe |
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| (Reply to #17)Bloodscythe |
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| #24YunruSep 30, 2014 10:26:24 | When do you ever need to simultaneously attack AND defend with a shield? Someone (on the side you're attacking) with Sentinel or Protection fighting style are the only cases I can think of. |
| #25NachturnusSep 30, 2014 10:42:15 |
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| #26Ganymede425Sep 30, 2014 10:59:54 |
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| #27YunruSep 30, 2014 11:04:41 |
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| #28NachturnusSep 30, 2014 11:11:55 |
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| (Reply to #25)Bloodscythe |
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| #30Coredump00Sep 30, 2014 11:45:21 | So I will strap the shield to my arm; leaving my hand free... it is now 'weilded' and and I can use a greatsword.
Or pehaps I will choose to 'wield' it on my back, or perhaps a small one on my shin....
Or I will put both rapiers in one hand, usine TWF, and my sheild in the other hand... |
| #31NachturnusSep 30, 2014 12:30:25 |
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| (Reply to #31)Coredump00 |
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| #33NachturnusSep 30, 2014 15:05:38 | The relevant entries are on pages 144 and 147.
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| (Reply to #31)Bloodscythe |
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| (Reply to #33)Coredump00 |
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| #36NachturnusSep 30, 2014 18:38:42 | Turns out, I was unable to find a definition fo wielding in PHB, so, my bad. That being said, my previous statement regarding shields still applies, as I exemplified in the next post up, if you saw. Both rules require that you 'wield in one hand,' meaning that, regardless of what wielding means, if you're doing it to a shield, in one hand, you can both gain the bonus and make improvised attacks with it. |
| (Reply to #36)Bloodscythe |
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| (Reply to #36)Coredump00 |
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| #39RCanineOct 01, 2014 1:19:24 |
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| #40RCanineOct 01, 2014 1:34:34 |
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| (Reply to #9)MykeSchultz |
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| (Reply to #8)FrogReaver |
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| #43YunruOct 01, 2014 3:06:56 |
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| #44Captain_KoboldOct 01, 2014 4:21:57 |
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| (Reply to #42)Bloodscythe |
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| (Reply to #43)Bloodscythe |
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| #47YunruOct 01, 2014 5:51:23 |
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| #48NachturnusOct 01, 2014 5:58:22 |
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| #49YunruOct 01, 2014 6:17:27 | I mean if you want to play the munchkin fallacy game to try and disprove Nach's arguement I pose to you this equally stupid Munchkin Fallacy: Nothing in the rules say you only have four limbs. I could claim I'm a mutant with 6 limbs, two legs and four arms. I can now wield a shiled, a one-handed weapon and a two-handed weapon. Or even two two-handed weapons. Which poses this question: Can you quad-wield shields? |
| #50NachturnusOct 01, 2014 6:26:13 | *DELETED* |
| #51JohnnyBlaiseOct 01, 2014 8:33:08 | Duelist style is a VERY different argument. The creators explicitly say its supposed to work with sword and board. But they totally forgot about improvised and natural weapons. Its a terribly worded feature. I tend to think that the point is just that you get the bonus when you aren't engaging in two weapon fighting or using a two-handed weapon. But as I said, badly worded. |
| (Reply to #47)Bloodscythe |
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| (Reply to #49)Bloodscythe |
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| #54YunruOct 01, 2014 9:46:13 |
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| (Reply to #54)Bloodscythe |
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| #56YunruOct 01, 2014 10:35:20 | Because a shield is a shield? And if a unwieldy foam training shield can hurt, a shaped metal shield can be lethal? Duh. Your argument makes no sense, not mine. |
| #57NachturnusOct 01, 2014 11:10:43 | This is inane. Stop it. It has nothing to do with rules, or even the rules question positied here. |
| (Reply to #57)Bloodscythe |
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| (Reply to #40)Coredump00 |
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| (Reply to #48)Coredump00 |
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| #61NachturnusOct 01, 2014 14:08:03 |
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| (Reply to #56)Bloodscythe |
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| #63YunruOct 01, 2014 15:27:09 | A shield is also a slab of metal/wood. Slamming that into someone's face is definitely an improvised weapon. It doesn't suddenly stop being a shield: anything that hits it isn't hitting you. |
| #64VaughnuOct 01, 2014 15:41:56 | Many great points made on this thread but a couple of things I have not seen that I might want to point out.
Anything that simulates real life such as combat simulators (D&D for one) will always have real life situations that break the rules of the simulator. In Real life I can kill you with a single swing of my shortsword but in D&D that is next to impossible with higher level characters. If I hit you with Alchemist fire in real life you will probably take damage for longer than 12 seconds....
Therefore Dual Weilding Shield in any way shape or form will not grant 2 bonuses, you only get one. If you want specifics on shield as a weapon vs shield as a shield. Back in 3.0 there was an item in Oriental Adventures called a ??? that specifically permitted you to maintain your shield bonus while using it as a weapon. It is also possible to improvise a shield and the exact makeup of the item determins (according to your DM) if you get a cover (Oaken Table), concealment (a foam Rugby practice shield) or AC/shield (Wenches Serving platter) bonus. Before I get flamed about the serving platter thing, modern platters are much thinner, lighter and less resiliant to damage then the ones from the middle ages. A chair, small bench, or halfling could be used as an improvised shield or weapon. I, as a DM would require any person that could use a shield as a weapon to declare at the begining of each turn that for this round the item is a _________. If it is a shield they cannot attack with it. If it is a weapon they don't get the bonus to AC. If they want to fight and argue about it, let them DM; then use the rule against them to the absolute most agravating and rediculous method possible, say human fighter monk with grapple, improvised weapon and throw anything feats so that you can grapple your opponent, use their shield bonus while pummeling other opponents with them (after all you are wielding them with their shield so you should get their bonus...) then throw them at a fleeing enemy as a trip attack. OO Dual weild enemys and get their ARMOR bonuse because you are using them as shields!
I would also like to point out that in 5th you can only do a given action 1 time in the round (with specific exceptions). Therefore you could change the use of a shield from weapon to shield or shield to weapon 1 time per turn no matter how quickly you could do it (in the event that they don't make declarations at the begining of thier turn).
Just my 2 cents.... Vaughnu |
| #65VaughnuOct 01, 2014 15:43:15 |
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| #66jonathonhawkeOct 01, 2014 16:36:12 |
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| #67RCanineOct 01, 2014 20:25:16 |
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| #68Captain_KoboldOct 02, 2014 2:58:58 | Do you lose the shield's AC bonus when you use it to make shove attacks or only for hitpoint-damaging attacks?
Just to correct a misapprehension; shields are generally held out towards your opponent in order to intercept her strikes and block off lines of attack. Holding one close to your body makes it much harder to move it effectively, and also tends to tangle your weapon. This isn't to say that making an attack with a shield won't bring it out of line defensively and give your opponent an opening. Many things will, including responding to opponent's strikes and feints. YMMV. |
| (Reply to #68)Bloodscythe |
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| (Reply to #63)Bloodscythe |
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| #71FluffyBunbunKittensOct 02, 2014 5:03:56 |
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| (Reply to #71)Bloodscythe |
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| #73BloodscytheOct 02, 2014 18:50:09 | After further review of the source material, The shove bonus action provided by the Shield Master feat doesn't cause a loss of your AC bonus because it doesn't require an attack roll, and therefore, isn't an attack. A shove, as detailed in the book, may cause you to lose your AC bonus... it's debatable, for the following reasons: 1) shove doesn't require a shield. 2) even if wielding a shield, you can shove without using the shield as part of the shove since a shield is not required. 3) the shove action is a special melee attack that doesn't actually use an attack roll. It is effectively an opposed ability check.
In other words, shove... don't shove with your shield. Since you don't have to specifically use your shield to shove, don't. If you're not using your shield to make an attack, there's no debate whether or not you lose the AC bonus.
Humorously, the book explicitly states at the top of page 194 that if there's any question whether something counts as an attack, the rule is simple: if you're making an attack roll, it is an attack. If the opposite is true, then you're not making an attack roll, then it is not an attack. And yet, we have Grapple and Shove on page 195 being defined as an attack that uses an opposed ability check.
But then, when your only options in combat are Attack, Dash, Dodge, Disengage, Cast a Spell, Help, Hide, Ready, Search, and Use An Object, which one of these best fits grapple and shove. By lack of a better option, they have to be categorized as an attack. |
| #74jonathonhawkeOct 02, 2014 23:47:11 | Back to the OP: the short answer is yes, you can wear two shields. The AC bonus does not stack. You can use one shield to defend yourself, and the other as an improvised weapon to attack. You can decide each round which is which.
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| #75Pelican12Oct 03, 2014 14:00:10 | How did I miss this gem of a thread. The real question should be how do hand crossbows impact wearing two shields ;) |
| #76jonathonhawkeOct 03, 2014 21:07:40 |
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| #77FrogReaverOct 03, 2014 23:03:40 | I just would never count an improvised melee weapon as the same mechanical thing as a weapon listed on the weapons chart. No two weapon fighting with an improvised shield weapon because in my ruling it wouldn't be a weapon as defined by the game and thus the dual weapon feat wouldn't apply to an improvised shield weapon. It would simply always be an "improvised weapon". In my ruling a "weapon" and an "improvised weapon" would be two different mechanical classes. |
| #78Plaguescarred1Oct 04, 2014 7:40:38 | IMO a shield is not similar in shape and weight to any actual weapon on the weapon table (large one-handed 6 lb shape) to be treated as such and its at DM's option wether proficiency bonus apply or not. Since a character can only benefit from one shield at a time, using a second shield would make poor weapon choice (1d4 damage, no prof) this even if one take the Tavern Brawler feat to get his proficiency bonus. A dagger would still be a better weapon choice with or without the feat so i wonder what benefit one would have to wield a second shield as opposed to an actual weapon instead?
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| (Reply to #4)CriticalBastard |
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