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| #1Ragnar101Jan 27, 2015 14:10:40 | Im playing a cleric known as Ragnar-Honorblade and i have these things called domain spells. here is the rules for the domain spells " Each domain has a list of spells- its domain spells- that you gain at the cleric levels noted in the domain description .Once you gain a domain spell, You always have it prepared and it dosent count aginst the number of spells you can prepare each day." Now when i read that i was wowed. I thought that i could use the spell over and over again like you would a cantrip and not have to have it be re-prepared each day. My DM says that i can use it and it dosent count as my spell slot but i can keep using it as long as i have spell slots open each use takes up a spell slot. I dont think thats what the rule means but could someone clarify this rule for me? |
| #2Kalissa_MarshallJan 27, 2015 15:07:24 | Your DM is right. The first paragraph of the "Preparing and Casting Spells" section states regarding spell slots:
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| #3melloredJan 27, 2015 15:07:52 | At the beginning of each day, you get to pick Wis + your cleric level (+ domain spells) that you can cast that day.
To cast any of your spells, you need to use a spell slot. (except cantrips, which are at-will). |
| #4Tempest_StormwindJan 27, 2015 17:04:03 |
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| (Reply to #4)Undrhil |
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| #6Tempest_StormwindJan 27, 2015 19:43:23 | Ehm, whoops. That's what I get for posting in a hurry. Yes, 2nd level. (The main point about casting not erasing spells still holds, as does the lesser point about spells only being prepared once.) |
| #7SynjinJan 28, 2015 12:07:18 |
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| #8Danny_MontannyJan 30, 2015 7:11:54 | Think of a prepared spell (not a cantrip) as a pouch containing an infinite amount of a certain type of bullet. After a long rest I reach into my bag and pull out a number of pouches I want to use that day. The number of pouches I can grab depends on the factors as described above. As a Life Domain Cleric, I always have my Bless and Cure Wounds pouches equipped, and I pick 4 other ones (determined by my level + ability modifier) to strap on. Now that I'm equipped, it's time to sling some spells!
But wait... how does my gun work? Your gun is a revolver that has a certain number of slots in it. You can think of this revolver's drum as getting larger as you level. At first it only has 2 small caliber slots to fit a bullet into. After a while I get more if those smaller caliber slots as well as some larger caliber ones. I can fit a smaller caliber bullet into a larger caliber slot, sometimes giving the bullet a greater effect, but I can never fit a larger caliber bullet into smaller caliber slot.
When I want to cast a spell, I reach into the pouch containing the spell I want to cast, grab a bullet, put it in my gun, and fire. Once the bullet is fired, the shell casing remains in my revolver, making the slot unusable, until I finish a long rest to unload.
Hopefully you know enough about guns for the analogy to make sense. It the best way I can describe prepared spells and spell slots to someone new to the system. |