Concentration/Ready a Spell: How long is it possible?

Post/Author/DateTimePost
#1

lkwpeter

Mar 16, 2015 0:44:38
Hi, I am playing an Arcane Trickster. As spells like Minor Illusion (and others like that) are very useful for stealth, but in case of a bad roll need to be cast quickly, I was thinking of readying it while out of fight and cast them if needed. Ist that possible? For example: I sneak through a dungeon having it readied and when I get noticed I cast it immediately? Would be glad about help! Thanks, Peter
#2

OoftaMeg

Mar 16, 2015 12:33:42

lkwpeter wrote:
#3

jaelis

Mar 16, 2015 13:52:46

I would have said you could only hold a readied action of any kind until your next turn. And like Oofta says, if you're out of combat you don't even have turns so it doesn't make sense to have an action readied.

#4

Undrhil

Mar 16, 2015 14:00:12

A round is defined as each creature taking a turn.  A round is also defined as 1 minute.  Therefore, each minute, each creature has 10 "turns" whether in combat or not.

 

I don't see any reason you can't do this, but I would put your at disadvantage on Perception (Wisdom) checks looking for traps and the like.  If you want to have a spell ready to go, you aren't going to be focusing as well on your surroundings, so much.

 

(This would fall into the "Yes, and ..." line of DMing.  Yes, you can ready that spell while exploring the dungeon, and you have disadvantage on your perception rolls while doing so.)

#5

jaelis

Mar 16, 2015 14:03:36

Undrhil wrote:
(Reply to #5)

Undrhil

jaelis wrote:
#7

OoftaMeg

Mar 16, 2015 14:34:05

I think having actions always readied interferes weirdly with the basic structure of starting combat.

 

If you allow someone to always ready outside of combat, why doesn't everybody always ready to attack (or some other appropriate action) if they see an enemy?  If they're always readying an action if they see an enemy, who goes first?

 

IMHO a basic assumption of D&D is that everyone is always on their toes and effectively expecting to be attacked at any moment.  It's why we have rules for stealth, surprise and initiative.

 

So while you can take actions outside of combat, constantly being ready doesn't make any sense to me.