Conjure Elemental Stats

Post/Author/DateTimePost
#1

rarejon42

Aug 29, 2014 7:24:48

does anyone have statistics on minor / regular elementals for the conjur minor elemental spell or the conjure elemental spell?

#2

mrsrockguru

Aug 29, 2014 7:31:09

some are in the dmg pdf v1.

 

#3

Thoughts_My_Aim

Aug 29, 2014 7:32:47

It's in the DM's Basic Rules on the website.

#4

rarejon42

Aug 29, 2014 9:01:15

Thanks!

#5

rarejon42

Aug 29, 2014 9:08:15

That file seems to just have Full Elementals - challenge rating of 5. For Conjure Minor Elementals you can only do one elemental of challenge rating 2 or lower. Any advice on what to use for this?

#6

ChristopherGroves

Aug 29, 2014 9:11:14

Are the minor ones in there?  Don't recall those.

#7

IxidorRS

Aug 29, 2014 9:32:55

Elementals in range basic rules, starter set, and PHB

Gargoyle CR2 

 

That's it. Seriously? Ugh.

 

I'm guessing they'll be in the MM.

 

But they really should have had anything you stats you need for summons in the PHB. Blech.

#8

rarejon42

Aug 29, 2014 9:34:42

IxidorRS wrote:
#9

Mechatarrasque

Aug 29, 2014 9:54:07

A Gencon attendee posted a list on enworld that also had the Azer (CR 2), Magmim (CR 1/2), Water Weirds (CR 3), and a bunch of mephits (CR 1/2) as elementals.  I can't confirm or deny that information.  

#10

IxidorRS

Aug 29, 2014 10:04:15

rarejon42 wrote:
#11

Mechatarrasque

Aug 29, 2014 12:59:39

The list I mentioned can be found at http://mouseferatu.com/index.php/news/august-20-2014-another-dd-gift/.  Just to repeat:  I don't claim that this list is correct.

 

For conjure celestial, the three monsters that fit the limit are:  pegasus (CR 2), unicorn (CR 5 and Legendary), and Couatl (CR 4).  All the angels are too powerful--I guess you need Planar Ally (and lots of gp's) for them.  

 

Celestials makes me think of another kind of outsider:  Modrons are constructs (and all 2 or lower), so if anyone were homebrewing an artificer, conjure minor constructs seems like an easy spell.  Slaadi are abberations, but only the tadpole (CR 1/8) and the red slaad (CR 5) would fit under a modified conjure celestial.  No shortage of fiends if you were homebrewing conjure fiend:  lemure (CR 0), manes (CR 1/8), dretch (CR 1/4), quasit (CR 1), imp (CR 1), spined devil (CR 2), hellhound (CR 3), nightmare (CR 3), shadow demon (CR 4), succubus/incubbus (CR 4), fang of Yeenoghu gnoll (CR 4, a fiend and a gnoll), barlgura demon (CR 5), night hage (CR 5), mezzoloth (CR 5), and a cambion (CR 5).

 

For conjure fey/conjure woodland creatures, they have the blink dog, satyr, and sprite that IxidorRS mentioned and Pixie (CR 1/4), Dryad (CR 1), Sea Hag (CR 2), and Green Hag (CR 3).  

 

I hope there are some more fey and celestials in the DMG, under discussion of the Planes or at least a fey and/or celestial template.

#12

IxidorRS

Aug 29, 2014 15:57:20

Conjure Woodland Beings works pretty well with what we have available. Having eight Blink Dogs running around seems like a good bit of fun to have for an hour or so.