| Post/Author/DateTime | Post |
|---|---|
| #1daedelOct 09, 2014 7:37:02 | I've noticed in Monster Manual that creatures large, huge and bigger do more damage with weapons. Are there any scale rules for this yet? I haven't found any except the ones in Enlarge/Reduce spell, but those doesn't match damage in MM. |
| #2melloredOct 09, 2014 9:17:55 | Not yet. Though i expect it in the DMG. |
| #3DeadstopOct 09, 2014 9:25:41 | I could have sworn that the MM states to add one instance of weapon damage per size above Medium (so usually one die, but a 2d6 weapon would add 2d6 per size change).
Deadstop |
| #4SaelornOct 09, 2014 10:55:37 |
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| #5SynjinOct 09, 2014 15:06:18 | So what would a rock's damage be if thrown by a Tarrasque? |
| (Reply to #5)AaronOfBarbaria | The book doesn't explicitly state the increase in damage, but Mike Mearls did say via a tweet that adding the weapon's damage again for each size category above medium is how it works.
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| #7SynjinOct 09, 2014 17:44:27 |
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| #8AaronOfBarbariaOct 09, 2014 19:04:08 | There are two threads about it, Synjin, and people reading this thread might not realize that. I thought giving such people the benefit of a clear, concise summary before this thread fills with the argument again was better than laughing at your joke (not that I didn't find it amusing). |