Do I need Skulker to get advantage for the 1st ranged attack?

Post/Author/DateTimePost
#1

lkwpeter

Sep 22, 2014 23:08:12

Hello!

 

I am pretty unsure how to handle hiding in a combat in relation of having advantage.

 

Lets say we have the following scenario: 

 

A rogue is hiding behind a chest while his companions are already in fight with several foes. All these foes "stay alert for signs of danger all around" (PHB177). He is shooting an arrow to an enemy that is NOT within range of 5 feet to a friend, but standing alone somewhere aside. 

 

 

Questions:

 

  1. Normally: If I come out of hiding, the enemy "that is alert to signs of danger around" sees me. But do I get advantage for the first attack when I come out?
     
  2. Or is it impossible to get advantage in fight, if enemys are on alert?
     
  3. Is the Skulker feat only for the case that I miss with my attack, so I can stay hidden and try again in the next round? Or does it cover the named problem giving advantage to the first round instead of having no advantage at all?

 

Would beglad about answers!

 

Thanks in advance,

Peter

#2

Overpromises

Sep 22, 2014 23:22:06

1 & 2. You might be able to get the first attack with advantage if the enemies are distracted (Basic Rules p. 60).

 

3. The Skulker feat might help by allowing the rogue to hide behind something lightly obscuring that he can still see through, allowing him to shoot an arrow without coming out of hiding. If he comes out of hiding, Skulker would have no effect on the attack. If there is nothing lightly obscuring to hide behind, then Skulker would not help with the attack either.

#3

lkwpeter

Sep 23, 2014 0:28:11

Thanks for your answer!

 

Overpromises wrote:
#4

FluffyBunbunKittens

Sep 23, 2014 1:23:08

If you're hidden, you get an advantage on your first attack. Nowhere in the rules does it say you have to step out of where-ever you're hiding to make your ranged attack, only that you become un-hidden after the attack.

 

Distracted is down to GM fiat. It can mostly be ignored for ranged sneakers, while melee sneak attackers have to play the 'GM pleaaaaaaase' game.