| Post/Author/DateTime | Post |
|---|---|
| #1Pyrate_JibAug 07, 2014 8:49:19 | I’m trying to understand how a PC might earn more Skills and/ or Tool Proficiencies as he or she goes up levels? Imagine I am in a campaign set upon a series of islands and I want my Wizard with a Hermit background to learn how to sail a ship and maybe become someone Athletic. How can I do it? |
| #2melloredAug 07, 2014 9:02:36 | Your proficency bonus goes up, making you better at the skills you have, but you do not learn new skills.
But you can take a feat, or possibly do some downtime studying. |
| #3OverpromisesAug 07, 2014 10:20:53 |
|
| #4PsikerlordAug 08, 2014 0:33:14 |
Plus there is apparently a skill module in dmg |
| #5mrpopstarAug 08, 2014 4:47:32 | Multiclassing is also an option!
|
| #6Pyrate_JibAug 08, 2014 6:01:32 | Are these house rules or assumptions? I thought of the multi-class option but a Feat might make more sense. |
| #7melloredAug 08, 2014 6:25:12 |
|
| #8JodyJohnsonAug 08, 2014 7:24:39 | Certain classes allow you gain a new skill when multiclassing. Rogue, Ranger, Bard - basically the classes the get more to start with as part of their schtick. |
| (Reply to #7)Ashrym |
|
| #10TrueManiekAug 08, 2014 11:19:36 | If I understand correctly feats now will be more powerful than in previous edition, meaning, one feat will give you not just one skill proficiency, but a couple, probably even tools proficiency.If I understand correctly feats now will be more powerful than in previous edition, meaning, one feat will give you not just one skill proficiency, but a couple, probably even tools proficiency. |
| #11Pyrate_JibAug 21, 2014 10:40:41 | I suppose soon we shall have an erratta (or the DMG) that might give us a hard and fast rule. |
| #12shivafangAug 21, 2014 11:04:15 | You can learn languages and tool proficiencies with 250 days worth of downtime. The amount of downtime you get will vary from campaign to campaign - I usually assume they have some downtime they are spending while travelling or doing other tasks (ie - practicing playing the flute while on the road) and thus give them a couple effective days for every week of in-game play.
This does not cover skills. |
| (Reply to #11)Overpromises |
|
| #14MoribundAug 21, 2014 11:21:59 | Knowledge Domain cleric gets two skills. College of Lore bard gets three skills. 3rd level Battle Master fighter gets proficiency in artisan's tools. Assassin rogues get disguise kit and poisoner's kit profs. The Warlock invocation Beguiling Influence grants Persuasion and Deception proficiency. Skilled feat gives three skills or tool proficiencies. |