| Post/Author/DateTime | Post |
|---|---|
| #1CraziFuzzyMar 23, 2015 16:14:06 | So, I'm playing a Tempest Cleric, and as a result, nearly every spell I cast ends up pushing opponets (and the occasional unhappy ally) around the map. How do you guys handle conflicts in movability. Say, for instance, I cast thunderwave against opponents that are already backed up to a wall. I'm assuming you just don't move them at all. What about if the can't move straight back, but there's a space diagonally? Do you move them into that square instead? I realize there's a lot of fiat involved, just wndering since these things don't seem to be spelled out, how other handle them. |
| #2jaelisMar 23, 2015 18:50:14 | I would let you push them back diagonally. |