Healing Missile

Post/Author/DateTimePost
#1

Slit518

May 15, 2015 7:27:32

It functions just like Magic Missile, except it heals!  Go, add it to your Wizard's spell list!

#2

jaelis

May 15, 2015 7:28:50

Dang it I thought you finally had a solution for how to repair broken arrows and bolts.

#3

reddaemon

May 15, 2015 8:31:49

jaelis wrote:
#4

Slit518

May 15, 2015 9:08:42

reddaemon wrote:
#5

jaelis

May 15, 2015 9:16:18

Slit518 wrote:
#6

Bloodscythe

May 15, 2015 10:40:13

He means a magic missile that heals instead of harms.  The target gains hp instead of loses hp.

 

The only healing I would allow wizards, warlocks, and sorcerers to perform would require sacrifice.  They or something else has to lose twice as many hit points as the target gains.  Standard healing I leave to clerics,  druids, and bards.

#7

jaelis

May 15, 2015 10:51:15

So it's a houserule spell he is proposing?

#8

mellored

May 15, 2015 10:58:08

Cleric Missile:  Level 1

Range 100'

You fire 3 bolts that heal for 1d4+1 HP each.  They can target the same or different creatures, and are launched at the same time.

At Higher Level: You launch 1 extra bolt for each spell level beyond the first.

(Reply to #7)

Bloodscythe

jaelis wrote:
#10

Slit518

May 15, 2015 11:12:41

Bloodscythe wrote:
#11

jaelis

May 15, 2015 11:26:56

mellored wrote:
#12

mellored

May 15, 2015 11:28:36

jaelis wrote:
#13

Nevvur

May 15, 2015 13:09:48

I'd be cool with this spell if it was necromancy granting THP.

#14

cowleymen

May 15, 2015 21:46:36

Nevvur wrote:
#15

Nevvur

May 15, 2015 22:20:05

cowleymen wrote:
#16

Avross

May 16, 2015 16:13:12

mellored wrote:
#17

mellored

May 16, 2015 16:20:26

healing word is a bonus action.