Identify (Spell)

Post/Author/DateTimePost
#1

UYtrdennis

Jul 25, 2014 22:58:30

So, in 3rd edition the spell description stated that the 100 gp pearl used as a material component was consumed in the casting. There is no mention of the pearl being consumed in D&D Next. I'm thinking it is still consumed, hence not re-usuable in another casting. What do you think?

#2

JC999

Jul 25, 2014 23:15:35

D&D Basic Page 79 wrote:
#3

UYtrdennis

Jul 25, 2014 23:25:50

Interesting, in every campaign I've played in since AD&D the DM required 100 GP per casting. We could pay it in gold though, we didn't need the pearl itself. I wonder how typical my experience was. Pretty awesome change, if so. They also reduced the casting time to 1 minute in Basic.

#4

Be3Al2

Jul 26, 2014 4:35:03

If I recall correctly the spell is "only" reducing the time needed to identify a magic item from 1h (short rest) to 1 minutes (11 minutes as ritual). Requiring a 100gp pearl might makes sense as a "barrier to entry" for the shorter time used, but if it was a pearl each time it would require the spell to be worth 100gp per hour of in-game time or the alternative cost would be too high for usage.

#5

LesserCure

Jul 26, 2014 5:22:17

Be3Al2 wrote:
#6

Rhenny

Jul 26, 2014 12:29:30

At first, I thought it was 1 pearl per casting, which made the spell very costly for a 1st level spell.  

 

I think you are right though that the pearl is necessary yet not consumed.  This makes more sense to me. 

(Reply to #5)

DrDragonlance

LesserCure wrote:
#8

Plaguescarred1

Jul 27, 2014 9:31:51

Attunement is an additional layer of complexity to magic items.

 

http://www.wizards.com/DnD/Article.aspx?x=dnd/4ll/20140512

#9

2Chlorobutanal

Jul 27, 2014 20:59:44

As a counter-example, the raise dead, resurrection, and revivify spells explicitly say in their Component entries:

 

... (which the spell consumes)