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| #1dirtydan500Dec 02, 2014 0:37:48 | I have a few questions about the wizard trait Illusory Reality, and what can actually be done with this ability.
Illusory Reality
1: Clearly nothing that is apart of the illusion can directly harm a creature, but if for example, I created an illusion of a pool of oil, made it real, and then used a torch to light it on fire, would the fire do damage to creatures? 2. Can an illusion once made real create negative space? For example, I create the illusion of a pit in the earth and make it real. Would a creature be able to fall in the pit, would they then take damage, and what would happen when the time expire? Would they be entombed in the earth or would they pop out? Important fact to consider, you would technically be creating negative space in the air when anything is created. 3: Can the spell be used to create material components? 4: Can you extend the length of time the image is real without recasting the spell or cut the time short? |
| #2WizardVDec 02, 2014 1:22:25 | The blanket answer is RAW has little to help you as an illusionist player, you'll need to work with your DM to establish guidelines. If, during a session you try to powergame illusions and your DM isn't expecting it, the rectum clenching reflex most DM's have to powergaming will nerf bat you (see crossbow threads). I strongly recommend discussing an illusionist by using examples with your DM prior to showing up to a game with one. Here's a starter thread I often cite: http://community.wizards.com/forum/rules-questions/threads/4153351
1. If you try to cause damage with the ability the DM will most likely shut you down. Even if you created an illusory catapult and it threw a real boulder onto someone, the DM might shut you down. Your fire example is on the tamer side of what you could feasibly attempt. Use minor image to create an illusory portal to the plane of negative energy, grapple drag an enemy through it, then dismiss the illusion. If the object needs to be non-magical create an illusory atomic bomb, go nuts. Healing potions in the adventuring gear might be non-magical, by RAW drink up, the effect is instant even if the illusion fades. 2. Most illusions can't create empty space to begin with; for instance most DM's I have talked to prevent me from using silent image to replicate invisibility. If you use something like hallucinatory terrain which could, I doubt a pit counts as an inanimate objects to most DM's, and they will most likely shut you down. 3. This depends on whether the DM feels that the ability creates items that mirror the magical properties of whatever you create. The portal example from 1. is a good example, so would a teleportation circle with a known sigil sequence, or gems to circumvent material component costs. 4. RAW, nothing in the text permits it. I would allow it up to the duration of the illusion.
Again, you can't powergame an illusionist unless you DM wants to see you succeed. Be on the same page as him before the game, or choose a different spellset. |