| Post/Author/DateTime | Post |
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| #1daedelSep 22, 2014 10:47:07 | I know D&D 5 deliberately leaves out complicated maneuvers like disarm, overrun or trip, but it's my guess the rulebook doesn't forbid them explicitly:instead, it's in the hands of the dm how to rule when someone wants to perform and action. Am I right? For example, if someone wants to trip an opponent, I could rule to make a grapple attack and if succesfully, to trip the opponent as a reaction. This way, possibilities for a certain action, as stated on the "improvising an action" chart, would only depend on the imagination of the player and an ability roll. Does this feel right? |
| #2SteveMNDSep 22, 2014 11:03:32 |
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| #3iserithSep 22, 2014 11:14:00 |
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| #4Guest703856308Sep 22, 2014 11:22:11 |
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| #5Guest703856308Sep 22, 2014 11:29:08 |
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| #6daedelSep 22, 2014 12:19:29 | Ugh, i didn't notice about the fighter maneuvers, thanks for that. |
| (Reply to #5)SteveMND |
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