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| #1brettlangbdlMay 10, 2015 20:46:35 | OK.. We have an enemy creeping up on the party. Lets call him "Bwaha the invisible Assassin". The parties best passive Perception is 15. Bwaha's Stealth is 15. At what range does the character with Perception 15 detect the presence of a stealthy invisible creature tip-toeing towards him ? Lets also state that it is mid-day, in a large open area with no obstructions. At what range can you "sense" the presence of Bwha the Invisible ? |
| #2reddaemonMay 10, 2015 21:33:02 | I'd give the party disadvantage on their Perception checks to notice, which applies a -5 penalty to their passive Perception score. So they don't detect the Assassin at all. |
| #3CutlassMay 10, 2015 21:49:05 | Under the scenario the OP outlined the party would have not be able to detect the assassin until he struck. Things that might change that would be: 1. The assassin blows a Stealth check and makes a noise the party could hear. 2. The terrain/weather conditions are such that the assassin is leaving obvious tracks or is somehow outlined by the weather. 3. One or more of the party has a spell active that would let them see invisible creatures/objects. 4. One or more of the party has a bat for a familiar. This list is not exhaustive, but I think these are the most likely scenarios. Note that if the assassin is not invisible per the spell then he can't sneak up on the party in broad daylight as he has nothing to hide behind. Ditto at night in dim light as dim light in and of itself does not give cover to hide in. The party could see that someone was there. Their perception checks would be at a disadvantage to try to determine who specifically was there, but they could see well enough to target him. |
| #4brettlangbdlMay 10, 2015 21:48:02 | That's cool. But at what range can PC's start making their Perception checks.. When the enemy is 30 feet away, 50, 100, 500?.. If a PC does detect the invisble creature, at what range would he be able to first notice him? An eagle barbarian can see up to a mile away with no penalty to Perception checks.. So 1 mile for him? |
| #5Danny_MontannyMay 11, 2015 4:06:07 | As the Stealth and Passive Perceptions are equal, the status quo remains. Bwaha is being stealthy and the PCs are remaining alert.
If the intent is for Bwaha to engage the PCs in combat I would call for a Perception check. Those that fail will be surprised. Those that pass aren't, but that doesn't mean they know Bwaha's exact position, just that something's put them on alert (though they can use their turn to try and figure it out if Bwaha hasn't struck yet). You don't worry about position until after initiative is rolled.
If the intent is something else, then that'll be played out as it unfolds. Either continuing to use Passive Perception or calling for an ability check to be made. The PCs won't notice Bwaha until something else happens to change the status quo. I wouldn't worry about position until that something exciting happens. |
| #6jaelisMay 11, 2015 4:46:20 |
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| #7Rya.ReisenderMay 11, 2015 5:53:20 | Rather than going by fixed "ranges", I go by reaslism. If someone is 10ft next to you but behind a solid wall, you have no change and spotting him. Down a well lit hallway without any obstacles, you can probably see as far as the hallway goes or at least until it curves too much (linear line of sight requires).
As for spotting an invisible unit, light and obstacles don't really matter. Instead it matters when you could hear a noise. Which depends ALOT on the location. A cave with high walls where all sound echoes through the whole cave probably gives away that there is someone else closeby at quite a large distance, even though you will not really know where the sound came from due to the echo-ing. Behind a wall that doesn't let sound through well? Probably impossible to spot. Of course it also matters on what kind of floor it is. Does the floor create a lot of noise or not so much? etc.
The moment I start thinking the PCs have a chance at all to somehow hear or see the enemy, I roll enemy stealth the first time. The result tells me if they spot the enemy or not. If the enemy is not invisible they will see it on a failed stealth roll, if the enemy is invisible they will only hear it (and I'd probably apply -5 from disadvantage to passive perception in this case). |
| #8OoftaMegMay 11, 2015 7:24:09 | I would also agree that it's very dependent on the environment. Invisible creatures can't be seen directly but may reveal their presence by making a sound or leaving other signs of their passage.
For example,
However I would still give the PCs some chance to notice the assassin coming. Even if conditions are near ideal I would still only give the assassin advantage and the PCs disadvantage (or -5). They may not know exactly what is going on, but they should have a chance to detect something odd, even if only at a subconscious level.
As a general rule of thumb as DM I would allow the check at around 20 - 30 feet depending on environment since that's roughly the distance I might hear unusual footsteps or creaking of leather in a quiet environment.
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