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| #1Fenn_GrunbergSep 27, 2014 8:15:21 | Hi everybody, I'm really enjoying D&D 5e, but there are some rules I don't fully understand: one of them is the NPC Knight's Action Leadership, from the free Dungeon Master's Basic Rules Version 0.1 (p.54). Could somebody help me with this issue? In particular, I don't understand how it works: is a bonus or a regular action? Can the Knight incite, for up to a minute (10 rounds), any one ally who can hear him/her, each round giving an ally a +1d4 bonus? Or does the Knight incite an ally giving her/him the 1d4 bonus, and that ally has to use it within one minute, similarly for what happens with the Bardic Inspiration (though I don't think so...). What am I missing? So, how does this feature work, or how are you interpreting/running/playing it? Many thanks and happy life and happy gaming! Fenn Grunberg |
| #2Plaguescarred1Sep 27, 2014 8:31:17 | Leadership is an action that allows a knight for 1 minute to help creature it can see within 30 feet of it making attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand the knight.
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