Legendary Actions

Post/Author/DateTimePost
#1

Beastman666m

Oct 13, 2014 7:59:22

According to the MM, a monster can take (up to) 3 legendary actions - one at a time and only at the end of another creature's turn. Further, some legendary actions cost 2 or 3 (legendary) actions.

 

What happens if there is only 1 other creature? The monster can then only take 1 legendry action. What about those legendary actions that actually account for multipple legendary actions? is the monster able to take these? Is it not somewhat silly that the monster can actully take more actions if it is fighting more creatures / has more allies?

 

What happens if the single monster is fighting 2 or three other creatures and one of them "leaves" combat. This would obviously reduce the number of legendray action the monster may take. So when does a creature leave combat? What about an incapacitated creature? Is the monster able to take a legenadry action at the end of the incapacitated creature's turn? Does an incapacitated creature has a turn at all? What about a dying creature?

 

Thanks for help /clarfication

#2

Novacat

Oct 13, 2014 8:25:15

Yes, when fighting a single enemy, the creature gets only one legendary action per round, but it can use the count-as-two actions if it wishes.

 

As for participants leaving combat, when exactly that happens is up to the DM.

#3

Mechatarrasque

Oct 13, 2014 8:58:26

I agree with Novacat.  

 

I wouldn't run a Legendary monster taking a legendary action after an incapacitated enemies turn, but that is just my take.  I think the purpose of legendary actions is to keep the legendary creature around long enough to menace the party, and an incapacited PC isn't contributing to the party's threat to the legendary creature enough to justify the action. 

(Reply to #3)

Lucas_Blackstone

Mechagamera wrote:
(Reply to #4)

Bloodscythe

Lucas_Blackstone wrote:
#6

Novacat

Oct 13, 2014 9:17:59

I also would allow a legendary creature to take a legendary action after an incapacitated character's turn. The moral of this story is: Don't eff with dragons.

#7

Mechatarrasque

Oct 13, 2014 10:54:28

Lucas_Blackstone wrote:
#8

paulstrait

Oct 13, 2014 10:59:03

As far as the legendary action options that cost more than one action are concerned, the rule actually says "Only one legendary action option can be used at a time" (MM p. 11).  So, it isn't that one *action* can be used at a time, but rather one option.

 

As for the situation where the monster only has one opponent -- the rules presume a party of at least 3 PCs, so generally this won't come up.  I agree in spirit that the amount of things a creature can do in a six second period shouldn't be limited by the number of opponents one has, but if you are changing the game's assumptions about the number of PCs, perhaps you could change the assumption on legendary actions, though keep in mind that legendary actions themselves are there partly to offset the unbalanced action economy between pcs and enemies, a problem which is solved differently by only having one or two PC opponents.

#9

paulstrait

Oct 13, 2014 11:02:43

Mechagamera wrote:
#10

Illithidbix

Oct 13, 2014 11:22:55

Good question.

Frankly if the number of *threats* has been reduced, I'm fine with my Dwagons having less legendary actions. The players are probably in enough trouble as it is.

 

But eh, I'm a carebear like that, and if I felt it was dramatically appropriate then I might well have it take legendary actions after incapacitated creature's Int' counts.

#11

Grazel

Oct 13, 2014 18:46:33

Mechagamera wrote:
(Reply to #11)

Bloodscythe

Grazel wrote:
(Reply to #12)

Grazel

Bloodscythe wrote:
#14

Timborama

Oct 14, 2014 6:19:51

Oh man, I never thought about it but you're right: It's the end of a CREAUTRE'S turn to use a Legendary action. So a Dragon can use a Legendary action after his Kobold minions go...Awesome! Never realized that.

 

Now, as to whether or not certain conditions apply? I'd say a dead person becomes an object and not a creature. Anything else (unconscious, incapacitated, stunned, paralyzed, etc) will likely be me as the DM thinking "If I have the Dragon/Mummy/Lich goes after this paralyzed guy every turn, will everyone end up dead...?" Sometimes even if that answer is "yes" I may still have the dragon use a Legendary Action after an unconscious foe's "turn." Because sometimes dragons are scary!

#15

Mechatarrasque

Oct 14, 2014 8:01:54

paulstrait wrote: