| Post/Author/DateTime | Post |
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| #1AlficlesSep 05, 2014 22:12:59 | The level 3 paladin was looking at options. He currently has 3 level 1 spell slots. We observed that if he MCs Fighter, he keeps all three spell slots. But if he MCs Ranger, he loses a spell slot and drops to 2.
Am I reading that correctly? Is it really supposed to take away class features when you MC? |
| #22ChlorobutanalSep 05, 2014 22:55:52 |
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| #3AradonTemplarSep 06, 2014 6:59:37 | Make sure you're comparing the adjusted caster level to the multiclass spell slot table, and yes, adding your half-levels together rather than 1.5 paladin levels (round down) + .5 ranger levels (round down) = 1 instead of 2. Multiclassing casters should not be losing spell slots by multiclassing. |
| #4reddaemonSep 06, 2014 8:36:42 | Algebra to the rescue
A = Bard level + Cleric level + Druid level + Sorcerer level + Wizard level B = (Paladin level + Ranger level) / 2 (round down) C = (Fighter level + Rogue level) / 3 (round down, and only if Arcane Trickster or Eldritch Knight)
Multiclass spellcaster level = A + B + C
In your case, a Ranger 3 / Paladin 1 would be multiclass spellcaster level 2. |
| #5Trance-ZgSep 09, 2014 11:41:16 | As others stated, calculate all fraction of non fullcasters, add them together and then round down.
i.e. arcane trickster 4, CL 1,333 eldritch knight 7, CL 2,333 ranger 2, CL 1 paladin 3, CL 1,5
sum; 6,166 round down; CL 6, at character level 16
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| (Reply to #5)Alficles |
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| (Reply to #6)FrogReaver |
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| (Reply to #4)FrogReaver |
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| #9Trance-ZgSep 25, 2014 13:12:44 |
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| #10DracoSuaveSep 25, 2014 14:00:09 | Actually, the RAW is to calculate the caster levels of all spell casting classes. If you're a level 3 paladin, and a level 1 ranger, you only have one spell casting class, and that is paladin. Your level cannot be lowered this way. |
| #11NovacatSep 25, 2014 17:16:38 | A Paladin 3/Ranger 1 has 3 first-level spell slots, just like a Paladin 3. This works no matter how you calculate it. |
| (Reply to #9)FrogReaver |
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| #132ChlorobutanalSep 25, 2014 23:13:16 | Intent is especially important in rules that are written with some level of vagueness, as is the case with the 5e rules. Without a clear formula to follow to arrive at conclusions, it helps to ask the designers about their intent when it comes to grey areas in the rules.
There are very few defined terms in 5e. Many of these definitions, even, are not written very rigorously. |
| (Reply to #13)FrogReaver |
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| (Reply to #14)Alficles | Right. So it looks like there are two “problems” here.
First, they do intermediate rounding on levels. That seems preposterous and there's no real reason for it. I'm confident deciding that is not RAI. But it is definitely RAW.
Second, even with intermediate rounding, there's something odd about the casting classes. They round up. So, looking at the Paladin (or any other partial casting class), if you assumed that he was a multiclass paladin with a single class (roll with me...), you wind up with spell slots precisely one half level behind. So, it's possible that they decided that multi-class casters should have a penalty, but the way it sounds, it's just supposed to be a way of computing the slots all together.
This leads me to believe that they simply should have said, “Add your total casting classes (including a third of ... and half of ...) (round the total result up).”
That would produce answers exactly congruent with all the existing classes and have no odd artefacts that happen as you level. |
| (Reply to #15)FrogReaver |
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| #17AlficlesSep 26, 2014 16:18:05 | Well, the level 3 ranger gets CL2 slots. And the level 5 fighter gets CL2 slots. I don't know that I have a serious problem with the total coming out to CL4 slots at that level.
Consider a level 3 ranger and a level 4 paladin. Taken individually, each would give you CL2 slots. And a level 7 of either would get you CL4 slots. RAW, though, you'd wind up with CL3 slots instead. This seems odd, unless the intent was to use rounding to punish MCs. |
| #18RCanineSep 26, 2014 18:04:43 |
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