Long Rests and Trance

Post/Author/DateTimePost
#1

shintashi

Jul 14, 2015 8:03:57

I've looked at the Trance power, and wonder why it was added as a racial ability. It does not appear to do anything.

 

Long Rest is defined as:

 

Finishing a long rest restores any expended spell slots
(see chapter 8 for the rules on resting).

 

this is why:

A character can’t benefit from more than one long rest
in a 24-hour period, and a character must have at least
1 hit point at the start o f the rest to gain its benefits.

 

Defined:

A long rest is a period of extended downtime, at least 8
hours long
, during which a character sleeps or performs
light activity: reading, talking, eating, or standing watch
for no more than 2 hours.

 

Trance defined:

Trance. Elves don’t need to sleep. Instead, they
meditate deeply, remaining semiconscious, for 4
hours a day. (The Common word for such meditation
is “trance.”) While meditating, you can dream after a
fashion; such dreams are actually mental exercises that
have become reflexive through years o f practice. After
resting in this way, you gain the same benefit that a
human does from 8 hours of sleep.

 

So it seems like, since the current system of long rest doesn't even require sleeping, the Trance doesn't seem to do anything, unless we dictate the trance counts as a long rest in 4 hrs, as it appears to.

#2

Yunru

Jul 14, 2015 8:14:15
Sleep is needed for curing/not getting Exhaustion. Which is bad m'kay?
#3

jaelis

Jul 14, 2015 8:30:17

Yunru wrote:
#4

OoftaMeg

Jul 14, 2015 8:59:52
The basic need for sleeping (or trancing) is just one of many things that are left up to DM discretion.

Back on topic, there is little or no mechanical benefit to trance. It's there because it's traditionally been an elven trait.