| Post/Author/DateTime | Post |
|---|---|
| #1Londoner78Nov 13, 2014 7:03:56 | Do monsters use initiative bonuses in 5E?
I don't see a stat for them in the book like characters have. |
| #2melloredNov 13, 2014 7:20:31 | It's their dexterity modifier. |
| #3NoctaemNov 13, 2014 7:50:36 | That's something I've wondered myself since it's not clearly identified on monster stat blocks. Do you add a proficiency bonus on sneaky monsters who emulate a rogue for example? Like a Goblin who even has Cunning Action built in? Seems like you could. |
| #4melloredNov 13, 2014 8:04:50 |
|
| #5Londoner78Nov 13, 2014 8:55:59 | But it doeasn't say anywhere that DEX should be used. Like Mellored said, If they are special enough they would have an INIT stat listed. So my take would be that they have NO bonuses and NO DEX mod's and only use a D20 for INIT. |
| #6SynjinNov 13, 2014 9:00:26 |
|
| #7OoftaMegNov 13, 2014 9:06:34 | Basic rules page 69
Initiative Initiative determines the order of turns during combat. When combat starts, every participant makes a Dexterity check to determine their place in the initiative order. The DM makes one roll for an entire group of identical creatures, so each member of the group acts at the same time.
There may be some monsters that override this as a specific rule. |
| #8AaronOfBarbariaNov 13, 2014 9:18:50 | Isn't the only way to get a bonus other than just Dexterity modifier to your initiative check at current to have the bard's jack of all trades feature? |
| #9iserithNov 13, 2014 9:22:32 |
|
| #10melloredNov 13, 2014 9:25:36 |
|
| #11Danny_MontannyNov 13, 2014 13:43:23 | 7th-level Champion Fighter Remarkable Athlete: Half proficiency on Strenght, Dexterity, and Constitution checks that you're not proficient in. |
| #12SynjinNov 14, 2014 7:42:46 | Hmmmmmm....this may seem like a silly question, but if you're Proficient in DEX, do you add that bonus to Init? Or is it always straight DEX modifier only? The books say "DEX check". Common sense would stand to reason that you do add your Proficiency Bonus, since you tend to be quicker than others, but is that RAW? As far as I know, the only place you add your Prof. Bonus to your ability modifiers, are Skills and Saves.
PHB #177 I n i t i a t i v e
PHB #189 I n i t i a t i v e
|
| #13iserithNov 14, 2014 7:47:57 | Nobody is "proficient in Dexterity." They are proficient in Dexterity saving throws. |
| #14melloredNov 14, 2014 7:49:12 |
|
| #15SynjinNov 14, 2014 7:51:03 | Makes sense. Thanks! |
| #16WizardVNov 14, 2014 14:42:07 | It still would have been helpful if there was an initiative value or at least the proficiency value listed in the monster stat block like previous editions. If nothing else my encounters sometimes mix monsters of different CR's. It can be annoying to remember the proficiency/CR table each time. It may just be that I'm still getting used to 5e but Level/2 was a comparatively easy thing to remember. |
| (Reply to #16)AaronOfBarbaria |
|
| (Reply to #17)OoftaMeg |
|