Multiclass characters regaining HD with long rest?

Post/Author/DateTimePost
#1

Jay_Ibero_911

Oct 01, 2014 9:25:23

I was working on some hit dice macros in maptool for 5e when I came upon this road block. It says under long rest that you regain half your HD on a long rest, and I believe one of the Devs stated that it should be either rounded up or min 1 so first level characters do regain HD too. The problem comes with multiclass characters with different HD types. If you've got d6 and d12 HD, how do you determine which are regained first after a long rest?

 

Lets say we have a Barb 10/Fighter 6/Rogue 4 for some reason with 10d12 HD, 6d10 HD, and 4d6 HD.

 

One particularly rough day, he spends all 10d12 HD and 4d10HD. He takes a long rest allowing him to regain 10 HD of the 14 spend. Can he just choose to regain the d12's first?  Does he regain HD proportional to the types spent for roughly 7d12 and 3d10?

#2

mellored

Oct 01, 2014 10:49:21

Presuambly the 1/2 you choose.

#3

Yunru

Oct 01, 2014 11:16:35

If you're writing it for macros, I'd assume that a player'd pick his/her higher Hit Dice to regain first.

#4

El_Condoro

Oct 01, 2014 16:39:54

Yunru wrote:
#5

colbysoff

Nov 26, 2014 23:48:14

with the long rest if the character spends 14 HD he/she would only be able to recover a total of 7 HD instead of the 10 you wrote in your post

#6

Jay_Ibero_911

Nov 27, 2014 9:09:22

colbysoff wrote: