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| #1ToshiSep 09, 2014 15:47:37 | Just an observation. I was reading the Intelligence and Wisdom ability checks section. Under intelligence it mentions deductive reasoning as part of this attribute. I then read Wisdom and was surprised that the Medicine skill was attached. I thought that was interesting.
I work in the healthcare profession and I would say that nearly all of my treatment comes from deductive reasoning and remembering what I learned in school. As well, the Medicine skill description mentions "diagnosis" which again is almost completely done through deductive reasoning.
I could see in some cases where intuition can help. Sometimes I get a "hunch" or a "gut feeling" that leads me to a different treatment than I expect. However, the actually treatment is success because of what I learned (intelligence).
Maybe the Medicine check represents an untrained skill? Maybe this is for a character that has to completely guess? Anyway, just an observation.
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| #2Macv12Sep 09, 2014 16:14:14 | Probably because clerics are traditionally good at Medicine, and their primary stat is Wisdom. Rangers too. Basically Wisdom is the domain of kindness and helping. Intelligence is only for Wizards basically, and they've never been medically inclined.
I agree that it's weird. I think the PHB mentions switching around which attributes work with what skills (like the classic "STR+Intimidate" switch). If you have a highly intelligent surgeon or something, your GM shouldn't have a problem switching them up. |