Redbrand Ruffian's Multiattack

Post/Author/DateTimePost
#1

thewilderness

Dec 02, 2014 19:39:54

Multiattack. The ruffian makes two melee attacks.

 

Do I make a separate attack roll for each melee attack on the ruffian's turn?

 

And if the ruffian has advantage, does he get advantage on both attacks or just the first one?

 

Thanks

#2

guachi

Dec 02, 2014 19:48:46

Separate rolls.

 

Advantage on both attack.

#3

Macv12

Dec 02, 2014 19:52:41

1. Yes, make two attack rolls. They can even be against different targets, and he can make one attack, move to someone else, and make the second attack.

 

2. If whatever gave advantage on the first attack is still true, he still has advantage. So if it's because the target is prone, and the target is still prone, he still has advantage. Stealth is an open question I think, but I'd say as a general rule, the guy you're hitting is not unaware of you anymore after the first knife in his back.

#4

thewilderness

Dec 03, 2014 8:23:53

Very informative. Thanks guys!

#5

bille

Dec 04, 2014 8:49:33

Macv12 wrote

2. If whatever gave advantage on the first attack is still true, he still has advantage. So if it's because the target is prone, and the target is still prone, he still has advantage. Stealth is an open question I think, but I'd say as a general rule, the guy you're hitting is not unaware of you anymore after the first knife in his back.

 

This exact situation came up in my game during the raid on the redbrands hideout scenario in LMOP and I ruled that the the stealth-based advantage applied to both attacks. I reasoned that multiattack in game terms represents two very rapid strikes that are part of the same attack, threfore the target does not have time to react/adjust to the first strike before the second strike hits. YMMV

 

 

#6

Noctaem

Dec 04, 2014 8:59:40

bille wrote:
#7

bille

Dec 04, 2014 12:41:38

Noctaem wrote

This would mean that characters with the extra attack feature would also get to benefit from advantage on all their attacks via one attack action...  Anyway it's wrong and makes characters with multiple attacks even more powerful...

 

You may be right, but my interpretation suited the situation and made it more dramatic - my game, my rules . . .

#8

Noctaem

Dec 04, 2014 12:52:09

bille wrote:
#9

bille

Dec 04, 2014 13:18:25

I have to admit - I did do it pretty lightly! - my table decisions tend to be pretty instant.

Mind you, served as a  useful wake-up call to the dangers of walking into a room without checking behind the door first . . .

But you are right - it was a misinterpretation of multi-attack