| Post/Author/DateTime | Post |
|---|---|
| #1PaulFerrisAug 23, 2014 21:53:18 |
Just a quick question on the expertise skill
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| #2AaronOfBarbariaAug 23, 2014 22:23:24 | Your character would have a total Wisdom (Perception) modifier of +6, and would have a passive Wisdom (Perception) of 16. |
| #32ChlorobutanalAug 24, 2014 0:14:43 | I wasn't sure about Expertise and passive checks, but I re-checked the basic rules and +6 seems to be correct.
Passive Checks are a kind of Ability Check and thus should benefit from everything that modifies any Ability Check (and the basic rules say as much).
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| #4PaulFerrisAug 24, 2014 0:18:01 | Thanks all |
| (Reply to #3)teacha | Playing the adventures at gencon a thief should be investing in investigation due to its use in finding traps. Perception was not a trap option.
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| (Reply to #5)BrannonB |
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| #7shivafangAug 29, 2014 9:51:33 | Nothing in the Investigation description even suggests it is used for traps (other than 'deduce the location of a hidden object')
Invenstigation seems more about deduction and logic (hence int) than your awareness and intuition.
People who want to use Investigation for trap finding (like myself when I first got the book, before I read it thoroughly) might be assuming that Investigation is 3.5's 'Search'. It isn't - at least not exactly.
If the trap is hidden in such away that you need to solve a puzzle of some kind to deduce it's location from clues (Like where the arrows are sticking out of a wall, or scorch marks) then I'd say use Investigation. If it's a simple matter of seeing where it is hidden - use Perception.
Easiest way to explain it is - Investigation is 'Sherlock Holmes'. |
| #8teachaAug 29, 2014 12:30:45 | I agree with what you are saying but the three dms I had at gencon made the trap detections need investigation and not perception. I will be running adventures and allowing either skill to be used. |
| #9shivafangAug 29, 2014 12:40:35 |
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